From 1613c994b069ddab170dd5af9b8f23a31541dec3 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Mon, 20 Jan 2020 13:42:26 +0100 Subject: Fix Cycles not correctly using Background.shader if specified Based on patch by Alex Fuller. Differential Revision: https://developer.blender.org/D6627 --- intern/cycles/render/shader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern/cycles/render/shader.cpp') diff --git a/intern/cycles/render/shader.cpp b/intern/cycles/render/shader.cpp index 3b73fa4139f..da04ef63295 100644 --- a/intern/cycles/render/shader.cpp +++ b/intern/cycles/render/shader.cpp @@ -317,7 +317,7 @@ void Shader::tag_update(Scene *scene) * has use_mis set to false. We are quite close to release now, so * better to be safe. */ - if (this == scene->default_background && scene->light_manager->has_background_light(scene)) { + if (this == scene->background->get_shader(scene) && scene->light_manager->has_background_light(scene)) { scene->light_manager->need_update = true; } -- cgit v1.2.3