From d2cb0f955b25857cb4f3fd28ebc4567f997d56b2 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Fri, 22 Apr 2016 10:55:26 +0200 Subject: Cycles: Reduce verbosity of logging Mainly makes logging less verbose when doing progressive sampling in viewport. Such kind of verbosity is not really possible to be filtered out with `grep` so let's reshuffle few lines of code. --- intern/cycles/render/svm.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'intern/cycles/render/svm.cpp') diff --git a/intern/cycles/render/svm.cpp b/intern/cycles/render/svm.cpp index f3d39c1bd72..56fb57e9667 100644 --- a/intern/cycles/render/svm.cpp +++ b/intern/cycles/render/svm.cpp @@ -46,11 +46,11 @@ void SVMShaderManager::reset(Scene * /*scene*/) void SVMShaderManager::device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress) { - VLOG(1) << "Total " << scene->shaders.size() << " shaders."; - if(!need_update) return; + VLOG(1) << "Total " << scene->shaders.size() << " shaders."; + /* test if we need to update */ device_free(device, dscene, scene); -- cgit v1.2.3