From 2b5d60eb2deed64f234a9bafc70ed87d817bc8a9 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Wed, 30 Dec 2015 17:54:02 +0500 Subject: Cycles: Deduplicte CPU kernel declaration and definition code Main goal is to make kernel signatures editing easier and less prone to the errors caused by missing function signature update or so. This will also make it easier to add new CPU architectures. Reviewers: juicyfruit, dingto, lukasstockner97, brecht Reviewed By: dingto, lukasstockner97, brecht Differential Revision: https://developer.blender.org/D1703 --- intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h | 126 +++++++++++++++++++++ 1 file changed, 126 insertions(+) create mode 100644 intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h (limited to 'intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h') diff --git a/intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h b/intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h new file mode 100644 index 00000000000..693285ec3a8 --- /dev/null +++ b/intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h @@ -0,0 +1,126 @@ +/* + * Copyright 2011-2013 Blender Foundation + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* Templated common implementation part of all CPU kernels. + * + * The idea is that particular .cpp files sets needed optimization flags and + * simply includes this file without worry of copying actual implementation over. + */ + +#include "kernel_compat_cpu.h" +#include "kernel_math.h" +#include "kernel_types.h" +#include "kernel_globals.h" +#include "kernel_film.h" +#include "kernel_path.h" +#include "kernel_path_branched.h" +#include "kernel_bake.h" + +CCL_NAMESPACE_BEGIN + +/* Path Tracing */ + +void KERNEL_FUNCTION_FULL_NAME(path_trace)(KernelGlobals *kg, + float *buffer, + unsigned int *rng_state, + int sample, + int x, int y, + int offset, + int stride) +{ +#ifdef __BRANCHED_PATH__ + if(kernel_data.integrator.branched) { + kernel_branched_path_trace(kg, + buffer, + rng_state, + sample, + x, y, + offset, + stride); + } + else +#endif + { + kernel_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride); + } +} + +/* Film */ + +void KERNEL_FUNCTION_FULL_NAME(convert_to_byte)(KernelGlobals *kg, + uchar4 *rgba, + float *buffer, + float sample_scale, + int x, int y, + int offset, + int stride) +{ + kernel_film_convert_to_byte(kg, + rgba, + buffer, + sample_scale, + x, y, + offset, + stride); +} + +void KERNEL_FUNCTION_FULL_NAME(convert_to_half_float)(KernelGlobals *kg, + uchar4 *rgba, + float *buffer, + float sample_scale, + int x, int y, + int offset, + int stride) +{ + kernel_film_convert_to_half_float(kg, + rgba, + buffer, + sample_scale, + x, y, + offset, + stride); +} + +/* Shader Evaluate */ + +void KERNEL_FUNCTION_FULL_NAME(shader)(KernelGlobals *kg, + uint4 *input, + float4 *output, + int type, + int i, + int offset, + int sample) +{ + if(type >= SHADER_EVAL_BAKE) { + kernel_bake_evaluate(kg, + input, + output, + (ShaderEvalType)type, + i, + offset, + sample); + } + else { + kernel_shader_evaluate(kg, + input, + output, + (ShaderEvalType)type, + i, + sample); + } +} + +CCL_NAMESPACE_END -- cgit v1.2.3