From 79ab76e156d4bde937335be784cdf220294600d5 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Thu, 28 Jul 2022 19:57:30 +0200 Subject: Cleanup: simplifications and consistency for vector types * OneAPI: remove separate float3 definition * OneAPI: disable operator[] to match other GPUs * OneAPI: make int3 compact to match other GPUs * Use #pragma once * Add __KERNEL_NATIVE_VECTOR_TYPES__ to simplify checks * Remove unused vector3 --- intern/cycles/util/types_uchar4.h | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) (limited to 'intern/cycles/util/types_uchar4.h') diff --git a/intern/cycles/util/types_uchar4.h b/intern/cycles/util/types_uchar4.h index a2a2c945aaa..fb13a98875e 100644 --- a/intern/cycles/util/types_uchar4.h +++ b/intern/cycles/util/types_uchar4.h @@ -1,8 +1,7 @@ /* SPDX-License-Identifier: Apache-2.0 * Copyright 2011-2022 Blender Foundation */ -#ifndef __UTIL_TYPES_UCHAR4_H__ -#define __UTIL_TYPES_UCHAR4_H__ +#pragma once #ifndef __UTIL_TYPES_H__ # error "Do not include this file directly, include util/types.h instead." @@ -10,17 +9,17 @@ CCL_NAMESPACE_BEGIN -#if !defined(__KERNEL_GPU__) || defined(__KERNEL_ONEAPI__) +#ifndef __KERNEL_NATIVE_VECTOR_TYPES__ struct uchar4 { uchar x, y, z, w; +# ifndef __KERNEL_GPU__ __forceinline uchar operator[](int i) const; __forceinline uchar &operator[](int i); +# endif }; ccl_device_inline uchar4 make_uchar4(uchar x, uchar y, uchar z, uchar w); -#endif /* !defined(__KERNEL_GPU__) || defined(__KERNEL_ONEAPI__) */ +#endif /* __KERNEL_NATIVE_VECTOR_TYPES__ */ CCL_NAMESPACE_END - -#endif /* __UTIL_TYPES_UCHAR4_H__ */ -- cgit v1.2.3