From 188718a3d57f3d869f228142ae30cce904e0e2e8 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Tue, 11 Dec 2012 16:06:03 +0000 Subject: OSL Shader Files: * Simplify default color values, where each component was the same. * Initialize closures as Null Closure, rather than assigning an existing closure, gets overwritten anyways. --- intern/cycles/kernel/shaders/node_convert_from_color.osl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern/cycles/kernel/shaders/node_convert_from_color.osl') diff --git a/intern/cycles/kernel/shaders/node_convert_from_color.osl b/intern/cycles/kernel/shaders/node_convert_from_color.osl index ea488c9ce4c..6a6512e9f5b 100644 --- a/intern/cycles/kernel/shaders/node_convert_from_color.osl +++ b/intern/cycles/kernel/shaders/node_convert_from_color.osl @@ -19,7 +19,7 @@ #include "stdosl.h" shader node_convert_from_color( - color Color = color(0.0, 0.0, 0.0), + color Color = 0.0, output string String = "", output float Val = 0.0, output int ValInt = 0, -- cgit v1.2.3