From 211f08d89bb48312a426fe969e0d967cf637b66c Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Sat, 15 Mar 2014 17:36:44 +0100 Subject: Cycles: Direct multi light sampling in the Branched Path Integrator is optional now. Disabling this can improve performance, when we need a lot of AA Samples anyway, to clear up the render. Simple example .blend: http://www.pasteall.org/blend/27582 Differential Revision: https://developer.blender.org/D392 --- intern/cycles/render/integrator.h | 1 + 1 file changed, 1 insertion(+) (limited to 'intern/cycles/render/integrator.h') diff --git a/intern/cycles/render/integrator.h b/intern/cycles/render/integrator.h index 587968dc1e4..2570b13808c 100644 --- a/intern/cycles/render/integrator.h +++ b/intern/cycles/render/integrator.h @@ -63,6 +63,7 @@ public: int mesh_light_samples; int subsurface_samples; int volume_samples; + bool sample_all_lights_direct; bool sample_all_lights_indirect; enum Method { -- cgit v1.2.3