From dfd8a52cd2e83b350e75cf69ee96d347e921ce26 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Fri, 9 Mar 2018 23:49:08 +0100 Subject: DRW: Change clip planes API. The draw manager now just set the number of active clip planes. It's now up to the engine to specify the plane equations as uniform/ubo/constant. --- intern/gawain/gawain/gwn_shader_interface.h | 1 - intern/gawain/src/gwn_shader_interface.c | 1 - 2 files changed, 2 deletions(-) (limited to 'intern/gawain') diff --git a/intern/gawain/gawain/gwn_shader_interface.h b/intern/gawain/gawain/gwn_shader_interface.h index 3bca541d6e8..3be2831e539 100644 --- a/intern/gawain/gawain/gwn_shader_interface.h +++ b/intern/gawain/gawain/gwn_shader_interface.h @@ -33,7 +33,6 @@ typedef enum { GWN_UNIFORM_WORLDNORMAL, // mat3 WorldNormalMatrix GWN_UNIFORM_CAMERATEXCO, // vec4 CameraTexCoFactors GWN_UNIFORM_ORCO, // vec3 OrcoTexCoFactors[] - GWN_UNIFORM_CLIPPLANES, // vec4 ClipPlanes[] GWN_UNIFORM_COLOR, // vec4 color GWN_UNIFORM_EYE, // vec3 eye diff --git a/intern/gawain/src/gwn_shader_interface.c b/intern/gawain/src/gwn_shader_interface.c index d48cb7d2559..e92cabec12f 100644 --- a/intern/gawain/src/gwn_shader_interface.c +++ b/intern/gawain/src/gwn_shader_interface.c @@ -45,7 +45,6 @@ static const char* BuiltinUniform_name(Gwn_UniformBuiltin u) [GWN_UNIFORM_WORLDNORMAL] = "WorldNormalMatrix", [GWN_UNIFORM_CAMERATEXCO] = "CameraTexCoFactors", [GWN_UNIFORM_ORCO] = "OrcoTexCoFactors", - [GWN_UNIFORM_CLIPPLANES] = "ClipPlanes", [GWN_UNIFORM_COLOR] = "color", [GWN_UNIFORM_EYE] = "eye", -- cgit v1.2.3