From 089abdecf7b14b97c460aa7697fa9191db281d92 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Wed, 14 Sep 2011 22:26:55 +0000 Subject: Cycles: attempted fixes for OS X preview render problem, and disable kernel cache there now as well since it seems to give issues there. --- intern/cycles/device/device.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern/cycles/device/device.cpp') diff --git a/intern/cycles/device/device.cpp b/intern/cycles/device/device.cpp index ab57d7cfe86..6ba50154dac 100644 --- a/intern/cycles/device/device.cpp +++ b/intern/cycles/device/device.cpp @@ -108,7 +108,7 @@ void Device::draw_pixels(device_memory& rgba, int y, int w, int h, int width, in /* for multi devices, this assumes the ineffecient method that we allocate all pixels on the device even though we only render to a subset */ - pixels += sizeof(uint8_t)*4*y*w; + pixels += 4*y*w; glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixels); -- cgit v1.2.3