From da376e0237517543aa21740ee2363234ee1c20ae Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Wed, 27 Apr 2011 11:58:34 +0000 Subject: Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. Cycles uses code from some great open source projects, many thanks them: * BVH building and traversal code from NVidia's "Understanding the Efficiency of Ray Traversal on GPUs": http://code.google.com/p/understanding-the-efficiency-of-ray-traversal-on-gpus/ * Open Shading Language for a large part of the shading system: http://code.google.com/p/openshadinglanguage/ * Blender for procedural textures and a few other nodes. * Approximate Catmull Clark subdivision from NVidia Mesh tools: http://code.google.com/p/nvidia-mesh-tools/ * Sobol direction vectors from: http://web.maths.unsw.edu.au/~fkuo/sobol/ * Film response functions from: http://www.cs.columbia.edu/CAVE/software/softlib/dorf.php --- intern/cycles/util/util_view.h | 44 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 intern/cycles/util/util_view.h (limited to 'intern/cycles/util/util_view.h') diff --git a/intern/cycles/util/util_view.h b/intern/cycles/util/util_view.h new file mode 100644 index 00000000000..c6805b5ce7c --- /dev/null +++ b/intern/cycles/util/util_view.h @@ -0,0 +1,44 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#ifndef __UTIL_VIEW_H__ +#define __UTIL_VIEW_H__ + +/* Functions to display a simple OpenGL window using GLUT, simplified to the + * bare minimum we need to reduce boilerplate code in tests apps. */ + +CCL_NAMESPACE_BEGIN + +typedef void (*ViewInitFunc)(void); +typedef void (*ViewExitFunc)(void); +typedef void (*ViewResizeFunc)(int width, int height); +typedef void (*ViewDisplayFunc)(void); +typedef void (*ViewKeyboardFunc)(unsigned char key); + +void view_main_loop(const char *title, int width, int height, + ViewInitFunc initf, ViewExitFunc exitf, + ViewResizeFunc resize, ViewDisplayFunc display, + ViewKeyboardFunc keyboard); + +void view_display_info(const char *info); +void view_redraw(); + +CCL_NAMESPACE_END + +#endif /*__UTIL_VIEW_H__*/ + -- cgit v1.2.3