From 1d8c79818870b92df46c443d7778438aa67d019c Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Mon, 30 Apr 2012 12:49:26 +0000 Subject: Cycles: support for motion vector and UV passes. Most of the changes are related to adding support for motion data throughout the code. There's some code for actual camera/object motion blur raytracing but it's unfinished (it badly slows down the raytracing kernel even when the option is turned off), so that code it disabled still. Motion vector export from Blender tries to avoid computing derived meshes when the mesh does not have a deforming modifier, and it also won't store motion vectors for every vertex if only the object or camera is moving. --- intern/cycles/render/CMakeLists.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'intern/cycles/render/CMakeLists.txt') diff --git a/intern/cycles/render/CMakeLists.txt b/intern/cycles/render/CMakeLists.txt index db92cf4ef54..4d4fbfe6814 100644 --- a/intern/cycles/render/CMakeLists.txt +++ b/intern/cycles/render/CMakeLists.txt @@ -16,7 +16,7 @@ set(SRC buffers.cpp camera.cpp film.cpp - # film_response.cpp # XXX, why isn't this in? + # film_response.cpp (code unused) filter.cpp graph.cpp image.cpp @@ -41,7 +41,7 @@ set(SRC_HEADERS buffers.h camera.h film.h - # film_response.h # XXX, why isn't this in? + # film_response.h (code unused) filter.h graph.h image.h -- cgit v1.2.3