From 2250b5cefee7f7cce31e388cb83515543ffe60f0 Mon Sep 17 00:00:00 2001 From: Julian Eisel Date: Fri, 18 Dec 2020 18:12:11 +0100 Subject: UI: Redesigned data-block selectors The previous design is rather old and has a couple of problems: * Scalability: The current solution of adding little icon buttons next to the data-block name field doesn't scale well. It only works if there's a small number of operations. We need to be able to place more items there for better data-block management. Especially with the introduction of library overrides. * Discoverability: It's not obvious what some of the icons do. They appear and disappear, but it's not obvious why some are available at times and others not. * Unclear Status: Currently their library status (linked, indirectly linked, broken link, library override) isn't really clear. * Unusual behavior: Some of the icon buttons allow Shift or Ctrl clicking to invoke alternative behaviors. This is not a usual pattern in Blender. This patch does the following changes: * Adds a menu to the right of the name button to access all kinds of operations (create, delete, unlink, user management, library overrides, etc). * Make good use of the "disabled hint" for tooltips, to explain why buttons are disabled. The UI team wants to establish this as a good practise. * Use superimposed icons for duplicate and unlink, rather than extra buttons (uses less space, looks less distracting and is a nice + consistent design language). * Remove fake user and user count button, they are available from the menu now. * Support tooltips for superimposed icons (committed mouse hover feedback to master already). * Slightly increase size of the name button - it was already a bit small before, and the move from real buttons to superimposed icons reduces usable space for the name itself. * More clearly differentiate between duplicate and creating a new data-block. The latter is only available in the menu. * Display library status icon on the left (linked, missing library, overridden, asset) * Disables "Make Single User" button - in review we weren't sure if there are good use-cases for it, so better to see if we can remove it. Note that I do expect some aspects of this design to change still. I think some changes are problematic, but others disagreed. I will open a feedback thread on devtalk to see what others think. Differential Revision: https://developer.blender.org/D8554 Reviewed by: Bastien Montagne Design discussed and agreed on with the UI team, also see T79959. --- intern/cycles/blender/addon/ui.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern/cycles/blender') diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py index f24265d256a..eee7d8ec0b8 100644 --- a/intern/cycles/blender/addon/ui.py +++ b/intern/cycles/blender/addon/ui.py @@ -1148,7 +1148,7 @@ class CYCLES_PT_context_material(CyclesButtonsPanel, Panel): split = layout.split(factor=0.65) if ob: - split.template_ID(ob, "active_material", new="material.new") + split.template_ID(ob, "active_material", new="material.new", duplicate="material.duplicate") row = split.row() if slot: -- cgit v1.2.3