From fa9175ff02acffd02679398e17732f3832d3fc28 Mon Sep 17 00:00:00 2001 From: Stefan Werner Date: Thu, 8 Mar 2018 00:15:41 +0100 Subject: Code refactor: use KernelLight instead of float4 arrays. Original patch by Stefan with modifications by Brecht. --- intern/cycles/render/scene.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'intern/cycles/render/scene.h') diff --git a/intern/cycles/render/scene.h b/intern/cycles/render/scene.h index 48e9ae4117a..3f089b9138f 100644 --- a/intern/cycles/render/scene.h +++ b/intern/cycles/render/scene.h @@ -96,8 +96,8 @@ public: device_vector attributes_uchar4; /* lights */ - device_vector light_distribution; - device_vector light_data; + device_vector light_distribution; + device_vector lights; device_vector light_background_marginal_cdf; device_vector light_background_conditional_cdf; -- cgit v1.2.3