From e731ffb64884e1e74b4736538533698dee1e21a7 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Mon, 14 Nov 2011 17:31:47 +0000 Subject: Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it is available through the Roughness input on the Diffuse BSDF. http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Shaders#Diffuse Patch by Yasuhiro Fujii, thanks! --- intern/cycles/kernel/osl/osl_closures.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'intern/cycles/kernel/osl/osl_closures.cpp') diff --git a/intern/cycles/kernel/osl/osl_closures.cpp b/intern/cycles/kernel/osl/osl_closures.cpp index 4c2261942fd..b87cdf8af86 100644 --- a/intern/cycles/kernel/osl/osl_closures.cpp +++ b/intern/cycles/kernel/osl/osl_closures.cpp @@ -69,6 +69,7 @@ static void register_closure(OSL::ShadingSystem *ss, const char *name, int id, O void OSLShader::register_closures(OSL::ShadingSystem *ss) { register_closure(ss, "diffuse", OSL_CLOSURE_BSDF_DIFFUSE_ID, bsdf_diffuse_params, bsdf_diffuse_prepare); + register_closure(ss, "oren_nayar", OSL_CLOSURE_BSDF_OREN_NAYAR_ID, bsdf_oren_nayar_params, bsdf_oren_nayar_prepare); register_closure(ss, "translucent", OSL_CLOSURE_BSDF_TRANSLUCENT_ID, bsdf_translucent_params, bsdf_translucent_prepare); register_closure(ss, "reflection", OSL_CLOSURE_BSDF_REFLECTION_ID, bsdf_reflection_params, bsdf_reflection_prepare); register_closure(ss, "refraction", OSL_CLOSURE_BSDF_REFRACTION_ID, bsdf_refraction_params, bsdf_refraction_prepare); -- cgit v1.2.3