From 313b78928970a82ab547b07f21f04fc032491ca1 Mon Sep 17 00:00:00 2001 From: OmarSquircleArt Date: Tue, 13 Aug 2019 22:22:15 +0200 Subject: Shading: Add Clamp node to Cycles and EEVEE. This patch adds a new node that clamps a value between a maximum and a minimum values. Reviewers: brecht Differential Revision: https://developer.blender.org/D5476 --- intern/cycles/kernel/svm/svm.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'intern/cycles/kernel/svm/svm.h') diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h index e0c2c8b56dc..0d731d62e94 100644 --- a/intern/cycles/kernel/svm/svm.h +++ b/intern/cycles/kernel/svm/svm.h @@ -193,6 +193,7 @@ CCL_NAMESPACE_END #include "kernel/svm/svm_voxel.h" #include "kernel/svm/svm_bump.h" #include "kernel/svm/svm_map_range.h" +#include "kernel/svm/svm_clamp.h" #ifdef __SHADER_RAYTRACE__ # include "kernel/svm/svm_ao.h" @@ -490,6 +491,9 @@ ccl_device_noinline void svm_eval_nodes(KernelGlobals *kg, case NODE_MAP_RANGE: svm_node_map_range(kg, sd, stack, node.y, node.z, node.w, &offset); break; + case NODE_CLAMP: + svm_node_clamp(kg, sd, stack, node.y, node.z, node.w, &offset); + break; # endif /* __EXTRA_NODES__ */ # if NODES_FEATURE(NODE_FEATURE_VOLUME) case NODE_TEX_VOXEL: -- cgit v1.2.3