From c0078a987978348f200322764e06afbcc378b81f Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 4 Dec 2012 03:18:08 +0000 Subject: osl style cleanup and update man-page. --- intern/cycles/kernel/shaders/node_convert_from_color.osl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern/cycles/kernel/shaders/node_convert_from_color.osl') diff --git a/intern/cycles/kernel/shaders/node_convert_from_color.osl b/intern/cycles/kernel/shaders/node_convert_from_color.osl index e4982975c20..ea488c9ce4c 100644 --- a/intern/cycles/kernel/shaders/node_convert_from_color.osl +++ b/intern/cycles/kernel/shaders/node_convert_from_color.osl @@ -28,7 +28,7 @@ shader node_convert_from_color( output normal Normal = normal(0.0, 0.0, 0.0)) { Val = Color[0] * 0.2126 + Color[1] * 0.7152 + Color[2] * 0.0722; - ValInt = (int)(Color[0]*0.2126 + Color[1]*0.7152 + Color[2]*0.0722); + ValInt = (int)(Color[0] * 0.2126 + Color[1] * 0.7152 + Color[2] * 0.0722); Vector = vector(Color[0], Color[1], Color[2]); Point = point(Color[0], Color[1], Color[2]); Normal = normal(Color[0], Color[1], Color[2]); -- cgit v1.2.3