From 322f0223d04ac36ecc72cd01c371234da6de643c Mon Sep 17 00:00:00 2001 From: Lukas Stockner Date: Thu, 11 Jan 2018 20:03:31 +0100 Subject: Cycles: option to make background visible through glass transparent. This can be enabled in the Film panel, with an option to control the transmisison roughness below which glass becomes transparent. Differential Revision: https://developer.blender.org/D2904 --- intern/cycles/kernel/kernel_path_state.h | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'intern/cycles/kernel/kernel_path_state.h') diff --git a/intern/cycles/kernel/kernel_path_state.h b/intern/cycles/kernel/kernel_path_state.h index eccee54c0e3..505eed117e0 100644 --- a/intern/cycles/kernel/kernel_path_state.h +++ b/intern/cycles/kernel/kernel_path_state.h @@ -23,7 +23,7 @@ ccl_device_inline void path_state_init(KernelGlobals *kg, int sample, ccl_addr_space Ray *ray) { - state->flag = PATH_RAY_CAMERA|PATH_RAY_MIS_SKIP; + state->flag = PATH_RAY_CAMERA|PATH_RAY_MIS_SKIP|PATH_RAY_TRANSPARENT_BACKGROUND; state->rng_hash = rng_hash; state->rng_offset = PRNG_BASE_NUM; @@ -86,12 +86,13 @@ ccl_device_inline void path_state_next(KernelGlobals *kg, ccl_addr_space PathSta } state->bounce++; + state->flag &= ~(PATH_RAY_ALL_VISIBILITY|PATH_RAY_MIS_SKIP); #ifdef __VOLUME__ if(label & LABEL_VOLUME_SCATTER) { /* volume scatter */ state->flag |= PATH_RAY_VOLUME_SCATTER; - state->flag &= ~(PATH_RAY_REFLECT|PATH_RAY_TRANSMIT|PATH_RAY_CAMERA|PATH_RAY_TRANSPARENT|PATH_RAY_DIFFUSE|PATH_RAY_GLOSSY|PATH_RAY_SINGULAR|PATH_RAY_MIS_SKIP); + state->flag &= ~PATH_RAY_TRANSPARENT_BACKGROUND; state->volume_bounce++; } @@ -101,7 +102,7 @@ ccl_device_inline void path_state_next(KernelGlobals *kg, ccl_addr_space PathSta /* surface reflection/transmission */ if(label & LABEL_REFLECT) { state->flag |= PATH_RAY_REFLECT; - state->flag &= ~(PATH_RAY_TRANSMIT|PATH_RAY_VOLUME_SCATTER|PATH_RAY_CAMERA|PATH_RAY_TRANSPARENT); + state->flag &= ~PATH_RAY_TRANSPARENT_BACKGROUND; if(label & LABEL_DIFFUSE) state->diffuse_bounce++; @@ -112,7 +113,10 @@ ccl_device_inline void path_state_next(KernelGlobals *kg, ccl_addr_space PathSta kernel_assert(label & LABEL_TRANSMIT); state->flag |= PATH_RAY_TRANSMIT; - state->flag &= ~(PATH_RAY_REFLECT|PATH_RAY_VOLUME_SCATTER|PATH_RAY_CAMERA|PATH_RAY_TRANSPARENT); + + if(!(label & LABEL_TRANSMIT_TRANSPARENT)) { + state->flag &= ~PATH_RAY_TRANSPARENT_BACKGROUND; + } state->transmission_bounce++; } @@ -120,17 +124,13 @@ ccl_device_inline void path_state_next(KernelGlobals *kg, ccl_addr_space PathSta /* diffuse/glossy/singular */ if(label & LABEL_DIFFUSE) { state->flag |= PATH_RAY_DIFFUSE|PATH_RAY_DIFFUSE_ANCESTOR; - state->flag &= ~(PATH_RAY_GLOSSY|PATH_RAY_SINGULAR|PATH_RAY_MIS_SKIP); } else if(label & LABEL_GLOSSY) { state->flag |= PATH_RAY_GLOSSY; - state->flag &= ~(PATH_RAY_DIFFUSE|PATH_RAY_SINGULAR|PATH_RAY_MIS_SKIP); } else { kernel_assert(label & LABEL_SINGULAR); - state->flag |= PATH_RAY_GLOSSY|PATH_RAY_SINGULAR|PATH_RAY_MIS_SKIP; - state->flag &= ~PATH_RAY_DIFFUSE; } } -- cgit v1.2.3