From 1dcd7db73d13443c59dd824abd9cacbf6bc88997 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sun, 18 Feb 2018 00:51:46 +0100 Subject: Code cleanup: remove some more unused code after recent CUDA changes. --- intern/cycles/kernel/svm/svm.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'intern/cycles/kernel/svm/svm.h') diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h index a8f99d23b7d..fae9f783483 100644 --- a/intern/cycles/kernel/svm/svm.h +++ b/intern/cycles/kernel/svm/svm.h @@ -30,8 +30,7 @@ * in local memory on the GPU, as it would take too many register and indexes in * ways not known at compile time. This seems the only solution even though it * may be slow, with two positive factors. If the same shader is being executed, - * memory access will be coalesced, and on fermi cards, memory will actually be - * cached. + * memory access will be coalesced and cached. * * The result of shader execution will be a single closure. This means the * closure type, associated label, data and weight. Sampling from multiple -- cgit v1.2.3