From 188718a3d57f3d869f228142ae30cce904e0e2e8 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Tue, 11 Dec 2012 16:06:03 +0000 Subject: OSL Shader Files: * Simplify default color values, where each component was the same. * Initialize closures as Null Closure, rather than assigning an existing closure, gets overwritten anyways. --- intern/cycles/kernel/shaders/node_hsv.osl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'intern/cycles/kernel/shaders/node_hsv.osl') diff --git a/intern/cycles/kernel/shaders/node_hsv.osl b/intern/cycles/kernel/shaders/node_hsv.osl index 0f4bedfb0f8..d5fdb1c616f 100644 --- a/intern/cycles/kernel/shaders/node_hsv.osl +++ b/intern/cycles/kernel/shaders/node_hsv.osl @@ -24,8 +24,8 @@ shader node_hsv( float Saturation = 1.0, float Value = 1.0, float Fac = 0.5, - color ColorIn = color(0.0, 0.0, 0.0), - output color ColorOut = color(0.0, 0.0, 0.0)) + color ColorIn = 0.0, + output color ColorOut = 0.0) { color Color = rgb_to_hsv(ColorIn); -- cgit v1.2.3