From 1e2afcddd3f1fd7b82fc0ea78fec2d80021fe844 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Wed, 2 May 2012 09:33:45 +0000 Subject: Fix #31168: cycles mask layer should only affect objects for camera rays. Fix: texture coordinate normal output was not correct, still changed under object transform. --- intern/cycles/render/scene.h | 1 + 1 file changed, 1 insertion(+) (limited to 'intern/cycles/render/scene.h') diff --git a/intern/cycles/render/scene.h b/intern/cycles/render/scene.h index 7d4acf369fd..ca4d9fc9625 100644 --- a/intern/cycles/render/scene.h +++ b/intern/cycles/render/scene.h @@ -85,6 +85,7 @@ public: /* shaders */ device_vector svm_nodes; device_vector shader_flag; + device_vector object_flag; /* filter */ device_vector filter_table; -- cgit v1.2.3