From 9a7c4ead3f57052c911570d1b507e1f5229210c8 Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Fri, 16 May 2014 16:43:28 +0300 Subject: Move BVHType and shadingsystem enums to top-level of Cycles namespace. Easier access of BVHType and deduplication for ShadingSystem. Reviewers: dingto, brecht Differential Revision: https://developer.blender.org/D534 --- intern/cycles/util/util_types.h | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'intern/cycles/util/util_types.h') diff --git a/intern/cycles/util/util_types.h b/intern/cycles/util/util_types.h index bfaab3dba3b..d1c9dc8398e 100644 --- a/intern/cycles/util/util_types.h +++ b/intern/cycles/util/util_types.h @@ -456,6 +456,15 @@ enum InterpolationType { INTERPOLATION_SMART = 3, }; +enum ShadingSystem { + OSL, + SVM +}; + +enum BVHType { + BVH_DYNAMIC, + BVH_STATIC +}; /* macros */ -- cgit v1.2.3