From 1d81f69f5e8e9fd272489c3c23206d2148d341ca Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 5 Jul 2016 22:26:15 +0200 Subject: Code cleanup: for Cycles compatible panels, use exclusion rather than inclusion list. This shortens the list, and Blender render specific panels are added less often than other panels anyway, so less chance to miss things. --- intern/cycles/blender/addon/ui.py | 154 ++++++++++++++------------------------ 1 file changed, 56 insertions(+), 98 deletions(-) (limited to 'intern/cycles') diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py index 05019001155..e597e45bd75 100644 --- a/intern/cycles/blender/addon/ui.py +++ b/intern/cycles/blender/addon/ui.py @@ -1662,104 +1662,62 @@ def draw_pause(self, context): def get_panels(): - types = bpy.types - panels = [ - "RENDER_PT_render", - "RENDER_PT_output", - "RENDER_PT_encoding", - "RENDER_PT_dimensions", - "RENDER_PT_stamp", - "RENDER_PT_freestyle", - "RENDERLAYER_PT_layers", - "RENDERLAYER_PT_freestyle", - "RENDERLAYER_PT_freestyle_lineset", - "RENDERLAYER_PT_freestyle_linestyle", - "SCENE_PT_scene", - "SCENE_PT_color_management", - "SCENE_PT_custom_props", - "SCENE_PT_audio", - "SCENE_PT_unit", - "SCENE_PT_keying_sets", - "SCENE_PT_keying_set_paths", - "SCENE_PT_physics", - "WORLD_PT_context_world", - "WORLD_PT_custom_props", - "DATA_PT_context_mesh", - "DATA_PT_context_camera", - "DATA_PT_context_lamp", - "DATA_PT_context_speaker", - "DATA_PT_normals", - "DATA_PT_texture_space", - "DATA_PT_curve_texture_space", - "DATA_PT_mball_texture_space", - "DATA_PT_vertex_groups", - "DATA_PT_shape_keys", - "DATA_PT_uv_texture", - "DATA_PT_vertex_colors", - "DATA_PT_camera", - "DATA_PT_camera_display", - "DATA_PT_camera_stereoscopy", - "DATA_PT_camera_safe_areas", - "DATA_PT_lens", - "DATA_PT_speaker", - "DATA_PT_distance", - "DATA_PT_cone", - "DATA_PT_customdata", - "DATA_PT_custom_props_mesh", - "DATA_PT_custom_props_camera", - "DATA_PT_custom_props_lamp", - "DATA_PT_custom_props_speaker", - "DATA_PT_custom_props_arm", - "DATA_PT_custom_props_curve", - "DATA_PT_custom_props_lattice", - "DATA_PT_custom_props_metaball", - "TEXTURE_PT_preview", - "TEXTURE_PT_custom_props", - "TEXTURE_PT_clouds", - "TEXTURE_PT_wood", - "TEXTURE_PT_marble", - "TEXTURE_PT_magic", - "TEXTURE_PT_blend", - "TEXTURE_PT_stucci", - "TEXTURE_PT_image", - "TEXTURE_PT_image_sampling", - "TEXTURE_PT_image_mapping", - "TEXTURE_PT_musgrave", - "TEXTURE_PT_voronoi", - "TEXTURE_PT_distortednoise", - "TEXTURE_PT_voxeldata", - "TEXTURE_PT_pointdensity", - "TEXTURE_PT_pointdensity_turbulence", - "TEXTURE_PT_mapping", - "TEXTURE_PT_ocean", - "TEXTURE_PT_influence", - "TEXTURE_PT_colors", - "PARTICLE_PT_context_particles", - "PARTICLE_PT_custom_props", - "PARTICLE_PT_emission", - "PARTICLE_PT_hair_dynamics", - "PARTICLE_PT_cache", - "PARTICLE_PT_velocity", - "PARTICLE_PT_rotation", - "PARTICLE_PT_physics", - "SCENE_PT_rigid_body_world", - "SCENE_PT_rigid_body_cache", - "SCENE_PT_rigid_body_field_weights", - "PARTICLE_PT_boidbrain", - "PARTICLE_PT_render", - "PARTICLE_PT_draw", - "PARTICLE_PT_children", - "PARTICLE_PT_field_weights", - "PARTICLE_PT_force_fields", - "PARTICLE_PT_vertexgroups", - "MATERIAL_PT_custom_props", - "MATERIAL_PT_freestyle_line", - "BONE_PT_custom_props", - "OBJECT_PT_custom_props", - ] - - return [getattr(types, p) for p in panels if hasattr(types, p)] - + exclude_panels = { + 'DATA_PT_area', + 'DATA_PT_camera_dof', + 'DATA_PT_falloff_curve', + 'DATA_PT_lamp', + 'DATA_PT_preview', + 'DATA_PT_shadow', + 'DATA_PT_spot', + 'DATA_PT_sunsky', + 'MATERIAL_PT_context_material', + 'MATERIAL_PT_diffuse', + 'MATERIAL_PT_flare', + 'MATERIAL_PT_halo', + 'MATERIAL_PT_mirror', + 'MATERIAL_PT_options', + 'MATERIAL_PT_pipeline', + 'MATERIAL_PT_preview', + 'MATERIAL_PT_shading', + 'MATERIAL_PT_shadow', + 'MATERIAL_PT_specular', + 'MATERIAL_PT_sss', + 'MATERIAL_PT_strand', + 'MATERIAL_PT_transp', + 'MATERIAL_PT_volume_density', + 'MATERIAL_PT_volume_integration', + 'MATERIAL_PT_volume_lighting', + 'MATERIAL_PT_volume_options', + 'MATERIAL_PT_volume_shading', + 'MATERIAL_PT_volume_transp', + 'RENDERLAYER_PT_layer_options', + 'RENDERLAYER_PT_layer_passes', + 'RENDERLAYER_PT_views', + 'RENDER_PT_antialiasing', + 'RENDER_PT_bake', + 'RENDER_PT_motion_blur', + 'RENDER_PT_performance', + 'RENDER_PT_post_processing', + 'RENDER_PT_shading', + 'SCENE_PT_simplify', + 'TEXTURE_PT_context_texture', + 'WORLD_PT_ambient_occlusion', + 'WORLD_PT_environment_lighting', + 'WORLD_PT_gather', + 'WORLD_PT_indirect_lighting', + 'WORLD_PT_mist', + 'WORLD_PT_preview', + 'WORLD_PT_world' + } + + panels = [] + for t in bpy.types.Panel.__subclasses__(): + if hasattr(t, 'COMPAT_ENGINES') and 'BLENDER_RENDER' in t.COMPAT_ENGINES: + if t.__name__ not in exclude_panels: + panels.append(t) + + return panels def register(): bpy.types.RENDER_PT_render.append(draw_device) -- cgit v1.2.3