From bae896691aa3d7bb2a75292da3cc490894996b01 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sun, 28 Aug 2011 13:55:59 +0000 Subject: Cycles: * Add alpha pass output, to use set Transparent option in Film panel. * Add Holdout closure (OSL terminology), this is like the Sky option in the internal renderer, objects with this closure show the background / zero alpha. * Add option to use Gaussian instead of Box pixel filter in the UI. * Remove camera response curves for now, they don't really belong here in the pipeline, should be moved to compositor. * Output full float values for rendering now, previously was only byte precision. * Add a patch from Thomas to get a preview passes option, but still disabled because it isn't quite working right yet. * CUDA: don't compile shader graph evaluation inline. * Convert tabs to spaces in python files. --- intern/cycles/kernel/kernel_compat_opencl.h | 1 + 1 file changed, 1 insertion(+) (limited to 'intern/cycles/kernel/kernel_compat_opencl.h') diff --git a/intern/cycles/kernel/kernel_compat_opencl.h b/intern/cycles/kernel/kernel_compat_opencl.h index 3d493c61fe4..287bf320881 100644 --- a/intern/cycles/kernel/kernel_compat_opencl.h +++ b/intern/cycles/kernel/kernel_compat_opencl.h @@ -30,6 +30,7 @@ /* in opencl all functions are device functions, so leave this empty */ #define __device #define __device_inline +#define __device_noinline /* no assert in opencl */ #define kernel_assert(cond) -- cgit v1.2.3