From 9131adca9f748f794c18c71d36f830a961c218b4 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 18 Jun 2013 09:36:00 +0000 Subject: Cycles: add "Transparent Shadow" option for materials, to disable them per material. --- intern/cycles/render/object.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern/cycles/render/object.cpp') diff --git a/intern/cycles/render/object.cpp b/intern/cycles/render/object.cpp index 1a2780995e3..7931a51b99d 100644 --- a/intern/cycles/render/object.cpp +++ b/intern/cycles/render/object.cpp @@ -127,7 +127,7 @@ void Object::tag_update(Scene *scene) foreach(uint sindex, mesh->used_shaders) { Shader *shader = scene->shaders[sindex]; - if(shader->sample_as_light && shader->has_surface_emission) + if(shader->use_mis && shader->has_surface_emission) scene->light_manager->need_update = true; } } -- cgit v1.2.3