From 700722f68633d270584af5463a804742537e30ed Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Fri, 12 Feb 2016 18:33:43 +0100 Subject: Cycles: Cleanup, indent nested preprocessor directives Quite straightforward, main trick is happening in path_source_replace_includes(). Reviewers: brecht, dingto, lukasstockner97, juicyfruit Differential Revision: https://developer.blender.org/D1794 --- intern/cycles/kernel/kernel_path_volume.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'intern/cycles/kernel/kernel_path_volume.h') diff --git a/intern/cycles/kernel/kernel_path_volume.h b/intern/cycles/kernel/kernel_path_volume.h index fc4cd151bd3..9eb8b240b88 100644 --- a/intern/cycles/kernel/kernel_path_volume.h +++ b/intern/cycles/kernel/kernel_path_volume.h @@ -36,9 +36,9 @@ ccl_device void kernel_path_volume_connect_light(KernelGlobals *kg, RNG *rng, bool is_lamp; /* connect to light from given point where shader has been evaluated */ -#ifdef __OBJECT_MOTION__ +# ifdef __OBJECT_MOTION__ light_ray.time = sd->time; -#endif +# endif light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, state->bounce, &ls); if(ls.pdf == 0.0f) @@ -117,9 +117,9 @@ ccl_device void kernel_branched_path_volume_connect_light(KernelGlobals *kg, RNG BsdfEval L_light; bool is_lamp; -#ifdef __OBJECT_MOTION__ +# ifdef __OBJECT_MOTION__ light_ray.time = sd->time; -#endif +# endif if(sample_all_lights) { /* lamp sampling */ -- cgit v1.2.3