From 66f4ab396f96fdc69684c81580532e801591581f Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sun, 3 Jun 2012 09:50:17 +0000 Subject: Cycles: different fix for object info random range issue. --- intern/cycles/render/object.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern/cycles/render/object.cpp') diff --git a/intern/cycles/render/object.cpp b/intern/cycles/render/object.cpp index ad0bae83c21..5c7e48a38eb 100644 --- a/intern/cycles/render/object.cpp +++ b/intern/cycles/render/object.cpp @@ -164,7 +164,7 @@ void ObjectManager::device_update_transforms(Device *device, DeviceScene *dscene float uniform_scale; float surface_area = 0.0f; float pass_id = ob->pass_id; - float random_number = (float)ob->random_id * (1.0f/(float)0xFFFFFFFF)+0.5f; + float random_number = (float)ob->random_id * (1.0f/(float)0xFFFFFFFF); if(transform_uniform_scale(tfm, uniform_scale)) { map::iterator it = surface_area_map.find(mesh); -- cgit v1.2.3