From da376e0237517543aa21740ee2363234ee1c20ae Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Wed, 27 Apr 2011 11:58:34 +0000 Subject: Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. Cycles uses code from some great open source projects, many thanks them: * BVH building and traversal code from NVidia's "Understanding the Efficiency of Ray Traversal on GPUs": http://code.google.com/p/understanding-the-efficiency-of-ray-traversal-on-gpus/ * Open Shading Language for a large part of the shading system: http://code.google.com/p/openshadinglanguage/ * Blender for procedural textures and a few other nodes. * Approximate Catmull Clark subdivision from NVidia Mesh tools: http://code.google.com/p/nvidia-mesh-tools/ * Sobol direction vectors from: http://web.maths.unsw.edu.au/~fkuo/sobol/ * Film response functions from: http://www.cs.columbia.edu/CAVE/software/softlib/dorf.php --- intern/cycles/doc/CMakeLists.txt | 105 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 105 insertions(+) create mode 100644 intern/cycles/doc/CMakeLists.txt (limited to 'intern/cycles/doc/CMakeLists.txt') diff --git a/intern/cycles/doc/CMakeLists.txt b/intern/cycles/doc/CMakeLists.txt new file mode 100644 index 00000000000..116ca5e5b9f --- /dev/null +++ b/intern/cycles/doc/CMakeLists.txt @@ -0,0 +1,105 @@ + +INSTALL(DIRECTORY license DESTINATION ${INSTALL_PATH}/cycles) + +SET(doc_sources + index.html + + development/build.html + development/bvh.html + development/design.html + development/device_abstraction.html + development/displacement.html + development/feature_todo.html + development/known_issues.html + development/geometric_issues.html + development/ideas.html + development/index.html + development/kernel.html + development/license.html + development/node_guidelines.html + development/optimization.html + development/osl_gpu.html + development/papers.html + development/sobol.html + development/source.html + development/subdivision.html + development/threads.html + development/units_colors.html + + reference/camera.html + reference/curve.html + reference/devices.html + reference/film.html + reference/index.html + reference/integrator.html + reference/interactive.html + reference/lamp.html + reference/mesh.html + reference/motion_blur.html + reference/particle.html + reference/subdivision.html + reference/world.html + + reference/material/displacement.html + reference/material/index.html + reference/material/surface.html + reference/material/volume.html + + reference/shader/background.html + reference/shader/bsdf.html + reference/shader/color_operations.html + reference/shader/custom.html + reference/shader/emission.html + reference/shader/image_textures.html + reference/shader/index.html + reference/shader/input.html + reference/shader/output.html + reference/shader/procedural_textures.html + reference/shader/vector_operations.html + reference/shader/volume.html + reference/shader/volume_textures.html) + +SET(doc_extra + development/images/rng_lcg_50_pass.png + development/images/rng_sobol_50_pass.png + development/threads.svg + reference/camera_ortho.svg + reference/camera_persp.svg + reference/material/material.svg + reference/shader/bsdf.svg + style/style.css) + +SET(doc_templates + templates/development.html + templates/footer.html + templates/header.html + templates/nodes.html + templates/reference.html) + +IF(WITH_DOCS) + MACRO(install_doc_file source_file html_file) + GET_FILENAME_COMPONENT(subdir ${source_file} PATH) + INSTALL( + FILES ${html_file} + DESTINATION ${INSTALL_PATH}/cycles/doc/${subdir}) + ENDMACRO() + + FOREACH(_file ${doc_sources}) + SET(source_file ${_file}) + SET(html_file ${CMAKE_CURRENT_BINARY_DIR}/${_file}) + ADD_CUSTOM_COMMAND( + OUTPUT ${html_file} + COMMAND python generate.py ${source_file} ${html_file} ${CYCLES_VERSION} + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} + DEPENDS ${source_file} ${doc_templates} generate.py) + LIST(APPEND html_files ${html_file}) + install_doc_file(${source_file} ${html_file}) + ENDFOREACH() + + FOREACH(_file ${doc_extra}) + install_doc_file(${_file} ${_file}) + ENDFOREACH() + + ADD_CUSTOM_TARGET(doc ALL DEPENDS ${html_files}) +ENDIF() + -- cgit v1.2.3