From c905415f6bf498ebf0351aae040ea52983a5b36e Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Tue, 24 Jan 2012 20:10:37 +0000 Subject: Cycles Node Editor: * Add Use Nodes button for World shader type * UI was not redrawing the Node area, when enabling "Use nodes", added check for it to the listener. --- intern/cycles/blender/addon/ui.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern/cycles') diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py index f44c04e36f8..763cff0bd7d 100644 --- a/intern/cycles/blender/addon/ui.py +++ b/intern/cycles/blender/addon/ui.py @@ -241,7 +241,7 @@ class CyclesCamera_PT_dof(CyclesButtonsPanel, Panel): class Cycles_PT_context_material(CyclesButtonsPanel, Panel): - bl_label = "Surface" + bl_label = "" bl_context = "material" bl_options = {'HIDE_HEADER'} -- cgit v1.2.3