From 3a7fd309fce89213b0224b3c6807adb2d1fe7ca8 Mon Sep 17 00:00:00 2001 From: Harley Acheson Date: Mon, 19 Oct 2020 08:12:33 -0700 Subject: Spelling: It's Versus Its Corrects incorrect usage of contraction for 'it is', when possessive 'its' was required. Differential Revision: https://developer.blender.org/D9250 Reviewed by Campbell Barton --- intern/cycles/kernel/svm/svm.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern/cycles/kernel/svm/svm.h') diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h index abeb8fa7457..6c849f5b2fc 100644 --- a/intern/cycles/kernel/svm/svm.h +++ b/intern/cycles/kernel/svm/svm.h @@ -20,7 +20,7 @@ /* Shader Virtual Machine * * A shader is a list of nodes to be executed. These are simply read one after - * the other and executed, using an node counter. Each node and it's associated + * the other and executed, using an node counter. Each node and its associated * data is encoded as one or more uint4's in a 1D texture. If the data is larger * than an uint4, the node can increase the node counter to compensate for this. * Floats are encoded as int and then converted to float again. -- cgit v1.2.3