From d537a1586d7bd4c1eef40a56d4d57be2df7b95ec Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sun, 16 Oct 2011 22:07:55 +0000 Subject: Cycles: fix crash using uv + generated texture coordinates on a single mesh. --- intern/cycles/render/mesh.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern/cycles') diff --git a/intern/cycles/render/mesh.cpp b/intern/cycles/render/mesh.cpp index ac07ee8e89f..2fef54605a1 100644 --- a/intern/cycles/render/mesh.cpp +++ b/intern/cycles/render/mesh.cpp @@ -378,7 +378,7 @@ void MeshManager::update_svm_attributes(Device *device, DeviceScene *dscene, Sce j = 0; foreach(AttributeRequest& req, attributes.requests) { - int index = i*attr_map_stride; + int index = i*attr_map_stride + j; uint id; if(req.std == Attribute::STD_NONE) -- cgit v1.2.3