From 8a76aa2e479c05946f97aade4a733b0fea45dbf3 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 28 Feb 2012 19:43:33 +0000 Subject: Cycles: fix AO pass not rendering with AO enabled for world, and make mask layers work more like blender internal. --- intern/cycles/blender/addon/ui.py | 1 + 1 file changed, 1 insertion(+) (limited to 'intern/cycles/blender/addon') diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py index faf057e13cc..9eb8f251ebb 100644 --- a/intern/cycles/blender/addon/ui.py +++ b/intern/cycles/blender/addon/ui.py @@ -179,6 +179,7 @@ class CyclesRender_PT_layers(CyclesButtonsPanel, Panel): col.prop(scene, "layers", text="Scene") col.label(text="Material:") col.prop(rl, "material_override", text="") + col.prop(rl, "use_zmask"); col = split.column() col.prop(rl, "layers", text="Layer") -- cgit v1.2.3