From 3807bcb3a845475ac938a331329d3fd92d90c3e4 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Fri, 6 May 2016 13:42:50 +0200 Subject: Cleanup: Rename texture slots to float4 and byte, to distinguish from future float (single channel) and half_float slots. Should be no functional changes, tested CPU and CUDA. --- intern/cycles/kernel/kernel_compat_cpu.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'intern/cycles/kernel/kernel_compat_cpu.h') diff --git a/intern/cycles/kernel/kernel_compat_cpu.h b/intern/cycles/kernel/kernel_compat_cpu.h index b96a84499b4..6e56f1e21fa 100644 --- a/intern/cycles/kernel/kernel_compat_cpu.h +++ b/intern/cycles/kernel/kernel_compat_cpu.h @@ -479,9 +479,9 @@ typedef texture_image texture_image_uchar4; #define kernel_tex_fetch_ssef(tex, index) (kg->tex.fetch_ssef(index)) #define kernel_tex_fetch_ssei(tex, index) (kg->tex.fetch_ssei(index)) #define kernel_tex_lookup(tex, t, offset, size) (kg->tex.lookup(t, offset, size)) -#define kernel_tex_image_interp(tex, x, y) ((tex < MAX_FLOAT_IMAGES) ? kg->texture_float_images[tex].interp(x, y) : kg->texture_byte_images[tex - MAX_FLOAT_IMAGES].interp(x, y)) -#define kernel_tex_image_interp_3d(tex, x, y, z) ((tex < MAX_FLOAT_IMAGES) ? kg->texture_float_images[tex].interp_3d(x, y, z) : kg->texture_byte_images[tex - MAX_FLOAT_IMAGES].interp_3d(x, y, z)) -#define kernel_tex_image_interp_3d_ex(tex, x, y, z, interpolation) ((tex < MAX_FLOAT_IMAGES) ? kg->texture_float_images[tex].interp_3d_ex(x, y, z, interpolation) : kg->texture_byte_images[tex - MAX_FLOAT_IMAGES].interp_3d_ex(x, y, z, interpolation)) +#define kernel_tex_image_interp(tex, x, y) ((tex < MAX_FLOAT4_IMAGES) ? kg->texture_float4_images[tex].interp(x, y) : kg->texture_byte_images[tex - MAX_FLOAT4_IMAGES].interp(x, y)) +#define kernel_tex_image_interp_3d(tex, x, y, z) ((tex < MAX_FLOAT4_IMAGES) ? kg->texture_float4_images[tex].interp_3d(x, y, z) : kg->texture_byte_images[tex - MAX_FLOAT4_IMAGES].interp_3d(x, y, z)) +#define kernel_tex_image_interp_3d_ex(tex, x, y, z, interpolation) ((tex < MAX_FLOAT4_IMAGES) ? kg->texture_float4_images[tex].interp_3d_ex(x, y, z, interpolation) : kg->texture_byte_images[tex - MAX_FLOAT4_IMAGES].interp_3d_ex(x, y, z, interpolation)) #define kernel_data (kg->__data) -- cgit v1.2.3