From edbb755dfe54f929c08aa6ec77c134462581fbfe Mon Sep 17 00:00:00 2001 From: Patrick Mours Date: Wed, 21 Aug 2019 12:03:32 +0200 Subject: Cycles: tweaks for better GPU code generation Uninitialized variables are harder to handle for the compiler. Ref D5363 --- intern/cycles/kernel/svm/svm_checker.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern/cycles/kernel/svm/svm_checker.h') diff --git a/intern/cycles/kernel/svm/svm_checker.h b/intern/cycles/kernel/svm/svm_checker.h index 63b4d1e149b..04a7b690e50 100644 --- a/intern/cycles/kernel/svm/svm_checker.h +++ b/intern/cycles/kernel/svm/svm_checker.h @@ -18,7 +18,7 @@ CCL_NAMESPACE_BEGIN /* Checker */ -ccl_device_noinline float svm_checker(float3 p) +ccl_device float svm_checker(float3 p) { /* avoid precision issues on unit coordinates */ p.x = (p.x + 0.000001f) * 0.999999f; -- cgit v1.2.3