From 6a88f83d679f281d7adb3798ab4770069a63c2da Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Fri, 24 Sep 2021 07:42:36 +0200 Subject: Hair Info Length Attribute Goal is to add the length attribute to the Hair Info node, for better control over color gradients or similar along the hair. Reviewed By: #eevee_viewport, brecht Differential Revision: https://developer.blender.org/D10481 --- intern/cycles/kernel/shaders/node_hair_info.osl | 2 ++ 1 file changed, 2 insertions(+) (limited to 'intern/cycles/kernel/shaders') diff --git a/intern/cycles/kernel/shaders/node_hair_info.osl b/intern/cycles/kernel/shaders/node_hair_info.osl index ee08ea57e68..ddc2e28b83a 100644 --- a/intern/cycles/kernel/shaders/node_hair_info.osl +++ b/intern/cycles/kernel/shaders/node_hair_info.osl @@ -18,12 +18,14 @@ shader node_hair_info(output float IsStrand = 0.0, output float Intercept = 0.0, + output float Length = 0.0, output float Thickness = 0.0, output normal TangentNormal = N, output float Random = 0) { getattribute("geom:is_curve", IsStrand); getattribute("geom:curve_intercept", Intercept); + getattribute("geom:curve_length", Length); getattribute("geom:curve_thickness", Thickness); getattribute("geom:curve_tangent_normal", TangentNormal); getattribute("geom:curve_random", Random); -- cgit v1.2.3