From 188718a3d57f3d869f228142ae30cce904e0e2e8 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Tue, 11 Dec 2012 16:06:03 +0000 Subject: OSL Shader Files: * Simplify default color values, where each component was the same. * Initialize closures as Null Closure, rather than assigning an existing closure, gets overwritten anyways. --- intern/cycles/kernel/shaders/node_wave_texture.osl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern/cycles/kernel/shaders/node_wave_texture.osl') diff --git a/intern/cycles/kernel/shaders/node_wave_texture.osl b/intern/cycles/kernel/shaders/node_wave_texture.osl index 6648cd06278..11c4689196d 100644 --- a/intern/cycles/kernel/shaders/node_wave_texture.osl +++ b/intern/cycles/kernel/shaders/node_wave_texture.osl @@ -55,7 +55,7 @@ shader node_wave_texture( float DetailScale = 1.0, point Vector = P, output float Fac = 0.0, - output color Color = color (0.0, 0.0, 0.0)) + output color Color = 0.0) { point p = Vector; -- cgit v1.2.3