From aa174f632e32695128e149e0559ac10e7f1d3f57 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 2 Sep 2022 15:32:46 +0200 Subject: Cleanup: split surface/displacement/volume shader eval into separate files --- intern/cycles/kernel/integrator/shade_light.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern/cycles/kernel/integrator/shade_light.h') diff --git a/intern/cycles/kernel/integrator/shade_light.h b/intern/cycles/kernel/integrator/shade_light.h index d91fa2a2663..a4246f99bbf 100644 --- a/intern/cycles/kernel/integrator/shade_light.h +++ b/intern/cycles/kernel/integrator/shade_light.h @@ -4,7 +4,7 @@ #pragma once #include "kernel/film/light_passes.h" -#include "kernel/integrator/shader_eval.h" +#include "kernel/integrator/surface_shader.h" #include "kernel/light/light.h" #include "kernel/light/sample.h" -- cgit v1.2.3