From 1422f0dd1697d7b671a7b447fd58db7dfe775821 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sun, 1 May 2016 00:50:49 +0200 Subject: Fix Cycles external OSL shader not working with relative file paths. --- intern/cycles/render/nodes.h | 5 ----- 1 file changed, 5 deletions(-) (limited to 'intern/cycles/render/nodes.h') diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h index 7400770d60a..0b3ab68f9e0 100644 --- a/intern/cycles/render/nodes.h +++ b/intern/cycles/render/nodes.h @@ -977,11 +977,6 @@ public: string filepath; string bytecode_hash; - /* ShaderInput/ShaderOutput only stores a shallow string copy (const char *)! - * The actual socket names have to be stored externally to avoid memory errors. */ - vector input_names; - vector output_names; - virtual bool equals(const ShaderNode * /*other*/) { return false; } }; -- cgit v1.2.3