From c813a1b3583e9a3bf17c75e16995ebadb046361a Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 25 Jan 2022 13:25:33 +0100 Subject: Cycles: add Point Info node With (center) position, radius and random value outputs. Eevee does not yet support rendering point clouds, but an untested implementation of this node was added for when it does. Ref T92573 --- intern/cycles/scene/shader_nodes.h | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) (limited to 'intern/cycles/scene/shader_nodes.h') diff --git a/intern/cycles/scene/shader_nodes.h b/intern/cycles/scene/shader_nodes.h index 0faefd3041f..a8d5bdcf157 100644 --- a/intern/cycles/scene/shader_nodes.h +++ b/intern/cycles/scene/shader_nodes.h @@ -1005,9 +1005,20 @@ class HairInfoNode : public ShaderNode { { return true; } - virtual int get_feature() +}; + +class PointInfoNode : public ShaderNode { + public: + SHADER_NODE_CLASS(PointInfoNode) + + void attributes(Shader *shader, AttributeRequestSet *attributes); + bool has_attribute_dependency() + { + return true; + } + bool has_spatial_varying() { - return ShaderNode::get_feature() | KERNEL_FEATURE_NODE_HAIR; + return true; } }; -- cgit v1.2.3