From 001ba5bdf5975906f294cc7bde258409be7444b0 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sat, 7 May 2016 21:44:17 +0200 Subject: Code refactor: nodify object and mesh, but not used for XML yet. Differential Revision: https://developer.blender.org/D2016 --- intern/cycles/render/object.h | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'intern/cycles/render/object.h') diff --git a/intern/cycles/render/object.h b/intern/cycles/render/object.h index c2a79ca8dc4..57614c95580 100644 --- a/intern/cycles/render/object.h +++ b/intern/cycles/render/object.h @@ -17,6 +17,7 @@ #ifndef __OBJECT_H__ #define __OBJECT_H__ +#include "node.h" #include "scene.h" #include "util_boundbox.h" @@ -37,12 +38,13 @@ struct Transform; /* Object */ -class Object { +class Object : public Node { public: + NODE_DECLARE; + Mesh *mesh; Transform tfm; BoundBox bounds; - ustring name; uint random_id; int pass_id; vector attributes; -- cgit v1.2.3