From 80b6f8b1d8e90098f26f27078d1b8ce63cb95e73 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Tue, 18 Apr 2017 16:00:19 +0200 Subject: OpenGL: Comment out the old tokens from gl-deprecated Those tokens are still valid. Although we should not being using them, they should not prevent us from building with core profile. In the future we can have a new flag WITH_GL_CORE_STRICT for those. But only after we build with core profile by default --- intern/glew-mx/intern/gl-deprecated.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'intern/glew-mx') diff --git a/intern/glew-mx/intern/gl-deprecated.h b/intern/glew-mx/intern/gl-deprecated.h index 3f30a5776b3..669fb83a644 100644 --- a/intern/glew-mx/intern/gl-deprecated.h +++ b/intern/glew-mx/intern/gl-deprecated.h @@ -841,6 +841,7 @@ #undef GL_SOURCE2_RGB #define GL_SOURCE2_RGB DO_NOT_USE_GL_SOURCE2_RGB +#if 0 /* Those are deprecated but still valid */ // Old Token Names 3.0 #undef GL_CLIP_PLANE0 #define GL_CLIP_PLANE0 USE_GL_CLIP_DISTANCE0 @@ -864,5 +865,6 @@ // Old Token Names 3.2 #undef GL_VERTEX_PROGRAM_POINT_SIZE #define GL_VERTEX_PROGRAM_POINT_SIZE USE_GL_PROGRAM_POINT_SIZE +#endif #endif /* __GL_DEPRECATED_H__ */ -- cgit v1.2.3