From 1daa20ad9f6f0c433a4e0a97a74e5beb9ea4e2c7 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 6 Jul 2018 10:17:58 +0200 Subject: Cleanup: strip trailing space for cycles --- intern/cycles/kernel/closure/bsdf.h | 1 - intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h | 2 +- intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h | 5 ++--- intern/cycles/kernel/closure/bsdf_diffuse.h | 3 +-- intern/cycles/kernel/closure/bsdf_diffuse_ramp.h | 4 ++-- intern/cycles/kernel/closure/bsdf_hair.h | 1 - intern/cycles/kernel/closure/bsdf_microfacet.h | 11 +++++------ intern/cycles/kernel/closure/bsdf_phong_ramp.h | 10 +++++----- intern/cycles/kernel/closure/bsdf_principled_diffuse.h | 2 -- intern/cycles/kernel/closure/bsdf_principled_sheen.h | 2 -- intern/cycles/kernel/closure/bsdf_reflection.h | 1 - intern/cycles/kernel/closure/bsdf_refraction.h | 1 - intern/cycles/kernel/closure/bsdf_toon.h | 11 +++++------ intern/cycles/kernel/closure/bsdf_transparent.h | 1 - intern/cycles/kernel/closure/bsdf_util.h | 5 ++--- intern/cycles/kernel/closure/bssrdf.h | 1 - intern/cycles/kernel/closure/emissive.h | 3 +-- intern/cycles/kernel/closure/volume.h | 2 +- 18 files changed, 25 insertions(+), 41 deletions(-) (limited to 'intern/cycles/kernel/closure') diff --git a/intern/cycles/kernel/closure/bsdf.h b/intern/cycles/kernel/closure/bsdf.h index c1b02cd4be1..f191b812f11 100644 --- a/intern/cycles/kernel/closure/bsdf.h +++ b/intern/cycles/kernel/closure/bsdf.h @@ -486,4 +486,3 @@ ccl_device bool bsdf_merge(ShaderClosure *a, ShaderClosure *b) } CCL_NAMESPACE_END - diff --git a/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h b/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h index b6c896c754b..ff238b7a834 100644 --- a/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h +++ b/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h @@ -117,7 +117,7 @@ ccl_device_forceinline float3 bsdf_ashikhmin_shirley_eval_reflect( lobe = 1.0f; } float norm = sqrtf((n_x + 1.0f)*(n_y + 1.0f)) / (8.0f * M_PI_F); - + out = NdotO * norm * lobe * pump; *pdf = norm * lobe / HdotI; } diff --git a/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h b/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h index a5ba2cb2972..b0bdea723b9 100644 --- a/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h +++ b/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h @@ -5,7 +5,7 @@ * All Rights Reserved. * * Modifications Copyright 2011, Blender Foundation. - * + * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: @@ -46,7 +46,7 @@ ccl_device int bsdf_ashikhmin_velvet_setup(VelvetBsdf *bsdf) { float sigma = fmaxf(bsdf->sigma, 0.01f); bsdf->invsigma2 = 1.0f/(sigma * sigma); - + bsdf->type = CLOSURE_BSDF_ASHIKHMIN_VELVET_ID; return SD_BSDF|SD_BSDF_HAS_EVAL; @@ -159,4 +159,3 @@ ccl_device int bsdf_ashikhmin_velvet_sample(const ShaderClosure *sc, float3 Ng, CCL_NAMESPACE_END #endif /* __BSDF_ASHIKHMIN_VELVET_H__ */ - diff --git a/intern/cycles/kernel/closure/bsdf_diffuse.h b/intern/cycles/kernel/closure/bsdf_diffuse.h index ec6f1f20996..ee6d4cdf2df 100644 --- a/intern/cycles/kernel/closure/bsdf_diffuse.h +++ b/intern/cycles/kernel/closure/bsdf_diffuse.h @@ -88,7 +88,7 @@ ccl_device int bsdf_diffuse_sample(const ShaderClosure *sc, float3 Ng, float3 I, } else *pdf = 0.0f; - + return LABEL_REFLECT|LABEL_DIFFUSE; } @@ -140,4 +140,3 @@ ccl_device int bsdf_translucent_sample(const ShaderClosure *sc, float3 Ng, float CCL_NAMESPACE_END #endif /* __BSDF_DIFFUSE_H__ */ - diff --git a/intern/cycles/kernel/closure/bsdf_diffuse_ramp.h b/intern/cycles/kernel/closure/bsdf_diffuse_ramp.h index 24f40af46a3..35bb2fdf0e8 100644 --- a/intern/cycles/kernel/closure/bsdf_diffuse_ramp.h +++ b/intern/cycles/kernel/closure/bsdf_diffuse_ramp.h @@ -46,7 +46,7 @@ typedef ccl_addr_space struct DiffuseRampBsdf { ccl_device float3 bsdf_diffuse_ramp_get_color(const float3 colors[8], float pos) { int MAXCOLORS = 8; - + float npos = pos * (float)(MAXCOLORS - 1); int ipos = float_to_int(npos); if(ipos < 0) @@ -99,7 +99,7 @@ ccl_device int bsdf_diffuse_ramp_sample(const ShaderClosure *sc, float3 Ng, floa } else *pdf = 0.0f; - + return LABEL_REFLECT|LABEL_DIFFUSE; } diff --git a/intern/cycles/kernel/closure/bsdf_hair.h b/intern/cycles/kernel/closure/bsdf_hair.h index daaa26dc6ad..7b44a23f05b 100644 --- a/intern/cycles/kernel/closure/bsdf_hair.h +++ b/intern/cycles/kernel/closure/bsdf_hair.h @@ -278,4 +278,3 @@ ccl_device int bsdf_hair_transmission_sample(const ShaderClosure *sc, float3 Ng, CCL_NAMESPACE_END #endif /* __BSDF_HAIR_H__ */ - diff --git a/intern/cycles/kernel/closure/bsdf_microfacet.h b/intern/cycles/kernel/closure/bsdf_microfacet.h index 2dd59354058..e74d5ebaa42 100644 --- a/intern/cycles/kernel/closure/bsdf_microfacet.h +++ b/intern/cycles/kernel/closure/bsdf_microfacet.h @@ -231,7 +231,7 @@ ccl_device_forceinline float3 microfacet_sample_stretched( /* 5. compute normal */ return normalize(make_float3(-slope_x, -slope_y, 1.0f)); -} +} /* Calculate the reflection color * @@ -434,7 +434,7 @@ ccl_device float3 bsdf_microfacet_ggx_eval_reflect(const ShaderClosure *sc, cons /* eq. 34: now calculate G1(i,m) and G1(o,m) */ G1o = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNO * cosNO) / (cosNO * cosNO))); - G1i = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNI * cosNI) / (cosNI * cosNI))); + G1i = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNI * cosNI) / (cosNI * cosNI))); } else { /* anisotropic */ @@ -535,7 +535,7 @@ ccl_device float3 bsdf_microfacet_ggx_eval_transmit(const ShaderClosure *sc, con /* eq. 34: now calculate G1(i,m) and G1(o,m) */ G1o = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNO * cosNO) / (cosNO * cosNO))); - G1i = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNI * cosNI) / (cosNI * cosNI))); + G1i = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNI * cosNI) / (cosNI * cosNI))); float G = G1o * G1i; @@ -706,7 +706,7 @@ ccl_device int bsdf_microfacet_ggx_sample(KernelGlobals *kg, const ShaderClosure dIdx, dIdy, &dRdx, &dRdy, &dTdx, &dTdy, #endif &inside); - + if(!inside && fresnel != 1.0f) { *omega_in = T; @@ -733,7 +733,7 @@ ccl_device int bsdf_microfacet_ggx_sample(KernelGlobals *kg, const ShaderClosure float cosNI = dot(N, *omega_in); /* eq. 34: now calculate G1(i,m) */ - float G1i = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNI * cosNI) / (cosNI * cosNI))); + float G1i = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNI * cosNI) / (cosNI * cosNI))); /* eq. 21 */ float cosHI = dot(m, *omega_in); @@ -1125,4 +1125,3 @@ ccl_device int bsdf_microfacet_beckmann_sample(KernelGlobals *kg, const ShaderCl CCL_NAMESPACE_END #endif /* __BSDF_MICROFACET_H__ */ - diff --git a/intern/cycles/kernel/closure/bsdf_phong_ramp.h b/intern/cycles/kernel/closure/bsdf_phong_ramp.h index 420f94755ee..91c7803346d 100644 --- a/intern/cycles/kernel/closure/bsdf_phong_ramp.h +++ b/intern/cycles/kernel/closure/bsdf_phong_ramp.h @@ -47,7 +47,7 @@ typedef ccl_addr_space struct PhongRampBsdf { ccl_device float3 bsdf_phong_ramp_get_color(const float3 colors[8], float pos) { int MAXCOLORS = 8; - + float npos = pos * (float)(MAXCOLORS - 1); int ipos = float_to_int(npos); if(ipos < 0) @@ -71,7 +71,7 @@ ccl_device float3 bsdf_phong_ramp_eval_reflect(const ShaderClosure *sc, const fl float m_exponent = bsdf->exponent; float cosNI = dot(bsdf->N, omega_in); float cosNO = dot(bsdf->N, I); - + if(cosNI > 0 && cosNO > 0) { // reflect the view vector float3 R = (2 * cosNO) * bsdf->N - I; @@ -84,7 +84,7 @@ ccl_device float3 bsdf_phong_ramp_eval_reflect(const ShaderClosure *sc, const fl return bsdf_phong_ramp_get_color(bsdf->colors, cosp) * out; } } - + return make_float3(0.0f, 0.0f, 0.0f); } @@ -98,7 +98,7 @@ ccl_device int bsdf_phong_ramp_sample(const ShaderClosure *sc, float3 Ng, float3 const PhongRampBsdf *bsdf = (const PhongRampBsdf*)sc; float cosNO = dot(bsdf->N, I); float m_exponent = bsdf->exponent; - + if(cosNO > 0) { // reflect the view vector float3 R = (2 * cosNO) * bsdf->N - I; @@ -107,7 +107,7 @@ ccl_device int bsdf_phong_ramp_sample(const ShaderClosure *sc, float3 Ng, float3 *domega_in_dx = (2 * dot(bsdf->N, dIdx)) * bsdf->N - dIdx; *domega_in_dy = (2 * dot(bsdf->N, dIdy)) * bsdf->N - dIdy; #endif - + float3 T, B; make_orthonormals (R, &T, &B); float phi = M_2PI_F * randu; diff --git a/intern/cycles/kernel/closure/bsdf_principled_diffuse.h b/intern/cycles/kernel/closure/bsdf_principled_diffuse.h index f8ca64293b0..83be2b35a00 100644 --- a/intern/cycles/kernel/closure/bsdf_principled_diffuse.h +++ b/intern/cycles/kernel/closure/bsdf_principled_diffuse.h @@ -123,5 +123,3 @@ ccl_device int bsdf_principled_diffuse_sample(const ShaderClosure *sc, CCL_NAMESPACE_END #endif /* __BSDF_PRINCIPLED_DIFFUSE_H__ */ - - diff --git a/intern/cycles/kernel/closure/bsdf_principled_sheen.h b/intern/cycles/kernel/closure/bsdf_principled_sheen.h index f4476bfecd0..8b7c4399516 100644 --- a/intern/cycles/kernel/closure/bsdf_principled_sheen.h +++ b/intern/cycles/kernel/closure/bsdf_principled_sheen.h @@ -109,5 +109,3 @@ ccl_device int bsdf_principled_sheen_sample(const ShaderClosure *sc, CCL_NAMESPACE_END #endif /* __BSDF_PRINCIPLED_SHEEN_H__ */ - - diff --git a/intern/cycles/kernel/closure/bsdf_reflection.h b/intern/cycles/kernel/closure/bsdf_reflection.h index 1d21614ecee..b33b6e3597b 100644 --- a/intern/cycles/kernel/closure/bsdf_reflection.h +++ b/intern/cycles/kernel/closure/bsdf_reflection.h @@ -78,4 +78,3 @@ ccl_device int bsdf_reflection_sample(const ShaderClosure *sc, float3 Ng, float3 CCL_NAMESPACE_END #endif /* __BSDF_REFLECTION_H__ */ - diff --git a/intern/cycles/kernel/closure/bsdf_refraction.h b/intern/cycles/kernel/closure/bsdf_refraction.h index 050a4e76fa9..b181650e928 100644 --- a/intern/cycles/kernel/closure/bsdf_refraction.h +++ b/intern/cycles/kernel/closure/bsdf_refraction.h @@ -87,4 +87,3 @@ ccl_device int bsdf_refraction_sample(const ShaderClosure *sc, float3 Ng, float3 CCL_NAMESPACE_END #endif /* __BSDF_REFRACTION_H__ */ - diff --git a/intern/cycles/kernel/closure/bsdf_toon.h b/intern/cycles/kernel/closure/bsdf_toon.h index d8b6d8ddead..6d8074b7130 100644 --- a/intern/cycles/kernel/closure/bsdf_toon.h +++ b/intern/cycles/kernel/closure/bsdf_toon.h @@ -73,7 +73,7 @@ ccl_device float3 bsdf_toon_get_intensity(float max_angle, float smooth, float a is = (1.0f - (angle - max_angle)/smooth); else is = 0.0f; - + return make_float3(is, is, is); } @@ -90,7 +90,7 @@ ccl_device float3 bsdf_diffuse_toon_eval_reflect(const ShaderClosure *sc, const float angle = safe_acosf(fmaxf(dot(bsdf->N, omega_in), 0.0f)); float3 eval = bsdf_toon_get_intensity(max_angle, smooth, angle); - + if(eval.x > 0.0f) { float sample_angle = bsdf_toon_get_sample_angle(max_angle, smooth); @@ -152,7 +152,7 @@ ccl_device float3 bsdf_glossy_toon_eval_reflect(const ShaderClosure *sc, const f float smooth = bsdf->smooth*M_PI_2_F; float cosNI = dot(bsdf->N, omega_in); float cosNO = dot(bsdf->N, I); - + if(cosNI > 0 && cosNO > 0) { /* reflect the view vector */ float3 R = (2 * cosNO) * bsdf->N - I; @@ -166,7 +166,7 @@ ccl_device float3 bsdf_glossy_toon_eval_reflect(const ShaderClosure *sc, const f *pdf = 0.5f * M_1_PI_F / (1.0f - cosf(sample_angle)); return *pdf * eval; } - + return make_float3(0.0f, 0.0f, 0.0f); } @@ -181,7 +181,7 @@ ccl_device int bsdf_glossy_toon_sample(const ShaderClosure *sc, float3 Ng, float float max_angle = bsdf->size*M_PI_2_F; float smooth = bsdf->smooth*M_PI_2_F; float cosNO = dot(bsdf->N, I); - + if(cosNO > 0) { /* reflect the view vector */ float3 R = (2 * cosNO) * bsdf->N - I; @@ -216,4 +216,3 @@ ccl_device int bsdf_glossy_toon_sample(const ShaderClosure *sc, float3 Ng, float CCL_NAMESPACE_END #endif /* __BSDF_TOON_H__ */ - diff --git a/intern/cycles/kernel/closure/bsdf_transparent.h b/intern/cycles/kernel/closure/bsdf_transparent.h index 8fc7ef4dd4f..f788dbcd0ff 100644 --- a/intern/cycles/kernel/closure/bsdf_transparent.h +++ b/intern/cycles/kernel/closure/bsdf_transparent.h @@ -107,4 +107,3 @@ ccl_device int bsdf_transparent_sample(const ShaderClosure *sc, float3 Ng, float CCL_NAMESPACE_END #endif /* __BSDF_TRANSPARENT_H__ */ - diff --git a/intern/cycles/kernel/closure/bsdf_util.h b/intern/cycles/kernel/closure/bsdf_util.h index 3dc15d5791c..b080e025d16 100644 --- a/intern/cycles/kernel/closure/bsdf_util.h +++ b/intern/cycles/kernel/closure/bsdf_util.h @@ -62,14 +62,14 @@ ccl_device float fresnel_dielectric( Nn = -N; *is_inside = true; } - + // compute reflection *R = (2 * cos)* Nn - I; #ifdef __RAY_DIFFERENTIALS__ *dRdx = (2 * dot(Nn, dIdx)) * Nn - dIdx; *dRdy = (2 * dot(Nn, dIdy)) * Nn - dIdy; #endif - + float arg = 1 -(neta * neta *(1 -(cos * cos))); if(arg < 0) { *T = make_float3(0.0f, 0.0f, 0.0f); @@ -159,4 +159,3 @@ ccl_device_forceinline float3 interpolate_fresnel_color(float3 L, float3 H, floa CCL_NAMESPACE_END #endif /* __BSDF_UTIL_H__ */ - diff --git a/intern/cycles/kernel/closure/bssrdf.h b/intern/cycles/kernel/closure/bssrdf.h index 8578767b07e..ba0c6ae8c61 100644 --- a/intern/cycles/kernel/closure/bssrdf.h +++ b/intern/cycles/kernel/closure/bssrdf.h @@ -500,4 +500,3 @@ ccl_device_forceinline float bssrdf_pdf(const ShaderClosure *sc, float r) CCL_NAMESPACE_END #endif /* __KERNEL_BSSRDF_H__ */ - diff --git a/intern/cycles/kernel/closure/emissive.h b/intern/cycles/kernel/closure/emissive.h index e709ca9a372..a7f4a2a7327 100644 --- a/intern/cycles/kernel/closure/emissive.h +++ b/intern/cycles/kernel/closure/emissive.h @@ -76,9 +76,8 @@ ccl_device void emissive_sample(const float3 Ng, float randu, float randv, ccl_device float3 emissive_simple_eval(const float3 Ng, const float3 I) { float res = emissive_pdf(Ng, I); - + return make_float3(res, res, res); } CCL_NAMESPACE_END - diff --git a/intern/cycles/kernel/closure/volume.h b/intern/cycles/kernel/closure/volume.h index da791e9aa73..872d06c936a 100644 --- a/intern/cycles/kernel/closure/volume.h +++ b/intern/cycles/kernel/closure/volume.h @@ -51,7 +51,7 @@ ccl_device float single_peaked_henyey_greenstein(float cos_theta, float g) ccl_device int volume_henyey_greenstein_setup(HenyeyGreensteinVolume *volume) { volume->type = CLOSURE_VOLUME_HENYEY_GREENSTEIN_ID; - + /* clamp anisotropy to avoid delta function */ volume->g = signf(volume->g) * min(fabsf(volume->g), 1.0f - 1e-3f); -- cgit v1.2.3