From 188718a3d57f3d869f228142ae30cce904e0e2e8 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Tue, 11 Dec 2012 16:06:03 +0000 Subject: OSL Shader Files: * Simplify default color values, where each component was the same. * Initialize closures as Null Closure, rather than assigning an existing closure, gets overwritten anyways. --- intern/cycles/kernel/shaders/node_gradient_texture.osl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern/cycles/kernel/shaders/node_gradient_texture.osl') diff --git a/intern/cycles/kernel/shaders/node_gradient_texture.osl b/intern/cycles/kernel/shaders/node_gradient_texture.osl index 8d862dbad67..9ae281ff623 100644 --- a/intern/cycles/kernel/shaders/node_gradient_texture.osl +++ b/intern/cycles/kernel/shaders/node_gradient_texture.osl @@ -68,7 +68,7 @@ shader node_gradient_texture( string Type = "Linear", point Vector = P, output float Fac = 0.0, - output color Color = color(0.0, 0.0, 0.0)) + output color Color = 0.0) { point p = Vector; -- cgit v1.2.3