From ef1b7a5735fea454f88f9d18cf9034279f8fb0b6 Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Tue, 7 Feb 2006 21:24:36 +0000 Subject: ==SCons== + 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux only, but was only linking issue, so should work on other platforms too). NOTE: I noticed some compileflags for GE specific libs that were left out - I re-enabled them in the SConscripts, but I'm going to do a test build my- self now, so if there are problems with them on win32, I probably already know about them :) --- intern/decimation/SConscript | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern/decimation/SConscript') diff --git a/intern/decimation/SConscript b/intern/decimation/SConscript index 4ba7dbdba4c..cf199fb3bc5 100644 --- a/intern/decimation/SConscript +++ b/intern/decimation/SConscript @@ -5,4 +5,4 @@ sources = env.Glob('intern/*.cpp') incs = '. ../moto/include ../container ../memutil' -env.BlenderLib ('blender_LOD', sources, Split(incs) , [], libtype=['core','common', 'player2'], priority = [10, 20, 5] ) +env.BlenderLib ('bf_decimation', sources, Split(incs) , [], libtype=['core','common','player'], priority = [10, 20, 25] ) -- cgit v1.2.3