From 1df3b51988852fa8ee6b530a64aa23346db9acd4 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sun, 17 Oct 2021 16:10:10 +0200 Subject: Cycles: replace integrator state argument macros * Rename struct KernelGlobals to struct KernelGlobalsCPU * Add KernelGlobals, IntegratorState and ConstIntegratorState typedefs that every device can define in its own way. * Remove INTEGRATOR_STATE_ARGS and INTEGRATOR_STATE_PASS macros and replace with these new typedefs. * Add explicit state argument to INTEGRATOR_STATE and similar macros In preparation for decoupling main and shadow paths. Differential Revision: https://developer.blender.org/D12888 --- intern/cycles/kernel/svm/svm_tex_coord.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'intern/cycles/kernel/svm/svm_tex_coord.h') diff --git a/intern/cycles/kernel/svm/svm_tex_coord.h b/intern/cycles/kernel/svm/svm_tex_coord.h index 295d5e9f65b..657a4bb32a8 100644 --- a/intern/cycles/kernel/svm/svm_tex_coord.h +++ b/intern/cycles/kernel/svm/svm_tex_coord.h @@ -22,7 +22,7 @@ CCL_NAMESPACE_BEGIN /* Texture Coordinate Node */ -ccl_device_noinline int svm_node_tex_coord(ccl_global const KernelGlobals *kg, +ccl_device_noinline int svm_node_tex_coord(KernelGlobals kg, ccl_private ShaderData *sd, int path_flag, ccl_private float *stack, @@ -103,7 +103,7 @@ ccl_device_noinline int svm_node_tex_coord(ccl_global const KernelGlobals *kg, return offset; } -ccl_device_noinline int svm_node_tex_coord_bump_dx(ccl_global const KernelGlobals *kg, +ccl_device_noinline int svm_node_tex_coord_bump_dx(KernelGlobals kg, ccl_private ShaderData *sd, int path_flag, ccl_private float *stack, @@ -188,7 +188,7 @@ ccl_device_noinline int svm_node_tex_coord_bump_dx(ccl_global const KernelGlobal #endif } -ccl_device_noinline int svm_node_tex_coord_bump_dy(ccl_global const KernelGlobals *kg, +ccl_device_noinline int svm_node_tex_coord_bump_dy(KernelGlobals kg, ccl_private ShaderData *sd, int path_flag, ccl_private float *stack, @@ -273,7 +273,7 @@ ccl_device_noinline int svm_node_tex_coord_bump_dy(ccl_global const KernelGlobal #endif } -ccl_device_noinline void svm_node_normal_map(ccl_global const KernelGlobals *kg, +ccl_device_noinline void svm_node_normal_map(KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, uint4 node) @@ -366,7 +366,7 @@ ccl_device_noinline void svm_node_normal_map(ccl_global const KernelGlobals *kg, stack_store_float3(stack, normal_offset, N); } -ccl_device_noinline void svm_node_tangent(ccl_global const KernelGlobals *kg, +ccl_device_noinline void svm_node_tangent(KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, uint4 node) -- cgit v1.2.3