From 6d2f104884f706b0358a9f6393e32cdc0430adac Mon Sep 17 00:00:00 2001 From: Stuart Broadfoot Date: Tue, 29 Jan 2013 12:32:43 +0000 Subject: Cycles Hair: Addition of render settings and static BVH strand width scaling Addition of a RNA function to toggle between the hair settings and rebuild the cache. This enables the usage of the render step, child number and full display percentage with f12 rendering. A scaling to the strand radius has also been added for the static bvh. This only matches up with dynamic for uniform scaling. A very small fix is included for multiple uvs/vertex colours when using child particles. --- intern/cycles/blender/blender_curves.cpp | 55 +++++++++++++++++++------------- intern/cycles/render/object.cpp | 12 +++++-- 2 files changed, 43 insertions(+), 24 deletions(-) (limited to 'intern') diff --git a/intern/cycles/blender/blender_curves.cpp b/intern/cycles/blender/blender_curves.cpp index cf2c018f1a2..c37895cd196 100644 --- a/intern/cycles/blender/blender_curves.cpp +++ b/intern/cycles/blender/blender_curves.cpp @@ -37,9 +37,10 @@ void curveinterp_v3_v3v3v3v3(float3 *p, float3 *v1, float3 *v2, float3 *v3, floa void interp_weights(float t, float data[4], int type); float shaperadius(float shape, float root, float tip, float time); void InterpolateKeySegments(int seg, int segno, int key, int curve, float3 *keyloc, float *time, ParticleCurveData *CData, int interpolation); -bool ObtainCacheParticleUV(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, int uv_num); -bool ObtainCacheParticleVcol(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, int vcol_num); -bool ObtainCacheParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents); +void ToggleRender(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, BL::Scene *scene); +bool ObtainCacheParticleUV(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, bool background, int uv_num); +bool ObtainCacheParticleVcol(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, bool background, int vcol_num); +bool ObtainCacheParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, bool background); void ExportCurveTrianglePlanes(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int segments, float3 RotCam); void ExportCurveTriangleRibbons(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int segments); void ExportCurveTriangleGeometry(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int resolution, int segments); @@ -151,7 +152,7 @@ void InterpolateKeySegments(int seg, int segno, int key, int curve, float3 *keyl curveinterp_v3_v3v3v3v3(keyloc, &ckey_loc1, &ckey_loc2, &ckey_loc3, &ckey_loc4, t); } -bool ObtainCacheParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents) +bool ObtainCacheParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, bool background) { int curvenum = 0; @@ -176,12 +177,10 @@ bool ObtainCacheParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, Par int mi = clamp(b_psys.settings().material()-1, 0, mesh->used_shaders.size()-1); int shader = mesh->used_shaders[mi]; - int draw_step = b_psys.settings().draw_step(); + int draw_step = background ? b_psys.settings().render_step() : b_psys.settings().draw_step(); int ren_step = (int)pow((float)2.0f,(float)draw_step); - /*b_psys.settings().render_step(draw_step);*/ - int totparts = b_psys.particles.length(); - int totchild = b_psys.child_particles.length() * b_psys.settings().draw_percentage() / 100; + int totchild = background ? b_psys.child_particles.length() : (int)((float)b_psys.child_particles.length() * (float)b_psys.settings().draw_percentage() / 100.0f); int totcurves = totchild; if(use_parents || b_psys.settings().child_type() == 0) @@ -240,7 +239,7 @@ bool ObtainCacheParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, Par } -bool ObtainCacheParticleUV(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, int uv_num) +bool ObtainCacheParticleUV(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, bool background, int uv_num) { #if 0 int keyno = 0; @@ -269,13 +268,10 @@ bool ObtainCacheParticleUV(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, Parti #if 0 int mi = clamp(b_psys.settings().material()-1, 0, mesh->used_shaders.size()-1); int shader = mesh->used_shaders[mi]; - int draw_step = b_psys.settings().draw_step(); - int ren_step = (int)pow((float)2.0f,(float)draw_step); - b_psys.settings().render_step(draw_step); #endif int totparts = b_psys.particles.length(); - int totchild = b_psys.child_particles.length() * b_psys.settings().draw_percentage() / 100; + int totchild = background ? b_psys.child_particles.length() : (int)((float)b_psys.child_particles.length() * (float)b_psys.settings().draw_percentage() / 100.0f); int totcurves = totchild; if (use_parents || b_psys.settings().child_type() == 0) @@ -314,7 +310,7 @@ bool ObtainCacheParticleUV(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, Parti } -bool ObtainCacheParticleVcol(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, int vcol_num) +bool ObtainCacheParticleVcol(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, bool background, int vcol_num) { #if 0 int keyno = 0; @@ -342,12 +338,9 @@ bool ObtainCacheParticleVcol(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, Par #if 0 int mi = clamp(b_psys.settings().material()-1, 0, mesh->used_shaders.size()-1); int shader = mesh->used_shaders[mi]; - int draw_step = b_psys.settings().draw_step(); - int ren_step = (int)pow((float)2.0f,(float)draw_step); - b_psys.settings().render_step(draw_step); #endif int totparts = b_psys.particles.length(); - int totchild = b_psys.child_particles.length() * b_psys.settings().draw_percentage() / 100; + int totchild = background ? b_psys.child_particles.length() : (int)((float)b_psys.child_particles.length() * (float)b_psys.settings().draw_percentage() / 100.0f); int totcurves = totchild; if (use_parents || b_psys.settings().child_type() == 0) @@ -386,6 +379,18 @@ bool ObtainCacheParticleVcol(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, Par } +void ToggleRender(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, BL::Scene *scene) +{ + BL::Object::modifiers_iterator b_mod; + for(b_ob->modifiers.begin(b_mod); b_mod != b_ob->modifiers.end(); ++b_mod) { + if ((b_mod->type() == b_mod->type_PARTICLE_SYSTEM) && (b_mod->show_viewport()) && (b_mod->show_render())) { + BL::ParticleSystemModifier psmd((const PointerRNA)b_mod->ptr); + BL::ParticleSystem b_psys((const PointerRNA)psmd.particle_system().ptr); + b_psys.ToggleRender(*scene, *b_ob); + } + } +} + void ExportCurveTrianglePlanes(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int segments, float3 RotCam) { int vertexno = mesh->verts.size(); @@ -945,7 +950,10 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool ParticleCurveData CData; - ObtainCacheParticleData(mesh, &b_mesh, &b_ob, &CData, use_parents); + if(!preview) + ToggleRender(mesh, &b_mesh, &b_ob, &b_scene); + + ObtainCacheParticleData(mesh, &b_mesh, &b_ob, &CData, use_parents, !preview); /* attach strands to mesh */ BL::Object b_CamOb = b_scene.camera(); @@ -959,7 +967,7 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool if(primitive == CURVE_TRIANGLES){ int vert_num = mesh->triangles.size() * 3; - ObtainCacheParticleUV(mesh, &b_mesh, &b_ob, &CData, use_parents, 0); + ObtainCacheParticleUV(mesh, &b_mesh, &b_ob, &CData, use_parents, !preview, 0); if(triangle_method == CURVE_CAMERA_TRIANGLES) { ExportCurveTrianglePlanes(mesh, &CData, interpolation, use_smooth, segments, RotCam); ExportCurveTriangleUVs(mesh, &CData, interpolation, use_smooth, segments, vert_num, 1); @@ -1021,7 +1029,7 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool Attribute *attr_vcol = mesh->curve_attributes.add( ustring(l->name().c_str()), TypeDesc::TypeColor, ATTR_ELEMENT_CURVE); - ObtainCacheParticleVcol(mesh, &b_mesh, &b_ob, &CData, use_parents, vcol_num); + ObtainCacheParticleVcol(mesh, &b_mesh, &b_ob, &CData, use_parents, !preview, vcol_num); float3 *vcol = attr_vcol->data_float3(); @@ -1051,7 +1059,7 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool else attr = mesh->curve_attributes.add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CURVE); - ObtainCacheParticleUV(mesh, &b_mesh, &b_ob, &CData, use_parents, uv_num); + ObtainCacheParticleUV(mesh, &b_mesh, &b_ob, &CData, use_parents, !preview, uv_num); float3 *uv = attr->data_float3(); @@ -1065,6 +1073,9 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool } + if(!preview) + ToggleRender(mesh, &b_mesh, &b_ob, &b_scene); + mesh->compute_bounds(); } diff --git a/intern/cycles/render/object.cpp b/intern/cycles/render/object.cpp index 8d8087266c1..b31650c160a 100644 --- a/intern/cycles/render/object.cpp +++ b/intern/cycles/render/object.cpp @@ -84,12 +84,20 @@ void Object::apply_transform() { if(!mesh || tfm == transform_identity()) return; - + + float3 c0 = transform_get_column(&tfm, 0); + float3 c1 = transform_get_column(&tfm, 1); + float3 c2 = transform_get_column(&tfm, 2); + float scalar = pow(fabsf(dot(cross(c0, c1), c2)), 1.0f/3.0f); + for(size_t i = 0; i < mesh->verts.size(); i++) mesh->verts[i] = transform_point(&tfm, mesh->verts[i]); - for(size_t i = 0; i < mesh->curve_keys.size(); i++) + for(size_t i = 0; i < mesh->curve_keys.size(); i++) { mesh->curve_keys[i].co = transform_point(&tfm, mesh->curve_keys[i].co); + /* scale for strand radius - only correct for uniform transforms*/ + mesh->curve_keys[i].radius *= scalar; + } /* store matrix to transform later. when accessing these as attributes we * do not want the transform to be applied for consistency between static -- cgit v1.2.3 From 3eb800169fbaa07cb58a2905b152afe3f72d362a Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 29 Jan 2013 17:30:26 +0000 Subject: Cycles: collapse preview render panel by default. It's a matter of personal preference, but it slows down 3D view rendering to have two renders going so I rather disable it by default. --- intern/cycles/blender/addon/ui.py | 42 ++++++++++++++++++++++++++++++++++++--- 1 file changed, 39 insertions(+), 3 deletions(-) (limited to 'intern') diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py index d05ceb51148..a42b69dc5c6 100644 --- a/intern/cycles/blender/addon/ui.py +++ b/intern/cycles/blender/addon/ui.py @@ -522,6 +522,19 @@ def panel_node_draw(layout, id_data, output_type, input_name): return True +class CyclesLamp_PT_preview(CyclesButtonsPanel, Panel): + bl_label = "Preview" + bl_context = "data" + bl_options = {'DEFAULT_CLOSED'} + + @classmethod + def poll(cls, context): + return context.lamp and CyclesButtonsPanel.poll(context) + + def draw(self, context): + self.layout.template_preview(context.lamp) + + class CyclesLamp_PT_lamp(CyclesButtonsPanel, Panel): bl_label = "Lamp" bl_context = "data" @@ -606,6 +619,19 @@ class CyclesLamp_PT_spot(CyclesButtonsPanel, Panel): col.prop(lamp, "show_cone") +class CyclesWorld_PT_preview(CyclesButtonsPanel, Panel): + bl_label = "Preview" + bl_context = "world" + bl_options = {'DEFAULT_CLOSED'} + + @classmethod + def poll(cls, context): + return context.world and CyclesButtonsPanel.poll(context) + + def draw(self, context): + self.layout.template_preview(context.world) + + class CyclesWorld_PT_surface(CyclesButtonsPanel, Panel): bl_label = "Surface" bl_context = "world" @@ -692,6 +718,19 @@ class CyclesWorld_PT_settings(CyclesButtonsPanel, Panel): sub.prop(cworld, "samples") +class CyclesMaterial_PT_preview(CyclesButtonsPanel, Panel): + bl_label = "Preview" + bl_context = "material" + bl_options = {'DEFAULT_CLOSED'} + + @classmethod + def poll(cls, context): + return context.material and CyclesButtonsPanel.poll(context) + + def draw(self, context): + self.layout.template_preview(context.material) + + class CyclesMaterial_PT_surface(CyclesButtonsPanel, Panel): bl_label = "Surface" bl_context = "material" @@ -1175,9 +1214,6 @@ def get_panels(): types.PARTICLE_PT_force_fields, types.PARTICLE_PT_vertexgroups, types.PARTICLE_PT_custom_props, - types.MATERIAL_PT_preview, - types.DATA_PT_preview, - types.WORLD_PT_preview, ) -- cgit v1.2.3 From 7b6a34a75682839fb45372a16efec1c1bb10146a Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 30 Jan 2013 04:12:32 +0000 Subject: patch [#34039] Fix Alt key glitch on Unity desktop by Shinsuke Irie (irie) with own minor changes. --- intern/ghost/intern/GHOST_SystemX11.cpp | 43 +++++++++++++++++++++++++++++++++ intern/ghost/intern/GHOST_WindowX11.cpp | 15 ++++++------ 2 files changed, 50 insertions(+), 8 deletions(-) (limited to 'intern') diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp index 28a228b2777..7df7bed1f33 100644 --- a/intern/ghost/intern/GHOST_SystemX11.cpp +++ b/intern/ghost/intern/GHOST_SystemX11.cpp @@ -72,6 +72,9 @@ /* for debugging - so we can breakpoint X11 errors */ // #define USE_X11_ERROR_HANDLERS +/* see [#34039] Fix Alt key glitch on Unity desktop */ +#define USE_UNITY_WORKAROUND + static GHOST_TKey convertXKey(KeySym key); /* these are for copy and select copy */ @@ -496,6 +499,46 @@ processEvents( processEvent(&xevent); anyProcessed = true; + + +#ifdef USE_UNITY_WORKAROUND + /* note: processEvent() can't include this code because + * KeymapNotify event have no valid window information. */ + + /* the X server generates KeymapNotify event immediately after + * every EnterNotify and FocusIn event. we handle this event + * to correct modifier states. */ + if ((xevent.type == FocusIn || xevent.type == EnterNotify)) { + /* use previous event's window, because KeymapNotify event + * has no window information. */ + GHOST_WindowX11 *window = findGhostWindow(xevent.xany.window); + if (window) { + XNextEvent(m_display, &xevent); + + if (xevent.type == KeymapNotify) { + /* XK_Hyper_L/R currently unused */ + const static KeySym modifiers[8] = {XK_Shift_L, XK_Shift_R, + XK_Control_L, XK_Control_R, + XK_Alt_L, XK_Alt_R, + XK_Super_L, XK_Super_R}; + + for (int i = 0; i < (sizeof(modifiers) / sizeof(*modifiers)); i++) { + KeyCode kc = XKeysymToKeycode(m_display, modifiers[i]); + if (((xevent.xkeymap.key_vector[kc >> 3] >> (kc & 7)) & 1) != 0) { + pushEvent(new GHOST_EventKey( + getMilliSeconds(), + GHOST_kEventKeyDown, + window, + convertXKey(modifiers[i]), + '\0', + NULL)); + } + } + } + } + } +#endif /* USE_UNITY_WORKAROUND */ + } if (generateWindowExposeEvents()) { diff --git a/intern/ghost/intern/GHOST_WindowX11.cpp b/intern/ghost/intern/GHOST_WindowX11.cpp index 2e9ac94b9c7..f53b5d9dd77 100644 --- a/intern/ghost/intern/GHOST_WindowX11.cpp +++ b/intern/ghost/intern/GHOST_WindowX11.cpp @@ -266,15 +266,14 @@ GHOST_WindowX11( /* Specify which events we are interested in hearing. */ xattributes.event_mask = - ExposureMask | StructureNotifyMask | - KeyPressMask | KeyReleaseMask | - EnterWindowMask | LeaveWindowMask | - ButtonPressMask | ButtonReleaseMask | - PointerMotionMask | FocusChangeMask | PropertyChangeMask; + ExposureMask | StructureNotifyMask | + KeyPressMask | KeyReleaseMask | + EnterWindowMask | LeaveWindowMask | + ButtonPressMask | ButtonReleaseMask | + PointerMotionMask | FocusChangeMask | + PropertyChangeMask | KeymapStateMask; /* create the window! */ - - ; if (parentWindow == 0) { m_window = XCreateWindow(m_display, RootWindow(m_display, m_visual->screen), @@ -508,7 +507,7 @@ bool GHOST_WindowX11::createX11_XIC() EnterWindowMask | LeaveWindowMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | FocusChangeMask | - PropertyChangeMask | fevent); + PropertyChangeMask | KeymapStateMask | fevent); return true; } #endif -- cgit v1.2.3 From 452a52575cbc33551017d940ba86dda7a2c8c30b Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Wed, 30 Jan 2013 13:42:12 +0000 Subject: Cycles material preview: fix for generated/packed/movie files Issue was caused by cycles trying to find builtin images in a main database and in case of preview render images are not in database, they're just referenced by shader node tree. Now builtin images in cycles have got void* pointer to store data needed to load builtin images. In case ob blender session, this pointer will store pointer from PointerRNA for image datablock and used later to construct Image class based on this pointer. This also saves database lookup for final render which is nice :) Reviewed by Brecht. --- intern/cycles/blender/blender_session.cpp | 44 ++++++++++++++----------------- intern/cycles/blender/blender_session.h | 8 +++--- intern/cycles/blender/blender_shader.cpp | 7 ++--- intern/cycles/render/image.cpp | 32 +++++++++++----------- intern/cycles/render/image.h | 14 +++++----- intern/cycles/render/nodes.cpp | 16 +++++------ intern/cycles/render/nodes.h | 4 +-- 7 files changed, 61 insertions(+), 64 deletions(-) (limited to 'intern') diff --git a/intern/cycles/blender/blender_session.cpp b/intern/cycles/blender/blender_session.cpp index 650d3d387ee..c390c13a7c2 100644 --- a/intern/cycles/blender/blender_session.cpp +++ b/intern/cycles/blender/blender_session.cpp @@ -111,9 +111,9 @@ void BlenderSession::create_session() b_engine.use_highlight_tiles(session_params.progressive_refine == false); /* setup callbacks for builtin image support */ - scene->image_manager->builtin_image_info_cb = function_bind(&BlenderSession::builtin_image_info, this, _1, _2, _3, _4, _5); - scene->image_manager->builtin_image_pixels_cb = function_bind(&BlenderSession::builtin_image_pixels, this, _1, _2); - scene->image_manager->builtin_image_float_pixels_cb = function_bind(&BlenderSession::builtin_image_float_pixels, this, _1, _2); + scene->image_manager->builtin_image_info_cb = function_bind(&BlenderSession::builtin_image_info, this, _1, _2, _3, _4, _5, _6); + scene->image_manager->builtin_image_pixels_cb = function_bind(&BlenderSession::builtin_image_pixels, this, _1, _2, _3); + scene->image_manager->builtin_image_float_pixels_cb = function_bind(&BlenderSession::builtin_image_float_pixels, this, _1, _2, _3); } void BlenderSession::reset_session(BL::BlendData b_data_, BL::Scene b_scene_) @@ -622,23 +622,19 @@ void BlenderSession::test_cancel() /* builtin image file name is actually an image datablock name with * absolute sequence frame number concatenated via '@' character * - * this function splits image id name and frame number from a - * builtin image name + * this function splits frame from builtin name */ -void BlenderSession::builtin_name_split(const string &builtin_name, string &name, int &frame) +int BlenderSession::builtin_image_frame(const string &builtin_name) { int last = builtin_name.find_last_of('@'); - name = builtin_name.substr(0, last); - frame = atoi(builtin_name.substr(last + 1, builtin_name.size() - last - 1).c_str()); + return atoi(builtin_name.substr(last + 1, builtin_name.size() - last - 1).c_str()); } -void BlenderSession::builtin_image_info(const string &builtin_name, bool &is_float, int &width, int &height, int &channels) +void BlenderSession::builtin_image_info(const string &builtin_name, void *builtin_data, bool &is_float, int &width, int &height, int &channels) { - string name; - int frame; - builtin_name_split(builtin_name, name, frame); - - BL::Image b_image = b_data.images[name]; + PointerRNA ptr; + RNA_id_pointer_create((ID*)builtin_data, &ptr); + BL::Image b_image(ptr); if(b_image) { is_float = b_image.is_float(); @@ -654,13 +650,13 @@ void BlenderSession::builtin_image_info(const string &builtin_name, bool &is_flo } } -bool BlenderSession::builtin_image_pixels(const string &builtin_name, unsigned char *pixels) +bool BlenderSession::builtin_image_pixels(const string &builtin_name, void *builtin_data, unsigned char *pixels) { - string name; - int frame; - builtin_name_split(builtin_name, name, frame); + int frame = builtin_image_frame(builtin_name); - BL::Image b_image = b_data.images[name]; + PointerRNA ptr; + RNA_id_pointer_create((ID*)builtin_data, &ptr); + BL::Image b_image(ptr); if(b_image) { int width = b_image.size()[0]; @@ -696,13 +692,13 @@ bool BlenderSession::builtin_image_pixels(const string &builtin_name, unsigned c return false; } -bool BlenderSession::builtin_image_float_pixels(const string &builtin_name, float *pixels) +bool BlenderSession::builtin_image_float_pixels(const string &builtin_name, void *builtin_data, float *pixels) { - string name; - int frame; - builtin_name_split(builtin_name, name, frame); + int frame = builtin_image_frame(builtin_name); - BL::Image b_image = b_data.images[name]; + PointerRNA ptr; + RNA_id_pointer_create((ID*)builtin_data, &ptr); + BL::Image b_image(ptr); if(b_image) { int width = b_image.size()[0]; diff --git a/intern/cycles/blender/blender_session.h b/intern/cycles/blender/blender_session.h index 686ff3d1be9..0210df9c044 100644 --- a/intern/cycles/blender/blender_session.h +++ b/intern/cycles/blender/blender_session.h @@ -94,10 +94,10 @@ protected: void do_write_update_render_result(BL::RenderResult b_rr, BL::RenderLayer b_rlay, RenderTile& rtile, bool do_update_only); void do_write_update_render_tile(RenderTile& rtile, bool do_update_only); - void builtin_name_split(const string &builtin_name, string &name, int &frame); - void builtin_image_info(const string &builtin_name, bool &is_float, int &width, int &height, int &channels); - bool builtin_image_pixels(const string &builtin_name, unsigned char *pixels); - bool builtin_image_float_pixels(const string &builtin_name, float *pixels); + int builtin_image_frame(const string &builtin_name); + void builtin_image_info(const string &builtin_name, void *builtin_data, bool &is_float, int &width, int &height, int &channels); + bool builtin_image_pixels(const string &builtin_name, void *builtin_data, unsigned char *pixels); + bool builtin_image_float_pixels(const string &builtin_name, void *builtin_data, float *pixels); }; CCL_NAMESPACE_END diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp index b1eaedba47a..0f7dc15db19 100644 --- a/intern/cycles/blender/blender_shader.cpp +++ b/intern/cycles/blender/blender_shader.cpp @@ -529,11 +529,11 @@ static ShaderNode *add_node(Scene *scene, BL::BlendData b_data, BL::Scene b_scen int scene_frame = b_scene.frame_current(); int image_frame = image_user_frame_number(b_image_node.image_user(), scene_frame); image->filename = b_image.name() + "@" + string_printf("%d", image_frame); - image->is_builtin = true; + image->builtin_data = b_image.ptr.data; } else { image->filename = image_user_file_path(b_image_node.image_user(), b_image, b_scene.frame_current()); - image->is_builtin = false; + image->builtin_data = NULL; } image->animated = b_image_node.image_user().use_auto_refresh(); @@ -558,11 +558,12 @@ static ShaderNode *add_node(Scene *scene, BL::BlendData b_data, BL::Scene b_scen int scene_frame = b_scene.frame_current(); int image_frame = image_user_frame_number(b_env_node.image_user(), scene_frame); env->filename = b_image.name() + "@" + string_printf("%d", image_frame); - env->is_builtin = true; + env->builtin_data = b_image.ptr.data; } else { env->filename = image_user_file_path(b_env_node.image_user(), b_image, b_scene.frame_current()); env->animated = b_env_node.image_user().use_auto_refresh(); + env->builtin_data = NULL; } } env->color_space = EnvironmentTextureNode::color_space_enum[(int)b_env_node.color_space()]; diff --git a/intern/cycles/render/image.cpp b/intern/cycles/render/image.cpp index e6f8ab4a5d9..6bfaf48c0c9 100644 --- a/intern/cycles/render/image.cpp +++ b/intern/cycles/render/image.cpp @@ -85,14 +85,14 @@ bool ImageManager::set_animation_frame_update(int frame) return false; } -bool ImageManager::is_float_image(const string& filename, bool is_builtin) +bool ImageManager::is_float_image(const string& filename, void *builtin_data) { bool is_float = false; - if(is_builtin) { + if(builtin_data) { if(builtin_image_info_cb) { int width, height, channels; - builtin_image_info_cb(filename, is_float, width, height, channels); + builtin_image_info_cb(filename, builtin_data, is_float, width, height, channels); } return is_float; @@ -123,13 +123,13 @@ bool ImageManager::is_float_image(const string& filename, bool is_builtin) return is_float; } -int ImageManager::add_image(const string& filename, bool is_builtin, bool animated, bool& is_float) +int ImageManager::add_image(const string& filename, void *builtin_data, bool animated, bool& is_float) { Image *img; size_t slot; /* load image info and find out if we need a float texture */ - is_float = (pack_images)? false: is_float_image(filename, is_builtin); + is_float = (pack_images)? false: is_float_image(filename, builtin_data); if(is_float) { /* find existing image */ @@ -160,7 +160,7 @@ int ImageManager::add_image(const string& filename, bool is_builtin, bool animat /* add new image */ img = new Image(); img->filename = filename; - img->is_builtin = is_builtin; + img->builtin_data = builtin_data; img->need_load = true; img->animated = animated; img->users = 1; @@ -195,7 +195,7 @@ int ImageManager::add_image(const string& filename, bool is_builtin, bool animat /* add new image */ img = new Image(); img->filename = filename; - img->is_builtin = is_builtin; + img->builtin_data = builtin_data; img->need_load = true; img->animated = animated; img->users = 1; @@ -209,12 +209,12 @@ int ImageManager::add_image(const string& filename, bool is_builtin, bool animat return slot; } -void ImageManager::remove_image(const string& filename, bool is_builtin) +void ImageManager::remove_image(const string& filename, void *builtin_data) { size_t slot; for(slot = 0; slot < images.size(); slot++) { - if(images[slot] && images[slot]->filename == filename && images[slot]->is_builtin == is_builtin) { + if(images[slot] && images[slot]->filename == filename && images[slot]->builtin_data == builtin_data) { /* decrement user count */ images[slot]->users--; assert(images[slot]->users >= 0); @@ -232,7 +232,7 @@ void ImageManager::remove_image(const string& filename, bool is_builtin) if(slot == images.size()) { /* see if it's in a float texture slot */ for(slot = 0; slot < float_images.size(); slot++) { - if(float_images[slot] && float_images[slot]->filename == filename && float_images[slot]->is_builtin == is_builtin) { + if(float_images[slot] && float_images[slot]->filename == filename && float_images[slot]->builtin_data == builtin_data) { /* decrement user count */ float_images[slot]->users--; assert(float_images[slot]->users >= 0); @@ -257,7 +257,7 @@ bool ImageManager::file_load_image(Image *img, device_vector& tex_img) ImageInput *in = NULL; int width, height, components; - if(!img->is_builtin) { + if(!img->builtin_data) { /* load image from file through OIIO */ in = ImageInput::create(img->filename); @@ -281,7 +281,7 @@ bool ImageManager::file_load_image(Image *img, device_vector& tex_img) return false; bool is_float; - builtin_image_info_cb(img->filename, is_float, width, height, components); + builtin_image_info_cb(img->filename, img->builtin_data, is_float, width, height, components); } /* we only handle certain number of components */ @@ -309,7 +309,7 @@ bool ImageManager::file_load_image(Image *img, device_vector& tex_img) delete in; } else { - builtin_image_pixels_cb(img->filename, pixels); + builtin_image_pixels_cb(img->filename, img->builtin_data, pixels); } if(components == 3) { @@ -340,7 +340,7 @@ bool ImageManager::file_load_float_image(Image *img, device_vector& tex_ ImageInput *in = NULL; int width, height, components; - if(!img->is_builtin) { + if(!img->builtin_data) { /* load image from file through OIIO */ in = ImageInput::create(img->filename); @@ -365,7 +365,7 @@ bool ImageManager::file_load_float_image(Image *img, device_vector& tex_ return false; bool is_float; - builtin_image_info_cb(img->filename, is_float, width, height, components); + builtin_image_info_cb(img->filename, img->builtin_data, is_float, width, height, components); } if(!(components == 1 || components == 3 || components == 4)) { @@ -391,7 +391,7 @@ bool ImageManager::file_load_float_image(Image *img, device_vector& tex_ delete in; } else { - builtin_image_float_pixels_cb(img->filename, pixels); + builtin_image_float_pixels_cb(img->filename, img->builtin_data, pixels); } if(components == 3) { diff --git a/intern/cycles/render/image.h b/intern/cycles/render/image.h index e39ac14b60f..464b87ff530 100644 --- a/intern/cycles/render/image.h +++ b/intern/cycles/render/image.h @@ -51,9 +51,9 @@ public: ImageManager(); ~ImageManager(); - int add_image(const string& filename, bool is_builtin, bool animated, bool& is_float); - void remove_image(const string& filename, bool is_builtin); - bool is_float_image(const string& filename, bool is_builtin); + int add_image(const string& filename, void *builtin_data, bool animated, bool& is_float); + void remove_image(const string& filename, void *builtin_data); + bool is_float_image(const string& filename, void *builtin_data); void device_update(Device *device, DeviceScene *dscene, Progress& progress); void device_free(Device *device, DeviceScene *dscene); @@ -65,9 +65,9 @@ public: bool need_update; - boost::function builtin_image_info_cb; - boost::function builtin_image_pixels_cb; - boost::function builtin_image_float_pixels_cb; + boost::function builtin_image_info_cb; + boost::function builtin_image_pixels_cb; + boost::function builtin_image_float_pixels_cb; private: int tex_num_images; int tex_num_float_images; @@ -77,7 +77,7 @@ private: struct Image { string filename; - bool is_builtin; + void *builtin_data; bool need_load; bool animated; diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp index 5444299b948..a0a933ef682 100644 --- a/intern/cycles/render/nodes.cpp +++ b/intern/cycles/render/nodes.cpp @@ -142,7 +142,7 @@ ImageTextureNode::ImageTextureNode() slot = -1; is_float = -1; filename = ""; - is_builtin = false; + builtin_data = NULL; color_space = ustring("Color"); projection = ustring("Flat"); projection_blend = 0.0f; @@ -156,7 +156,7 @@ ImageTextureNode::ImageTextureNode() ImageTextureNode::~ImageTextureNode() { if(image_manager) - image_manager->remove_image(filename, is_builtin); + image_manager->remove_image(filename, builtin_data); } ShaderNode *ImageTextureNode::clone() const @@ -177,7 +177,7 @@ void ImageTextureNode::compile(SVMCompiler& compiler) image_manager = compiler.image_manager; if(is_float == -1) { bool is_float_bool; - slot = image_manager->add_image(filename, is_builtin, animated, is_float_bool); + slot = image_manager->add_image(filename, builtin_data, animated, is_float_bool); is_float = (int)is_float_bool; } @@ -238,7 +238,7 @@ void ImageTextureNode::compile(OSLCompiler& compiler) tex_mapping.compile(compiler); if(is_float == -1) - is_float = (int)image_manager->is_float_image(filename, false); + is_float = (int)image_manager->is_float_image(filename, NULL); compiler.parameter("filename", filename.c_str()); if(is_float || color_space != "Color") @@ -272,7 +272,7 @@ EnvironmentTextureNode::EnvironmentTextureNode() slot = -1; is_float = -1; filename = ""; - is_builtin = false; + builtin_data = NULL; color_space = ustring("Color"); projection = ustring("Equirectangular"); animated = false; @@ -285,7 +285,7 @@ EnvironmentTextureNode::EnvironmentTextureNode() EnvironmentTextureNode::~EnvironmentTextureNode() { if(image_manager) - image_manager->remove_image(filename, is_builtin); + image_manager->remove_image(filename, builtin_data); } ShaderNode *EnvironmentTextureNode::clone() const @@ -306,7 +306,7 @@ void EnvironmentTextureNode::compile(SVMCompiler& compiler) image_manager = compiler.image_manager; if(slot == -1) { bool is_float_bool; - slot = image_manager->add_image(filename, is_builtin, animated, is_float_bool); + slot = image_manager->add_image(filename, builtin_data, animated, is_float_bool); is_float = (int)is_float_bool; } @@ -356,7 +356,7 @@ void EnvironmentTextureNode::compile(OSLCompiler& compiler) tex_mapping.compile(compiler); if(is_float == -1) - is_float = (int)image_manager->is_float_image(filename, false); + is_float = (int)image_manager->is_float_image(filename, NULL); compiler.parameter("filename", filename.c_str()); compiler.parameter("projection", projection); diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h index 8b2d6a0e5c8..66be919d098 100644 --- a/intern/cycles/render/nodes.h +++ b/intern/cycles/render/nodes.h @@ -70,7 +70,7 @@ public: int slot; int is_float; string filename; - bool is_builtin; + void *builtin_data; ustring color_space; ustring projection; float projection_blend; @@ -90,7 +90,7 @@ public: int slot; int is_float; string filename; - bool is_builtin; + void *builtin_data; ustring color_space; ustring projection; bool animated; -- cgit v1.2.3 From 743b4f213e3252d20f2a55c6f5cd5a9e4b0e22cb Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 30 Jan 2013 13:44:24 +0000 Subject: disable ubuntu unity workaround, causes issues with modifier keys held doun with multiple windows. no time to fix now so disabling. --- intern/ghost/intern/GHOST_SystemX11.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern') diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp index 7df7bed1f33..10c93db64d8 100644 --- a/intern/ghost/intern/GHOST_SystemX11.cpp +++ b/intern/ghost/intern/GHOST_SystemX11.cpp @@ -73,7 +73,7 @@ // #define USE_X11_ERROR_HANDLERS /* see [#34039] Fix Alt key glitch on Unity desktop */ -#define USE_UNITY_WORKAROUND +// #define USE_UNITY_WORKAROUND static GHOST_TKey convertXKey(KeySym key); -- cgit v1.2.3 From dc0f4b56183cd81b6ba4653d281f6b8ec236a574 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Wed, 30 Jan 2013 15:57:15 +0000 Subject: Cycles: make multiple importance sampling for lamps an option per lamp now, disabled by default for backwards compatibility. http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Integrator --- intern/cycles/blender/addon/properties.py | 14 +++++++---- intern/cycles/blender/addon/ui.py | 5 +++- intern/cycles/blender/blender_object.cpp | 1 + intern/cycles/kernel/kernel_emission.h | 4 ++-- intern/cycles/kernel/kernel_light.h | 39 +++++-------------------------- intern/cycles/kernel/kernel_path.h | 4 ++-- intern/cycles/kernel/kernel_types.h | 5 ++-- intern/cycles/render/light.cpp | 28 ++++++++++++++++++++-- intern/cycles/render/light.h | 1 + 9 files changed, 55 insertions(+), 46 deletions(-) (limited to 'intern') diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py index 3661274ae43..5f585fcb99c 100644 --- a/intern/cycles/blender/addon/properties.py +++ b/intern/cycles/blender/addon/properties.py @@ -462,8 +462,8 @@ class CyclesMaterialSettings(bpy.types.PropertyGroup): type=cls, ) cls.sample_as_light = BoolProperty( - name="Sample as Lamp", - description="Use direct light sampling for this material, " + name="Multiple Importance Sample", + description="Use multiple importance sampling for this material, " "disabling may reduce overall noise for large " "objects that emit little light compared to other light sources", default=True, @@ -499,6 +499,12 @@ class CyclesLampSettings(bpy.types.PropertyGroup): min=1, max=10000, default=1, ) + cls.use_multiple_importance_sampling = BoolProperty( + name="Multiple Importance Sample", + description="Use multiple importance sampling for the lamp, " + "reduces noise for area lamps and sharp glossy materials", + default=False, + ) @classmethod def unregister(cls): @@ -514,8 +520,8 @@ class CyclesWorldSettings(bpy.types.PropertyGroup): type=cls, ) cls.sample_as_light = BoolProperty( - name="Sample as Lamp", - description="Use direct light sampling for the environment, " + name="Multiple Importance Sample", + description="Use multiple importance sampling for the environment, " "enabling for non-solid colors is recommended", default=False, ) diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py index a42b69dc5c6..ad9253fd68b 100644 --- a/intern/cycles/blender/addon/ui.py +++ b/intern/cycles/blender/addon/ui.py @@ -574,6 +574,8 @@ class CyclesLamp_PT_lamp(CyclesButtonsPanel, Panel): col = split.column() col.prop(clamp, "cast_shadow") + layout.prop(clamp, "use_multiple_importance_sampling") + if lamp.type == 'HEMI': layout.label(text="Not supported, interpreted as sun lamp.") @@ -807,9 +809,10 @@ class CyclesMaterial_PT_settings(CyclesButtonsPanel, Panel): col.prop(mat, "diffuse_color", text="Viewport Color") col = split.column() - col.prop(cmat, "sample_as_light") col.prop(mat, "pass_index") + layout.prop(cmat, "sample_as_light") + class CyclesTexture_PT_context(CyclesButtonsPanel, Panel): bl_label = "" diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp index e9bcea70ab6..a9d37dbed99 100644 --- a/intern/cycles/blender/blender_object.cpp +++ b/intern/cycles/blender/blender_object.cpp @@ -156,6 +156,7 @@ void BlenderSync::sync_light(BL::Object b_parent, int persistent_id[OBJECT_PERSI /* shadow */ PointerRNA clamp = RNA_pointer_get(&b_lamp.ptr, "cycles"); light->cast_shadow = get_boolean(clamp, "cast_shadow"); + light->use_mis = get_boolean(clamp, "use_multiple_importance_sampling"); light->samples = get_int(clamp, "samples"); /* tag */ diff --git a/intern/cycles/kernel/kernel_emission.h b/intern/cycles/kernel/kernel_emission.h index 54bc0717b60..e234d54e228 100644 --- a/intern/cycles/kernel/kernel_emission.h +++ b/intern/cycles/kernel/kernel_emission.h @@ -93,7 +93,7 @@ __device bool direct_emission(KernelGlobals *kg, ShaderData *sd, int lindex, } /* return lamp index for MIS */ - if(ls.use_mis) + if(ls.shader & SHADER_USE_MIS) *lamp = ls.lamp; else *lamp= ~0; @@ -114,7 +114,7 @@ __device bool direct_emission(KernelGlobals *kg, ShaderData *sd, int lindex, shader_bsdf_eval(kg, sd, ls.D, eval, &bsdf_pdf); - if(ls.use_mis) { + if(ls.shader & SHADER_USE_MIS) { /* multiple importance sampling */ float mis_weight = power_heuristic(ls.pdf, bsdf_pdf); light_eval *= mis_weight; diff --git a/intern/cycles/kernel/kernel_light.h b/intern/cycles/kernel/kernel_light.h index 6ba3e439329..8b32b7bd2e8 100644 --- a/intern/cycles/kernel/kernel_light.h +++ b/intern/cycles/kernel/kernel_light.h @@ -31,7 +31,6 @@ typedef struct LightSample { int prim; /* primitive id for triangle/curve ligths */ int shader; /* shader id */ int lamp; /* lamp id */ - int use_mis; /* for lamps with size zero */ LightType type; /* type of light */ } LightSample; @@ -218,11 +217,10 @@ __device void lamp_light_sample(KernelGlobals *kg, int lamp, LightType type = (LightType)__float_as_int(data0.x); ls->type = type; -#ifdef __LAMP_MIS__ - ls->use_mis = true; -#else - ls->use_mis = false; -#endif + ls->shader = __float_as_int(data1.x); + ls->object = ~0; + ls->prim = ~0; + ls->lamp = lamp; if(type == LIGHT_DISTANT) { /* distant light */ @@ -233,10 +231,6 @@ __device void lamp_light_sample(KernelGlobals *kg, int lamp, if(radius > 0.0f) D = distant_light_sample(D, radius, randu, randv); -#ifdef __LAMP_MIS__ - else - ls->use_mis = false; -#endif ls->P = D; ls->Ng = D; @@ -257,9 +251,6 @@ __device void lamp_light_sample(KernelGlobals *kg, int lamp, ls->D = -D; ls->t = FLT_MAX; ls->eval_fac = 1.0f; -#ifndef __LAMP_MIS__ - ls->use_mis = true; -#endif } #endif else { @@ -271,10 +262,6 @@ __device void lamp_light_sample(KernelGlobals *kg, int lamp, if(radius > 0.0f) /* sphere light */ ls->P += sphere_light_sample(P, ls->P, radius, randu, randv); -#ifdef __LAMP_MIS__ - else - ls->use_mis = false; -#endif ls->D = normalize_len(ls->P - P, &ls->t); ls->Ng = -ls->D; @@ -304,13 +291,6 @@ __device void lamp_light_sample(KernelGlobals *kg, int lamp, float invarea = data2.x; - if(invarea == 0.0f) { -#ifdef __LAMP_MIS__ - ls->use_mis = false; -#endif - invarea = 1.0f; - } - ls->eval_fac = 0.25f*invarea; ls->pdf = invarea; } @@ -318,11 +298,6 @@ __device void lamp_light_sample(KernelGlobals *kg, int lamp, ls->eval_fac *= kernel_data.integrator.inv_pdf_lights; ls->pdf *= lamp_light_pdf(kg, ls->Ng, -ls->D, ls->t); } - - ls->shader = __float_as_int(data1.x); - ls->object = ~0; - ls->prim = ~0; - ls->lamp = lamp; } __device bool lamp_light_eval(KernelGlobals *kg, int lamp, float3 P, float3 D, float t, LightSample *ls) @@ -336,7 +311,6 @@ __device bool lamp_light_eval(KernelGlobals *kg, int lamp, float3 P, float3 D, f ls->object = ~0; ls->prim = ~0; ls->lamp = lamp; - ls->use_mis = false; /* flag not used for eval */ if(type == LIGHT_DISTANT) { /* distant light */ @@ -475,7 +449,7 @@ __device void triangle_light_sample(KernelGlobals *kg, int prim, int object, ls->object = object; ls->prim = prim; ls->lamp = ~0; - ls->use_mis = true; + ls->shader |= SHADER_USE_MIS; ls->t = 0.0f; ls->type = LIGHT_AREA; ls->eval_fac = 1.0f; @@ -529,11 +503,10 @@ __device void curve_segment_light_sample(KernelGlobals *kg, int prim, int object ls->object = object; ls->prim = prim; ls->lamp = ~0; - ls->use_mis = true; ls->t = 0.0f; ls->type = LIGHT_STRAND; ls->eval_fac = 1.0f; - ls->shader = __float_as_int(v00.z); + ls->shader = __float_as_int(v00.z) | SHADER_USE_MIS; object_transform_light_sample(kg, ls, object, time); } diff --git a/intern/cycles/kernel/kernel_path.h b/intern/cycles/kernel/kernel_path.h index 1a5df66e6c2..06276c8167a 100644 --- a/intern/cycles/kernel/kernel_path.h +++ b/intern/cycles/kernel/kernel_path.h @@ -254,7 +254,7 @@ __device float4 kernel_path_progressive(KernelGlobals *kg, RNG *rng, int sample, bool hit = scene_intersect(kg, &ray, visibility, &isect); #ifdef __LAMP_MIS__ - if(kernel_data.integrator.pdf_lights > 0.0f && !(state.flag & PATH_RAY_CAMERA)) { + if(kernel_data.integrator.use_lamp_mis && !(state.flag & PATH_RAY_CAMERA)) { /* ray starting from previous non-transparent bounce */ Ray light_ray; @@ -501,7 +501,7 @@ __device void kernel_path_indirect(KernelGlobals *kg, RNG *rng, int sample, Ray bool hit = scene_intersect(kg, &ray, visibility, &isect); #ifdef __LAMP_MIS__ - if(kernel_data.integrator.pdf_lights > 0.0f && !(state.flag & PATH_RAY_CAMERA)) { + if(kernel_data.integrator.use_lamp_mis && !(state.flag & PATH_RAY_CAMERA)) { /* ray starting from previous non-transparent bounce */ Ray light_ray; diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h index 1236f43e018..2ef3d71dd1d 100644 --- a/intern/cycles/kernel/kernel_types.h +++ b/intern/cycles/kernel/kernel_types.h @@ -288,8 +288,9 @@ typedef enum ShaderFlag { SHADER_SMOOTH_NORMAL = (1 << 31), SHADER_CAST_SHADOW = (1 << 30), SHADER_AREA_LIGHT = (1 << 29), + SHADER_USE_MIS = (1 << 28), - SHADER_MASK = ~(SHADER_SMOOTH_NORMAL|SHADER_CAST_SHADOW|SHADER_AREA_LIGHT) + SHADER_MASK = ~(SHADER_SMOOTH_NORMAL|SHADER_CAST_SHADOW|SHADER_AREA_LIGHT|SHADER_USE_MIS) } ShaderFlag; /* Light Type */ @@ -680,7 +681,7 @@ typedef struct KernelIntegrator { int transmission_samples; int ao_samples; int mesh_light_samples; - int pad1; + int use_lamp_mis; } KernelIntegrator; typedef struct KernelBVH { diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp index 04fea1953e7..e7fb9514371 100644 --- a/intern/cycles/render/light.cpp +++ b/intern/cycles/render/light.cpp @@ -115,6 +115,8 @@ Light::Light() spot_smooth = 0.0f; cast_shadow = true; + use_mis = false; + shader = 0; samples = 1; } @@ -291,13 +293,19 @@ void LightManager::device_update_distribution(Device *device, DeviceScene *dscen /* point lights */ float lightarea = (totarea > 0.0f)? totarea/scene->lights.size(): 1.0f; + bool use_lamp_mis = false; for(int i = 0; i < scene->lights.size(); i++, offset++) { + Light *light = scene->lights[i]; + distribution[offset].x = totarea; distribution[offset].y = __int_as_float(~(int)i); distribution[offset].z = 1.0f; - distribution[offset].w = scene->lights[i]->size; + distribution[offset].w = light->size; totarea += lightarea; + + if(light->size > 0.0f && light->use_mis) + use_lamp_mis = true; } /* normalize cumulative distribution functions */ @@ -344,6 +352,8 @@ void LightManager::device_update_distribution(Device *device, DeviceScene *dscen kintegrator->inv_pdf_lights = 1.0f/kintegrator->pdf_lights; } + kintegrator->use_lamp_mis = use_lamp_mis; + /* CDF */ device->tex_alloc("__light_distribution", dscene->light_distribution); } @@ -355,6 +365,7 @@ void LightManager::device_update_distribution(Device *device, DeviceScene *dscen kintegrator->pdf_triangles = 0.0f; kintegrator->pdf_lights = 0.0f; kintegrator->inv_pdf_lights = 0.0f; + kintegrator->use_lamp_mis = false; } } @@ -484,6 +495,9 @@ void LightManager::device_update_points(Device *device, DeviceScene *dscene, Sce float radius = light->size; float invarea = (radius > 0.0f)? 1.0f/(M_PI_F*radius*radius): 1.0f; + if(light->use_mis && radius > 0.0f) + shader_id |= SHADER_USE_MIS; + light_data[i*LIGHT_SIZE + 0] = make_float4(__int_as_float(light->type), co.x, co.y, co.z); light_data[i*LIGHT_SIZE + 1] = make_float4(__int_as_float(shader_id), radius, invarea, 0.0f); light_data[i*LIGHT_SIZE + 2] = make_float4(0.0f, 0.0f, 0.0f, 0.0f); @@ -498,6 +512,9 @@ void LightManager::device_update_points(Device *device, DeviceScene *dscene, Sce float area = M_PI_F*radius*radius; float invarea = (area > 0.0f)? 1.0f/area: 1.0f; + if(light->use_mis && area > 0.0f) + shader_id |= SHADER_USE_MIS; + light_data[i*LIGHT_SIZE + 0] = make_float4(__int_as_float(light->type), dir.x, dir.y, dir.z); light_data[i*LIGHT_SIZE + 1] = make_float4(__int_as_float(shader_id), radius, cosangle, invarea); light_data[i*LIGHT_SIZE + 2] = make_float4(0.0f, 0.0f, 0.0f, 0.0f); @@ -505,6 +522,7 @@ void LightManager::device_update_points(Device *device, DeviceScene *dscene, Sce } else if(light->type == LIGHT_BACKGROUND) { shader_id &= ~SHADER_AREA_LIGHT; + shader_id |= SHADER_USE_MIS; light_data[i*LIGHT_SIZE + 0] = make_float4(__int_as_float(light->type), 0.0f, 0.0f, 0.0f); light_data[i*LIGHT_SIZE + 1] = make_float4(__int_as_float(shader_id), 0.0f, 0.0f, 0.0f); @@ -515,7 +533,10 @@ void LightManager::device_update_points(Device *device, DeviceScene *dscene, Sce float3 axisu = light->axisu*(light->sizeu*light->size); float3 axisv = light->axisv*(light->sizev*light->size); float area = len(axisu)*len(axisv); - float invarea = (area > 0.0f)? 1.0f/area: 0.0f; + float invarea = (area > 0.0f)? 1.0f/area: 1.0f; + + if(light->use_mis && area > 0.0f) + shader_id |= SHADER_USE_MIS; light_data[i*LIGHT_SIZE + 0] = make_float4(__int_as_float(light->type), co.x, co.y, co.z); light_data[i*LIGHT_SIZE + 1] = make_float4(__int_as_float(shader_id), axisu.x, axisu.y, axisu.z); @@ -530,6 +551,9 @@ void LightManager::device_update_points(Device *device, DeviceScene *dscene, Sce float spot_angle = cosf(light->spot_angle*0.5f); float spot_smooth = (1.0f - spot_angle)*light->spot_smooth; + if(light->use_mis && radius > 0.0f) + shader_id |= SHADER_USE_MIS; + light_data[i*LIGHT_SIZE + 0] = make_float4(__int_as_float(light->type), co.x, co.y, co.z); light_data[i*LIGHT_SIZE + 1] = make_float4(__int_as_float(shader_id), radius, invarea, spot_angle); light_data[i*LIGHT_SIZE + 2] = make_float4(spot_smooth, dir.x, dir.y, dir.z); diff --git a/intern/cycles/render/light.h b/intern/cycles/render/light.h index 3cedde2596e..acd1692a41f 100644 --- a/intern/cycles/render/light.h +++ b/intern/cycles/render/light.h @@ -52,6 +52,7 @@ public: float spot_smooth; bool cast_shadow; + bool use_mis; int shader; int samples; -- cgit v1.2.3 From f6f5d17a50e27090d248d480417b020e024c930b Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Wed, 30 Jan 2013 17:04:51 +0000 Subject: Fix #33984: cycles shadow pass problem with CUDA. --- intern/cycles/blender/blender_python.cpp | 2 +- intern/cycles/kernel/kernel_emission.h | 11 ++++------- intern/cycles/kernel/kernel_path.h | 18 +++++++----------- 3 files changed, 12 insertions(+), 19 deletions(-) (limited to 'intern') diff --git a/intern/cycles/blender/blender_python.cpp b/intern/cycles/blender/blender_python.cpp index 676fba76ddf..a10f3b63033 100644 --- a/intern/cycles/blender/blender_python.cpp +++ b/intern/cycles/blender/blender_python.cpp @@ -54,7 +54,7 @@ static PyObject *create_func(PyObject *self, PyObject *args) PyObject *pyengine, *pyuserpref, *pydata, *pyscene, *pyregion, *pyv3d, *pyrv3d; int preview_osl; - if(!PyArg_ParseTuple(args, "OOOOOOOp", &pyengine, &pyuserpref, &pydata, &pyscene, &pyregion, &pyv3d, &pyrv3d, &preview_osl)) + if(!PyArg_ParseTuple(args, "OOOOOOOi", &pyengine, &pyuserpref, &pydata, &pyscene, &pyregion, &pyv3d, &pyrv3d, &preview_osl)) return NULL; /* RNA */ diff --git a/intern/cycles/kernel/kernel_emission.h b/intern/cycles/kernel/kernel_emission.h index e234d54e228..4048bbd9dfc 100644 --- a/intern/cycles/kernel/kernel_emission.h +++ b/intern/cycles/kernel/kernel_emission.h @@ -76,7 +76,7 @@ __device float3 direct_emissive_eval(KernelGlobals *kg, float rando, __device bool direct_emission(KernelGlobals *kg, ShaderData *sd, int lindex, float randt, float rando, float randu, float randv, Ray *ray, BsdfEval *eval, - int *lamp) + bool *is_lamp) { LightSample ls; @@ -92,12 +92,6 @@ __device bool direct_emission(KernelGlobals *kg, ShaderData *sd, int lindex, light_sample(kg, randt, randu, randv, sd->time, sd->P, &ls); } - /* return lamp index for MIS */ - if(ls.shader & SHADER_USE_MIS) - *lamp = ls.lamp; - else - *lamp= ~0; - if(ls.pdf == 0.0f) return false; @@ -146,6 +140,9 @@ __device bool direct_emission(KernelGlobals *kg, ShaderData *sd, int lindex, ray->t = 0.0f; } + /* return if it's a lamp for shadow pass */ + *is_lamp = (ls.prim == ~0); + return true; } diff --git a/intern/cycles/kernel/kernel_path.h b/intern/cycles/kernel/kernel_path.h index 06276c8167a..b029acfd2a5 100644 --- a/intern/cycles/kernel/kernel_path.h +++ b/intern/cycles/kernel/kernel_path.h @@ -399,19 +399,18 @@ __device float4 kernel_path_progressive(KernelGlobals *kg, RNG *rng, int sample, Ray light_ray; BsdfEval L_light; - int lamp; + bool is_lamp; #ifdef __OBJECT_MOTION__ light_ray.time = sd.time; #endif - if(direct_emission(kg, &sd, -1, light_t, light_o, light_u, light_v, &light_ray, &L_light, &lamp)) { + if(direct_emission(kg, &sd, -1, light_t, light_o, light_u, light_v, &light_ray, &L_light, &is_lamp)) { /* trace shadow ray */ float3 shadow; if(!shadow_blocked(kg, &state, &light_ray, &shadow)) { /* accumulate */ - bool is_lamp = (lamp != ~0); path_radiance_accum_light(&L, throughput, &L_light, shadow, state.bounce, is_lamp); } } @@ -612,20 +611,19 @@ __device void kernel_path_indirect(KernelGlobals *kg, RNG *rng, int sample, Ray Ray light_ray; BsdfEval L_light; - int lamp; + bool is_lamp; #ifdef __OBJECT_MOTION__ light_ray.time = sd.time; #endif /* sample random light */ - if(direct_emission(kg, &sd, -1, light_t, light_o, light_u, light_v, &light_ray, &L_light, &lamp)) { + if(direct_emission(kg, &sd, -1, light_t, light_o, light_u, light_v, &light_ray, &L_light, &is_lamp)) { /* trace shadow ray */ float3 shadow; if(!shadow_blocked(kg, &state, &light_ray, &shadow)) { /* accumulate */ - bool is_lamp = (lamp != ~0); path_radiance_accum_light(L, throughput, &L_light, shadow, state.bounce, is_lamp); } } @@ -819,7 +817,7 @@ __device float4 kernel_path_non_progressive(KernelGlobals *kg, RNG *rng, int sam if(sd.flag & SD_BSDF_HAS_EVAL) { Ray light_ray; BsdfEval L_light; - int lamp; + bool is_lamp; #ifdef __OBJECT_MOTION__ light_ray.time = sd.time; @@ -837,13 +835,12 @@ __device float4 kernel_path_non_progressive(KernelGlobals *kg, RNG *rng, int sam float light_u = path_rng(kg, rng, sample*num_samples + j, rng_offset + PRNG_LIGHT_U); float light_v = path_rng(kg, rng, sample*num_samples + j, rng_offset + PRNG_LIGHT_V); - if(direct_emission(kg, &sd, i, 0.0f, 0.0f, light_u, light_v, &light_ray, &L_light, &lamp)) { + if(direct_emission(kg, &sd, i, 0.0f, 0.0f, light_u, light_v, &light_ray, &L_light, &is_lamp)) { /* trace shadow ray */ float3 shadow; if(!shadow_blocked(kg, &state, &light_ray, &shadow)) { /* accumulate */ - bool is_lamp = (lamp != ~0); path_radiance_accum_light(&L, throughput*num_samples_inv, &L_light, shadow, state.bounce, is_lamp); } } @@ -867,13 +864,12 @@ __device float4 kernel_path_non_progressive(KernelGlobals *kg, RNG *rng, int sam if(kernel_data.integrator.num_all_lights) light_t = 0.5f*light_t; - if(direct_emission(kg, &sd, -1, light_t, 0.0f, light_u, light_v, &light_ray, &L_light, &lamp)) { + if(direct_emission(kg, &sd, -1, light_t, 0.0f, light_u, light_v, &light_ray, &L_light, &is_lamp)) { /* trace shadow ray */ float3 shadow; if(!shadow_blocked(kg, &state, &light_ray, &shadow)) { /* accumulate */ - bool is_lamp = (lamp != ~0); path_radiance_accum_light(&L, throughput*num_samples_inv, &L_light, shadow, state.bounce, is_lamp); } } -- cgit v1.2.3 From b5c439db4748b334a81b12cd134261915e47b3ab Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Wed, 30 Jan 2013 21:58:47 +0000 Subject: Fix cycles windows link errors when building with OSL master branch. --- intern/cycles/CMakeLists.txt | 1 + intern/cycles/SConscript | 1 + 2 files changed, 2 insertions(+) (limited to 'intern') diff --git a/intern/cycles/CMakeLists.txt b/intern/cycles/CMakeLists.txt index 048a2a50a7f..535239a9205 100644 --- a/intern/cycles/CMakeLists.txt +++ b/intern/cycles/CMakeLists.txt @@ -44,6 +44,7 @@ endif() if(WITH_CYCLES_OSL) add_definitions(-DWITH_OSL) + add_definitions(-DOSL_STATIC_LIBRARY) include_directories(${OSL_INCLUDES}) endif() diff --git a/intern/cycles/SConscript b/intern/cycles/SConscript index 44a17ac0cd6..19af7dede9f 100644 --- a/intern/cycles/SConscript +++ b/intern/cycles/SConscript @@ -51,6 +51,7 @@ defs.append('WITH_CUDA') if env['WITH_BF_CYCLES_OSL']: defs.append('WITH_OSL') + defs.append('OSL_STATIC_LIBRARY') incs.append(cycles['BF_OSL_INC']) incs.extend('. bvh render device kernel kernel/osl kernel/svm util subd'.split()) -- cgit v1.2.3 From c2ee59b7771898677e348308d62fb27cbce28589 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 31 Jan 2013 05:55:57 +0000 Subject: initializing maximized/fullscreen windows in x11 would start normal, then maximize - causing noticeable flicker. --- intern/ghost/intern/GHOST_WindowX11.cpp | 22 +++++++++++++++++++++- 1 file changed, 21 insertions(+), 1 deletion(-) (limited to 'intern') diff --git a/intern/ghost/intern/GHOST_WindowX11.cpp b/intern/ghost/intern/GHOST_WindowX11.cpp index f53b5d9dd77..934dec8e047 100644 --- a/intern/ghost/intern/GHOST_WindowX11.cpp +++ b/intern/ghost/intern/GHOST_WindowX11.cpp @@ -328,6 +328,26 @@ GHOST_WindowX11( GHOST_PRINT("Set drop target\n"); #endif + if (state == GHOST_kWindowStateMaximized || state == GHOST_kWindowStateFullScreen) { + Atom _NET_WM_STATE = XInternAtom(m_display, "_NET_WM_STATE", False); + Atom _NET_WM_STATE_MAXIMIZED_VERT = XInternAtom(m_display, "_NET_WM_STATE_MAXIMIZED_VERT", False); + Atom _NET_WM_STATE_MAXIMIZED_HORZ = XInternAtom(m_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False); + Atom _NET_WM_STATE_FULLSCREEN = XInternAtom(m_display, "_NET_WM_STATE_FULLSCREEN", False); + Atom atoms[2]; + int count = 0; + + if (state == GHOST_kWindowStateMaximized) { + atoms[count++] = _NET_WM_STATE_MAXIMIZED_VERT; + atoms[count++] = _NET_WM_STATE_MAXIMIZED_HORZ; + } + else { + atoms[count++] = _NET_WM_STATE_FULLSCREEN; + } + + XChangeProperty(m_display, m_window, _NET_WM_STATE, XA_ATOM, 32, + PropModeReplace, (unsigned char *)atoms, count); + m_post_init = False; + } /* * One of the problem with WM-spec is that can't set a property * to a window that isn't mapped. That is why we can't "just @@ -339,7 +359,7 @@ GHOST_WindowX11( * So, m_post_init indicate that we need wait for the MapNotify * event and then set the Window state to the m_post_state. */ - if ((state != GHOST_kWindowStateNormal) && (state != GHOST_kWindowStateMinimized)) { + else if ((state != GHOST_kWindowStateNormal) && (state != GHOST_kWindowStateMinimized)) { m_post_init = True; m_post_state = state; } -- cgit v1.2.3 From 73f301c3a8a28dd25ea850a54d968fc6c4f2b83e Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 31 Jan 2013 10:42:26 +0000 Subject: add ghost function getAllDisplayDimensions, GHOST_GetAllDisplayDimensions This returns the desktop size, not just the size of the active monitor, useful since this constrains the mouse and we dont have to detect the active monitor (which isn't so straightforward with xlib). carbon/cocoa are TODO, they still use getMainDisplayDimensions(). --- intern/ghost/GHOST_C-api.h | 14 ++++++++++++++ intern/ghost/GHOST_ISystem.h | 6 ++++++ intern/ghost/intern/GHOST_C-api.cpp | 7 +++++++ intern/ghost/intern/GHOST_SystemCarbon.cpp | 5 +++++ intern/ghost/intern/GHOST_SystemCarbon.h | 6 ++++++ intern/ghost/intern/GHOST_SystemCocoa.h | 5 +++++ intern/ghost/intern/GHOST_SystemCocoa.mm | 5 +++++ intern/ghost/intern/GHOST_SystemWin32.cpp | 5 +++++ intern/ghost/intern/GHOST_SystemWin32.h | 8 +++++++- intern/ghost/intern/GHOST_SystemX11.cpp | 17 +++++++++++++++++ intern/ghost/intern/GHOST_SystemX11.h | 10 ++++++++++ 11 files changed, 87 insertions(+), 1 deletion(-) (limited to 'intern') diff --git a/intern/ghost/GHOST_C-api.h b/intern/ghost/GHOST_C-api.h index ffdee6c1550..a92d0d33b65 100644 --- a/intern/ghost/GHOST_C-api.h +++ b/intern/ghost/GHOST_C-api.h @@ -148,6 +148,20 @@ extern void GHOST_GetMainDisplayDimensions(GHOST_SystemHandle systemhandle, GHOST_TUns32 *width, GHOST_TUns32 *height); +/** + * Returns the dimensions of all displays combine + * (the current workspace). + * No need to worrky about overlapping monitors. + * \param systemhandle The handle to the system + * \param width A pointer the width gets put in + * \param height A pointer the height gets put in + * \return void. + */ +extern void GHOST_GetAllDisplayDimensions(GHOST_SystemHandle systemhandle, + GHOST_TUns32 *width, + GHOST_TUns32 *height); + + /** * Create a new window. * The new window is added to the list of windows managed. diff --git a/intern/ghost/GHOST_ISystem.h b/intern/ghost/GHOST_ISystem.h index 1b3509c1ac3..841293e09e4 100644 --- a/intern/ghost/GHOST_ISystem.h +++ b/intern/ghost/GHOST_ISystem.h @@ -226,6 +226,12 @@ public: */ virtual void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const = 0; + /** + * Returns the combine dimensions of all monitors. + * \return The dimension of the workspace. + */ + virtual void getAllDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const = 0; + /** * Create a new window. * The new window is added to the list of windows managed. diff --git a/intern/ghost/intern/GHOST_C-api.cpp b/intern/ghost/intern/GHOST_C-api.cpp index be64acf8c94..7622a2a7330 100644 --- a/intern/ghost/intern/GHOST_C-api.cpp +++ b/intern/ghost/intern/GHOST_C-api.cpp @@ -123,7 +123,14 @@ void GHOST_GetMainDisplayDimensions(GHOST_SystemHandle systemhandle, system->getMainDisplayDimensions(*width, *height); } +void GHOST_GetAllDisplayDimensions(GHOST_SystemHandle systemhandle, + GHOST_TUns32 *width, + GHOST_TUns32 *height) +{ + GHOST_ISystem *system = (GHOST_ISystem *) systemhandle; + system->getAllDisplayDimensions(*width, *height); +} GHOST_WindowHandle GHOST_CreateWindow(GHOST_SystemHandle systemhandle, const char *title, diff --git a/intern/ghost/intern/GHOST_SystemCarbon.cpp b/intern/ghost/intern/GHOST_SystemCarbon.cpp index f5784c7d451..bb6b1bfd4af 100644 --- a/intern/ghost/intern/GHOST_SystemCarbon.cpp +++ b/intern/ghost/intern/GHOST_SystemCarbon.cpp @@ -396,6 +396,11 @@ void GHOST_SystemCarbon::getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUn height = bnds.bottom - bnds.top; } +void GHOST_SystemCarbon::getAllDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const +{ + /* TODO */ + getMainDisplayDimensions(width, height); +} GHOST_IWindow *GHOST_SystemCarbon::createWindow( const STR_String& title, diff --git a/intern/ghost/intern/GHOST_SystemCarbon.h b/intern/ghost/intern/GHOST_SystemCarbon.h index 61e5a086a0f..b6821bc7419 100644 --- a/intern/ghost/intern/GHOST_SystemCarbon.h +++ b/intern/ghost/intern/GHOST_SystemCarbon.h @@ -91,6 +91,12 @@ public: * \return The dimension of the main display. */ virtual void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const; + + /** + * Returns the combine dimensions of all monitors. + * \return The dimension of the workspace. + */ + virtual void getAllDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const; /** * Create a new window. diff --git a/intern/ghost/intern/GHOST_SystemCocoa.h b/intern/ghost/intern/GHOST_SystemCocoa.h index a1b372dac9a..257aeb52a37 100644 --- a/intern/ghost/intern/GHOST_SystemCocoa.h +++ b/intern/ghost/intern/GHOST_SystemCocoa.h @@ -89,6 +89,11 @@ public: */ virtual void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const; + /** Returns the combine dimensions of all monitors. + * \return The dimension of the workspace. + */ + virtual void getAllDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const; + /** * Create a new window. * The new window is added to the list of windows managed. diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm index 1665180b687..e4245aaf095 100644 --- a/intern/ghost/intern/GHOST_SystemCocoa.mm +++ b/intern/ghost/intern/GHOST_SystemCocoa.mm @@ -719,6 +719,11 @@ void GHOST_SystemCocoa::getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns [pool drain]; } +void GHOST_SystemCocoa::getAllDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const +{ + /* TODO! */ + getMainDisplayDimensions(width, height); +} GHOST_IWindow* GHOST_SystemCocoa::createWindow( const STR_String& title, diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp index 50d7b372dd6..138109ce48b 100644 --- a/intern/ghost/intern/GHOST_SystemWin32.cpp +++ b/intern/ghost/intern/GHOST_SystemWin32.cpp @@ -215,6 +215,11 @@ void GHOST_SystemWin32::getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns height = ::GetSystemMetrics(SM_CYSCREEN); } +void GHOST_SystemWin32::getAllDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const +{ + width = ::GetSystemMetrics(SM_XVIRTUALSCREEN); + height = ::GetSystemMetrics(SM_YVIRTUALSCREEN); +} GHOST_IWindow *GHOST_SystemWin32::createWindow( const STR_String& title, diff --git a/intern/ghost/intern/GHOST_SystemWin32.h b/intern/ghost/intern/GHOST_SystemWin32.h index 6a756d35872..e47dbda2e92 100644 --- a/intern/ghost/intern/GHOST_SystemWin32.h +++ b/intern/ghost/intern/GHOST_SystemWin32.h @@ -100,7 +100,13 @@ public: * \return The dimension of the main display. */ virtual void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const; - + + /** + * Returns the dimensions of all displays on this system. + * \return The dimension of the main display. + */ + virtual void getAllDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const; + /** * Create a new window. * The new window is added to the list of windows managed. diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp index 10c93db64d8..1e815870fc9 100644 --- a/intern/ghost/intern/GHOST_SystemX11.cpp +++ b/intern/ghost/intern/GHOST_SystemX11.cpp @@ -242,6 +242,23 @@ getMainDisplayDimensions( } } + +/** + * Returns the dimensions of the main display on this system. + * \return The dimension of the main display. + */ +void +GHOST_SystemX11:: +getAllDisplayDimensions( + GHOST_TUns32& width, + GHOST_TUns32& height) const +{ + if (m_display) { + width = DisplayWidth(m_display, DefaultScreen(m_display)); + height = DisplayHeight(m_display, DefaultScreen(m_display)); + } +} + /** * Create a new window. * The new window is added to the list of windows managed. diff --git a/intern/ghost/intern/GHOST_SystemX11.h b/intern/ghost/intern/GHOST_SystemX11.h index a5d5d9b7a99..5fd494637f9 100644 --- a/intern/ghost/intern/GHOST_SystemX11.h +++ b/intern/ghost/intern/GHOST_SystemX11.h @@ -116,6 +116,16 @@ public: GHOST_TUns32& height ) const; + /** + * Returns the dimensions of all displays on this system. + * \return The dimension of the main display. + */ + void + getAllDisplayDimensions( + GHOST_TUns32& width, + GHOST_TUns32& height + ) const; + /** * Create a new window. * The new window is added to the list of windows managed. -- cgit v1.2.3 From dbf54dacf7e3fabe6ccb0e36a1743c91ac445b28 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 31 Jan 2013 11:05:09 +0000 Subject: Add Xinerama support for GHOST_GetMainDisplayDimensions() so X11 works as it should (previously would include all monitors). Now the active monitor size is used on startup. Currently the cursor position is checked for intersection with the monitor bounds to find the active screen. --- intern/ghost/CMakeLists.txt | 10 +++++++ intern/ghost/intern/GHOST_SystemX11.cpp | 48 +++++++++++++++++++++++++++++++-- 2 files changed, 56 insertions(+), 2 deletions(-) (limited to 'intern') diff --git a/intern/ghost/CMakeLists.txt b/intern/ghost/CMakeLists.txt index ea09987c564..c6269d49b47 100644 --- a/intern/ghost/CMakeLists.txt +++ b/intern/ghost/CMakeLists.txt @@ -271,6 +271,16 @@ elseif(UNIX) if(WITH_X11_XINPUT) add_definitions(-DWITH_X11_XINPUT) + list(APPEND INC_SYS + ${X11_Xinput_INCLUDE_PATH} + ) + endif() + + if(WITH_X11_XINERAMA) + add_definitions(-DWITH_X11_XINERAMA) + list(APPEND INC_SYS + ${X11_Xinerama_INCLUDE_PATH} + ) endif() elseif(WIN32) diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp index 1e815870fc9..6902b2e8347 100644 --- a/intern/ghost/intern/GHOST_SystemX11.cpp +++ b/intern/ghost/intern/GHOST_SystemX11.cpp @@ -50,6 +50,10 @@ # include "GHOST_DropTargetX11.h" #endif +#ifdef WITH_X11_XINERAMA +# include "X11/extensions/Xinerama.h" +#endif + #include "GHOST_Debug.h" #include @@ -237,8 +241,48 @@ getMainDisplayDimensions( GHOST_TUns32& height) const { if (m_display) { - width = DisplayWidth(m_display, DefaultScreen(m_display)); - height = DisplayHeight(m_display, DefaultScreen(m_display)); + +#ifdef WITH_X11_XINERAMA + GHOST_TInt32 m_x = 1, m_y = 1; + getCursorPosition(m_x, m_y); + + /* NOTE, no way to select a primary monitor, uses the first */ + bool success = false; + int dummy1, dummy2; + if (XineramaQueryExtension(m_display, &dummy1, &dummy2)) { + if (XineramaIsActive(m_display)) { + int heads = 0; + XineramaScreenInfo *p = XineramaQueryScreens(m_display, &heads); + /* with a single head, all dimensions is fine */ + if (heads > 1) { + int i; + for (i = 0; i < heads; i++) { + if ((m_x >= p[i].x_org) && (m_x <= p[i].x_org + p[i].width) && + (m_y >= p[i].y_org) && (m_y <= p[i].y_org + p[i].height)) + { + width = p[i].width; + height = p[i].height; + break; + } + } + /* highly unlikely! */ + if (i == heads) { + width = p[0].width; + height = p[0].height; + } + success = true; + } + XFree(p); + } + } + + if (success) { + return; + } +#endif + + /* fallback to all */ + getAllDisplayDimensions(width, height); } } -- cgit v1.2.3 From 122a2084b5c056befb6627a1d12ee337f0fe07fe Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Thu, 31 Jan 2013 13:44:03 +0000 Subject: Attempt to fix cycles OSL link error on windows 64 bit. --- intern/cycles/kernel/osl/osl_services.cpp | 9 +++++++++ intern/cycles/kernel/osl/osl_services.h | 4 ++++ 2 files changed, 13 insertions(+) (limited to 'intern') diff --git a/intern/cycles/kernel/osl/osl_services.cpp b/intern/cycles/kernel/osl/osl_services.cpp index 92a023bd765..4088904c338 100644 --- a/intern/cycles/kernel/osl/osl_services.cpp +++ b/intern/cycles/kernel/osl/osl_services.cpp @@ -328,6 +328,15 @@ bool OSLRenderServices::get_inverse_matrix(OSL::Matrix44 &result, ustring to) return false; } +bool OSLRenderServices::transform_points(OSL::ShaderGlobals *sg, ustring from, + ustring to, float time, + const OSL::Vec3 *Pin, OSL::Vec3 *Pout, + int npoints, + TypeDesc::VECSEMANTICS vectype) +{ + return false; +} + bool OSLRenderServices::get_array_attribute(void *renderstate, bool derivatives, ustring object, TypeDesc type, ustring name, int index, void *val) diff --git a/intern/cycles/kernel/osl/osl_services.h b/intern/cycles/kernel/osl/osl_services.h index 50c50b9952c..5cd1056e352 100644 --- a/intern/cycles/kernel/osl/osl_services.h +++ b/intern/cycles/kernel/osl/osl_services.h @@ -59,6 +59,10 @@ public: bool get_matrix(OSL::Matrix44 &result, ustring from); bool get_inverse_matrix(OSL::Matrix44 &result, ustring from); + bool transform_points(OSL::ShaderGlobals *sg, ustring from, ustring to, + float time, const OSL::Vec3 *Pin, OSL::Vec3 *Pout, int npoints, + TypeDesc::VECSEMANTICS vectype); + bool get_array_attribute(void *renderstate, bool derivatives, ustring object, TypeDesc type, ustring name, int index, void *val); -- cgit v1.2.3 From d319d68c6584d90acc65e62fd94d34772710ab3a Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Thu, 31 Jan 2013 17:38:09 +0000 Subject: OSL 1.3x / Windows 64: * Added missing define into SConscript file. This also makes r54232 obsolete, so removing this again. --- intern/cycles/kernel/osl/SConscript | 1 + intern/cycles/kernel/osl/osl_services.cpp | 9 --------- intern/cycles/kernel/osl/osl_services.h | 4 ---- 3 files changed, 1 insertion(+), 13 deletions(-) (limited to 'intern') diff --git a/intern/cycles/kernel/osl/SConscript b/intern/cycles/kernel/osl/SConscript index fe7fec463a7..09899567128 100644 --- a/intern/cycles/kernel/osl/SConscript +++ b/intern/cycles/kernel/osl/SConscript @@ -46,6 +46,7 @@ defs.append('WITH_OSL') if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'): cxxflags.append('-DBOOST_NO_RTTI -DBOOST_NO_TYPEID'.split()) incs.append(env['BF_PTHREADS_INC']) + defs.append('OSL_STATIC_LIBRARY') else: cxxflags.append('-fno-rtti -DBOOST_NO_RTTI -DBOOST_NO_TYPEID'.split()) diff --git a/intern/cycles/kernel/osl/osl_services.cpp b/intern/cycles/kernel/osl/osl_services.cpp index 4088904c338..92a023bd765 100644 --- a/intern/cycles/kernel/osl/osl_services.cpp +++ b/intern/cycles/kernel/osl/osl_services.cpp @@ -328,15 +328,6 @@ bool OSLRenderServices::get_inverse_matrix(OSL::Matrix44 &result, ustring to) return false; } -bool OSLRenderServices::transform_points(OSL::ShaderGlobals *sg, ustring from, - ustring to, float time, - const OSL::Vec3 *Pin, OSL::Vec3 *Pout, - int npoints, - TypeDesc::VECSEMANTICS vectype) -{ - return false; -} - bool OSLRenderServices::get_array_attribute(void *renderstate, bool derivatives, ustring object, TypeDesc type, ustring name, int index, void *val) diff --git a/intern/cycles/kernel/osl/osl_services.h b/intern/cycles/kernel/osl/osl_services.h index 5cd1056e352..50c50b9952c 100644 --- a/intern/cycles/kernel/osl/osl_services.h +++ b/intern/cycles/kernel/osl/osl_services.h @@ -59,10 +59,6 @@ public: bool get_matrix(OSL::Matrix44 &result, ustring from); bool get_inverse_matrix(OSL::Matrix44 &result, ustring from); - bool transform_points(OSL::ShaderGlobals *sg, ustring from, ustring to, - float time, const OSL::Vec3 *Pin, OSL::Vec3 *Pout, int npoints, - TypeDesc::VECSEMANTICS vectype); - bool get_array_attribute(void *renderstate, bool derivatives, ustring object, TypeDesc type, ustring name, int index, void *val); -- cgit v1.2.3 From 63419193546b677103345a6543f8f99c4192293f Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 1 Feb 2013 01:01:20 +0000 Subject: code cleanup: make wmEvent's 'const' in interface code (reduces manual checking that they are not modified). --- intern/ghost/intern/GHOST_SystemNULL.h | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) (limited to 'intern') diff --git a/intern/ghost/intern/GHOST_SystemNULL.h b/intern/ghost/intern/GHOST_SystemNULL.h index 63e3b5bc828..cf43aa7549d 100644 --- a/intern/ghost/intern/GHOST_SystemNULL.h +++ b/intern/ghost/intern/GHOST_SystemNULL.h @@ -82,11 +82,4 @@ public: } }; -#endif - - - - - - - +#endif /* __GHOST_SYSTEMNULL_H__ */ -- cgit v1.2.3 From 7dc33e3ef8429d7d541e8c0291826a2d42c56566 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Fri, 1 Feb 2013 06:24:49 +0000 Subject: Move opencl and reigidbody from source/blender/ to intern/ This modules does not depend on any blender-specific data structures or algorithms and due to our policy better be placed to intern/ Shall be no functional changes, tested CMake and SCons on Linux, hopefully other platforms will work as well. P.S. SVN history shall be preserved for the files. --- intern/CMakeLists.txt | 8 + intern/SConscript | 6 + intern/opencl/CMakeLists.txt | 42 ++ intern/opencl/OCL_opencl.h | 37 + intern/opencl/SConscript | 34 + intern/opencl/intern/OCL_opencl.c | 37 + intern/opencl/intern/clew.c | 311 +++++++++ intern/opencl/intern/clew.h | 1317 ++++++++++++++++++++++++++++++++++++ intern/rigidbody/CMakeLists.txt | 35 + intern/rigidbody/RBI_api.h | 309 +++++++++ intern/rigidbody/SConscript | 42 ++ intern/rigidbody/rb_bullet_api.cpp | 949 ++++++++++++++++++++++++++ 12 files changed, 3127 insertions(+) create mode 100644 intern/opencl/CMakeLists.txt create mode 100644 intern/opencl/OCL_opencl.h create mode 100644 intern/opencl/SConscript create mode 100644 intern/opencl/intern/OCL_opencl.c create mode 100644 intern/opencl/intern/clew.c create mode 100644 intern/opencl/intern/clew.h create mode 100644 intern/rigidbody/CMakeLists.txt create mode 100644 intern/rigidbody/RBI_api.h create mode 100644 intern/rigidbody/SConscript create mode 100644 intern/rigidbody/rb_bullet_api.cpp (limited to 'intern') diff --git a/intern/CMakeLists.txt b/intern/CMakeLists.txt index be797c45ba1..bb8cd7aaf70 100644 --- a/intern/CMakeLists.txt +++ b/intern/CMakeLists.txt @@ -69,6 +69,14 @@ if(WITH_INTERNATIONAL) add_subdirectory(locale) endif() +if(WITH_BULLET) + add_subdirectory(rigidbody) +endif() + +if(WITH_COMPOSITOR) + add_subdirectory(opencl) +endif() + # only windows needs utf16 converter if(WIN32) add_subdirectory(utfconv) diff --git a/intern/SConscript b/intern/SConscript index a35c99bbbaa..828c1adc20d 100644 --- a/intern/SConscript +++ b/intern/SConscript @@ -59,6 +59,12 @@ if env['WITH_BF_BOOLEAN']: if env['WITH_BF_INTERNATIONAL']: SConscript(['locale/SConscript']) +if env['WITH_BF_BULLET']: + SConscript (['rigidbody/SConscript']) + +if env['WITH_BF_COMPOSITOR']: + SConscript (['opencl/SConscript']) + if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-mingw', 'linuxcross', 'win64-vc'): SConscript(['utfconv/SConscript']) diff --git a/intern/opencl/CMakeLists.txt b/intern/opencl/CMakeLists.txt new file mode 100644 index 00000000000..03855cfdf8b --- /dev/null +++ b/intern/opencl/CMakeLists.txt @@ -0,0 +1,42 @@ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# The Original Code is Copyright (C) 2006, Blender Foundation +# All rights reserved. +# +# The Original Code is: all of this file. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +set(INC + . +) + +set(INC_SYS + +) + +set(SRC + OCL_opencl.h + intern/clew.h + intern/clew.c + intern/OCL_opencl.c +) + + +blender_add_lib(bf_intern_opencl "${SRC}" "${INC}" "${INC_SYS}") diff --git a/intern/opencl/OCL_opencl.h b/intern/opencl/OCL_opencl.h new file mode 100644 index 00000000000..4ee167b2fb4 --- /dev/null +++ b/intern/opencl/OCL_opencl.h @@ -0,0 +1,37 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor: + * Jeroen Bakker + * Monique Dewanchand + */ + +#ifndef OCL_OPENCL_H +#define OCL_OPENCL_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include "intern/clew.h" +void OCL_init(void); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/intern/opencl/SConscript b/intern/opencl/SConscript new file mode 100644 index 00000000000..41a6d720098 --- /dev/null +++ b/intern/opencl/SConscript @@ -0,0 +1,34 @@ +#!/usr/bin/env python +# +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# The Original Code is Copyright (C) 2006, Blender Foundation +# All rights reserved. +# +# The Original Code is: all of this file. +# +# Contributor(s): Nathan Letwory. +# +# ***** END GPL LICENSE BLOCK ***** + +Import ('env') + +sources = env.Glob('intern/*.c') + +incs = '.' + +env.BlenderLib ( 'bf_intern_opencl', sources, Split(incs), libtype=['core','player'], priority = [192,192] ) diff --git a/intern/opencl/intern/OCL_opencl.c b/intern/opencl/intern/OCL_opencl.c new file mode 100644 index 00000000000..e3130e16bde --- /dev/null +++ b/intern/opencl/intern/OCL_opencl.c @@ -0,0 +1,37 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor: + * Jeroen Bakker + * Monique Dewanchand + */ + +#include "OCL_opencl.h" + +void OCL_init(void) +{ +#ifdef _WIN32 + const char *path = "OpenCL.dll"; +#elif defined(__APPLE__) + const char *path = "/Library/Frameworks/OpenCL.framework/OpenCL"; +#else + const char *path = "libOpenCL.so"; +#endif + + clewInit(path); +} + diff --git a/intern/opencl/intern/clew.c b/intern/opencl/intern/clew.c new file mode 100644 index 00000000000..d68eb17288f --- /dev/null +++ b/intern/opencl/intern/clew.c @@ -0,0 +1,311 @@ +////////////////////////////////////////////////////////////////////////// +// Copyright (c) 2009 Organic Vectory B.V. +// Written by George van Venrooij +// +// Distributed under the Boost Software License, Version 1.0. +// (See accompanying file license.txt) +////////////////////////////////////////////////////////////////////////// + +#include "clew.h" + +//! \file clew.c +//! \brief OpenCL run-time loader source + +#ifndef CLCC_GENERATE_DOCUMENTATION +#ifdef _WIN32 + #define WIN32_LEAN_AND_MEAN + #define VC_EXTRALEAN + #include + + typedef HMODULE CLCC_DYNLIB_HANDLE; + + #define CLCC_DYNLIB_OPEN LoadLibrary + #define CLCC_DYNLIB_CLOSE FreeLibrary + #define CLCC_DYNLIB_IMPORT GetProcAddress +#else + #include + + typedef void* CLCC_DYNLIB_HANDLE; + + #define CLCC_DYNLIB_OPEN(path) dlopen(path, RTLD_NOW | RTLD_GLOBAL) + #define CLCC_DYNLIB_CLOSE dlclose + #define CLCC_DYNLIB_IMPORT dlsym +#endif +#else + //typedef implementation_defined CLCC_DYNLIB_HANDLE; + //#define CLCC_DYNLIB_OPEN(path) implementation_defined + //#define CLCC_DYNLIB_CLOSE implementation_defined + //#define CLCC_DYNLIB_IMPORT implementation_defined +#endif + +#include + +//! \brief module handle +static CLCC_DYNLIB_HANDLE module = NULL; + +// Variables holding function entry points +#ifndef CLCC_GENERATE_DOCUMENTATION +PFNCLGETPLATFORMIDS __oclGetPlatformIDs = NULL; +PFNCLGETPLATFORMINFO __oclGetPlatformInfo = NULL; +PFNCLGETDEVICEIDS __oclGetDeviceIDs = NULL; +PFNCLGETDEVICEINFO __oclGetDeviceInfo = NULL; +PFNCLCREATECONTEXT __oclCreateContext = NULL; +PFNCLCREATECONTEXTFROMTYPE __oclCreateContextFromType = NULL; +PFNCLRETAINCONTEXT __oclRetainContext = NULL; +PFNCLRELEASECONTEXT __oclReleaseContext = NULL; +PFNCLGETCONTEXTINFO __oclGetContextInfo = NULL; +PFNCLCREATECOMMANDQUEUE __oclCreateCommandQueue = NULL; +PFNCLRETAINCOMMANDQUEUE __oclRetainCommandQueue = NULL; +PFNCLRELEASECOMMANDQUEUE __oclReleaseCommandQueue = NULL; +PFNCLGETCOMMANDQUEUEINFO __oclGetCommandQueueInfo = NULL; +PFNCLSETCOMMANDQUEUEPROPERTY __oclSetCommandQueueProperty = NULL; +PFNCLCREATEBUFFER __oclCreateBuffer = NULL; +PFNCLCREATEIMAGE2D __oclCreateImage2D = NULL; +PFNCLCREATEIMAGE3D __oclCreateImage3D = NULL; +PFNCLRETAINMEMOBJECT __oclRetainMemObject = NULL; +PFNCLRELEASEMEMOBJECT __oclReleaseMemObject = NULL; +PFNCLGETSUPPORTEDIMAGEFORMATS __oclGetSupportedImageFormats = NULL; +PFNCLGETMEMOBJECTINFO __oclGetMemObjectInfo = NULL; +PFNCLGETIMAGEINFO __oclGetImageInfo = NULL; +PFNCLCREATESAMPLER __oclCreateSampler = NULL; +PFNCLRETAINSAMPLER __oclRetainSampler = NULL; +PFNCLRELEASESAMPLER __oclReleaseSampler = NULL; +PFNCLGETSAMPLERINFO __oclGetSamplerInfo = NULL; +PFNCLCREATEPROGRAMWITHSOURCE __oclCreateProgramWithSource = NULL; +PFNCLCREATEPROGRAMWITHBINARY __oclCreateProgramWithBinary = NULL; +PFNCLRETAINPROGRAM __oclRetainProgram = NULL; +PFNCLRELEASEPROGRAM __oclReleaseProgram = NULL; +PFNCLBUILDPROGRAM __oclBuildProgram = NULL; +PFNCLUNLOADCOMPILER __oclUnloadCompiler = NULL; +PFNCLGETPROGRAMINFO __oclGetProgramInfo = NULL; +PFNCLGETPROGRAMBUILDINFO __oclGetProgramBuildInfo = NULL; +PFNCLCREATEKERNEL __oclCreateKernel = NULL; +PFNCLCREATEKERNELSINPROGRAM __oclCreateKernelsInProgram = NULL; +PFNCLRETAINKERNEL __oclRetainKernel = NULL; +PFNCLRELEASEKERNEL __oclReleaseKernel = NULL; +PFNCLSETKERNELARG __oclSetKernelArg = NULL; +PFNCLGETKERNELINFO __oclGetKernelInfo = NULL; +PFNCLGETKERNELWORKGROUPINFO __oclGetKernelWorkGroupInfo = NULL; +PFNCLWAITFOREVENTS __oclWaitForEvents = NULL; +PFNCLGETEVENTINFO __oclGetEventInfo = NULL; +PFNCLRETAINEVENT __oclRetainEvent = NULL; +PFNCLRELEASEEVENT __oclReleaseEvent = NULL; +PFNCLGETEVENTPROFILINGINFO __oclGetEventProfilingInfo = NULL; +PFNCLFLUSH __oclFlush = NULL; +PFNCLFINISH __oclFinish = NULL; +PFNCLENQUEUEREADBUFFER __oclEnqueueReadBuffer = NULL; +PFNCLENQUEUEWRITEBUFFER __oclEnqueueWriteBuffer = NULL; +PFNCLENQUEUECOPYBUFFER __oclEnqueueCopyBuffer = NULL; +PFNCLENQUEUEREADIMAGE __oclEnqueueReadImage = NULL; +PFNCLENQUEUEWRITEIMAGE __oclEnqueueWriteImage = NULL; +PFNCLENQUEUECOPYIMAGE __oclEnqueueCopyImage = NULL; +PFNCLENQUEUECOPYIMAGETOBUFFER __oclEnqueueCopyImageToBuffer = NULL; +PFNCLENQUEUECOPYBUFFERTOIMAGE __oclEnqueueCopyBufferToImage = NULL; +PFNCLENQUEUEMAPBUFFER __oclEnqueueMapBuffer = NULL; +PFNCLENQUEUEMAPIMAGE __oclEnqueueMapImage = NULL; +PFNCLENQUEUEUNMAPMEMOBJECT __oclEnqueueUnmapMemObject = NULL; +PFNCLENQUEUENDRANGEKERNEL __oclEnqueueNDRangeKernel = NULL; +PFNCLENQUEUETASK __oclEnqueueTask = NULL; +PFNCLENQUEUENATIVEKERNEL __oclEnqueueNativeKernel = NULL; +PFNCLENQUEUEMARKER __oclEnqueueMarker = NULL; +PFNCLENQUEUEWAITFOREVENTS __oclEnqueueWaitForEvents = NULL; +PFNCLENQUEUEBARRIER __oclEnqueueBarrier = NULL; +PFNCLGETEXTENSIONFUNCTIONADDRESS __oclGetExtensionFunctionAddress = NULL; +#endif // CLCC_GENERATE_DOCUMENTATION + + +//! \brief Unloads OpenCL dynamic library, should not be called directly +static void clewExit(void) +{ + if (module != NULL) + { + // Ignore errors + CLCC_DYNLIB_CLOSE(module); + module = NULL; + } +} + +//! \param path path to dynamic library to load +//! \return CLEW_ERROR_OPEN_FAILED if the library could not be opened +//! CLEW_ERROR_ATEXIT_FAILED if atexit(clewExit) failed +//! CLEW_SUCCESS when the library was succesfully loaded +int clewInit(const char* path) +{ + int error = 0; + + // Check if already initialized + if (module != NULL) + { + return CLEW_SUCCESS; + } + + // Load library + module = CLCC_DYNLIB_OPEN(path); + + // Check for errors + if (module == NULL) + { + return CLEW_ERROR_OPEN_FAILED; + } + + // Set unloading + error = atexit(clewExit); + + if (error) + { + // Failure queing atexit, shutdown with error + CLCC_DYNLIB_CLOSE(module); + module = NULL; + + return CLEW_ERROR_ATEXIT_FAILED; + } + + // Determine function entry-points + __oclGetPlatformIDs = (PFNCLGETPLATFORMIDS )CLCC_DYNLIB_IMPORT(module, "clGetPlatformIDs"); + __oclGetPlatformInfo = (PFNCLGETPLATFORMINFO )CLCC_DYNLIB_IMPORT(module, "clGetPlatformInfo"); + __oclGetDeviceIDs = (PFNCLGETDEVICEIDS )CLCC_DYNLIB_IMPORT(module, "clGetDeviceIDs"); + __oclGetDeviceInfo = (PFNCLGETDEVICEINFO )CLCC_DYNLIB_IMPORT(module, "clGetDeviceInfo"); + __oclCreateContext = (PFNCLCREATECONTEXT )CLCC_DYNLIB_IMPORT(module, "clCreateContext"); + __oclCreateContextFromType = (PFNCLCREATECONTEXTFROMTYPE )CLCC_DYNLIB_IMPORT(module, "clCreateContextFromType"); + __oclRetainContext = (PFNCLRETAINCONTEXT )CLCC_DYNLIB_IMPORT(module, "clRetainContext"); + __oclReleaseContext = (PFNCLRELEASECONTEXT )CLCC_DYNLIB_IMPORT(module, "clReleaseContext"); + __oclGetContextInfo = (PFNCLGETCONTEXTINFO )CLCC_DYNLIB_IMPORT(module, "clGetContextInfo"); + __oclCreateCommandQueue = (PFNCLCREATECOMMANDQUEUE )CLCC_DYNLIB_IMPORT(module, "clCreateCommandQueue"); + __oclRetainCommandQueue = (PFNCLRETAINCOMMANDQUEUE )CLCC_DYNLIB_IMPORT(module, "clRetainCommandQueue"); + __oclReleaseCommandQueue = (PFNCLRELEASECOMMANDQUEUE )CLCC_DYNLIB_IMPORT(module, "clReleaseCommandQueue"); + __oclGetCommandQueueInfo = (PFNCLGETCOMMANDQUEUEINFO )CLCC_DYNLIB_IMPORT(module, "clGetCommandQueueInfo"); + __oclSetCommandQueueProperty = (PFNCLSETCOMMANDQUEUEPROPERTY )CLCC_DYNLIB_IMPORT(module, "clSetCommandQueueProperty"); + __oclCreateBuffer = (PFNCLCREATEBUFFER )CLCC_DYNLIB_IMPORT(module, "clCreateBuffer"); + __oclCreateImage2D = (PFNCLCREATEIMAGE2D )CLCC_DYNLIB_IMPORT(module, "clCreateImage2D"); + __oclCreateImage3D = (PFNCLCREATEIMAGE3D )CLCC_DYNLIB_IMPORT(module, "clCreateImage3D"); + __oclRetainMemObject = (PFNCLRETAINMEMOBJECT )CLCC_DYNLIB_IMPORT(module, "clRetainMemObject"); + __oclReleaseMemObject = (PFNCLRELEASEMEMOBJECT )CLCC_DYNLIB_IMPORT(module, "clReleaseMemObject"); + __oclGetSupportedImageFormats = (PFNCLGETSUPPORTEDIMAGEFORMATS )CLCC_DYNLIB_IMPORT(module, "clGetSupportedImageFormats"); + __oclGetMemObjectInfo = (PFNCLGETMEMOBJECTINFO )CLCC_DYNLIB_IMPORT(module, "clGetMemObjectInfo"); + __oclGetImageInfo = (PFNCLGETIMAGEINFO )CLCC_DYNLIB_IMPORT(module, "clGetImageInfo"); + __oclCreateSampler = (PFNCLCREATESAMPLER )CLCC_DYNLIB_IMPORT(module, "clCreateSampler"); + __oclRetainSampler = (PFNCLRETAINSAMPLER )CLCC_DYNLIB_IMPORT(module, "clRetainSampler"); + __oclReleaseSampler = (PFNCLRELEASESAMPLER )CLCC_DYNLIB_IMPORT(module, "clReleaseSampler"); + __oclGetSamplerInfo = (PFNCLGETSAMPLERINFO )CLCC_DYNLIB_IMPORT(module, "clGetSamplerInfo"); + __oclCreateProgramWithSource = (PFNCLCREATEPROGRAMWITHSOURCE )CLCC_DYNLIB_IMPORT(module, "clCreateProgramWithSource"); + __oclCreateProgramWithBinary = (PFNCLCREATEPROGRAMWITHBINARY )CLCC_DYNLIB_IMPORT(module, "clCreateProgramWithBinary"); + __oclRetainProgram = (PFNCLRETAINPROGRAM )CLCC_DYNLIB_IMPORT(module, "clRetainProgram"); + __oclReleaseProgram = (PFNCLRELEASEPROGRAM )CLCC_DYNLIB_IMPORT(module, "clReleaseProgram"); + __oclBuildProgram = (PFNCLBUILDPROGRAM )CLCC_DYNLIB_IMPORT(module, "clBuildProgram"); + __oclUnloadCompiler = (PFNCLUNLOADCOMPILER )CLCC_DYNLIB_IMPORT(module, "clUnloadCompiler"); + __oclGetProgramInfo = (PFNCLGETPROGRAMINFO )CLCC_DYNLIB_IMPORT(module, "clGetProgramInfo"); + __oclGetProgramBuildInfo = (PFNCLGETPROGRAMBUILDINFO )CLCC_DYNLIB_IMPORT(module, "clGetProgramBuildInfo"); + __oclCreateKernel = (PFNCLCREATEKERNEL )CLCC_DYNLIB_IMPORT(module, "clCreateKernel"); + __oclCreateKernelsInProgram = (PFNCLCREATEKERNELSINPROGRAM )CLCC_DYNLIB_IMPORT(module, "clCreateKernelsInProgram"); + __oclRetainKernel = (PFNCLRETAINKERNEL )CLCC_DYNLIB_IMPORT(module, "clRetainKernel"); + __oclReleaseKernel = (PFNCLRELEASEKERNEL )CLCC_DYNLIB_IMPORT(module, "clReleaseKernel"); + __oclSetKernelArg = (PFNCLSETKERNELARG )CLCC_DYNLIB_IMPORT(module, "clSetKernelArg"); + __oclGetKernelInfo = (PFNCLGETKERNELINFO )CLCC_DYNLIB_IMPORT(module, "clGetKernelInfo"); + __oclGetKernelWorkGroupInfo = (PFNCLGETKERNELWORKGROUPINFO )CLCC_DYNLIB_IMPORT(module, "clGetKernelWorkGroupInfo"); + __oclWaitForEvents = (PFNCLWAITFOREVENTS )CLCC_DYNLIB_IMPORT(module, "clWaitForEvents"); + __oclGetEventInfo = (PFNCLGETEVENTINFO )CLCC_DYNLIB_IMPORT(module, "clGetEventInfo"); + __oclRetainEvent = (PFNCLRETAINEVENT )CLCC_DYNLIB_IMPORT(module, "clRetainEvent"); + __oclReleaseEvent = (PFNCLRELEASEEVENT )CLCC_DYNLIB_IMPORT(module, "clReleaseEvent"); + __oclGetEventProfilingInfo = (PFNCLGETEVENTPROFILINGINFO )CLCC_DYNLIB_IMPORT(module, "clGetEventProfilingInfo"); + __oclFlush = (PFNCLFLUSH )CLCC_DYNLIB_IMPORT(module, "clFlush"); + __oclFinish = (PFNCLFINISH )CLCC_DYNLIB_IMPORT(module, "clFinish"); + __oclEnqueueReadBuffer = (PFNCLENQUEUEREADBUFFER )CLCC_DYNLIB_IMPORT(module, "clEnqueueReadBuffer"); + __oclEnqueueWriteBuffer = (PFNCLENQUEUEWRITEBUFFER )CLCC_DYNLIB_IMPORT(module, "clEnqueueWriteBuffer"); + __oclEnqueueCopyBuffer = (PFNCLENQUEUECOPYBUFFER )CLCC_DYNLIB_IMPORT(module, "clEnqueueCopyBuffer"); + __oclEnqueueReadImage = (PFNCLENQUEUEREADIMAGE )CLCC_DYNLIB_IMPORT(module, "clEnqueueReadImage"); + __oclEnqueueWriteImage = (PFNCLENQUEUEWRITEIMAGE )CLCC_DYNLIB_IMPORT(module, "clEnqueueWriteImage"); + __oclEnqueueCopyImage = (PFNCLENQUEUECOPYIMAGE )CLCC_DYNLIB_IMPORT(module, "clEnqueueCopyImage"); + __oclEnqueueCopyImageToBuffer = (PFNCLENQUEUECOPYIMAGETOBUFFER )CLCC_DYNLIB_IMPORT(module, "clEnqueueCopyImageToBuffer"); + __oclEnqueueCopyBufferToImage = (PFNCLENQUEUECOPYBUFFERTOIMAGE )CLCC_DYNLIB_IMPORT(module, "clEnqueueCopyBufferToImage"); + __oclEnqueueMapBuffer = (PFNCLENQUEUEMAPBUFFER )CLCC_DYNLIB_IMPORT(module, "clEnqueueMapBuffer"); + __oclEnqueueMapImage = (PFNCLENQUEUEMAPIMAGE )CLCC_DYNLIB_IMPORT(module, "clEnqueueMapImage"); + __oclEnqueueUnmapMemObject = (PFNCLENQUEUEUNMAPMEMOBJECT )CLCC_DYNLIB_IMPORT(module, "clEnqueueUnmapMemObject"); + __oclEnqueueNDRangeKernel = (PFNCLENQUEUENDRANGEKERNEL )CLCC_DYNLIB_IMPORT(module, "clEnqueueNDRangeKernel"); + __oclEnqueueTask = (PFNCLENQUEUETASK )CLCC_DYNLIB_IMPORT(module, "clEnqueueTask"); + __oclEnqueueNativeKernel = (PFNCLENQUEUENATIVEKERNEL )CLCC_DYNLIB_IMPORT(module, "clEnqueueNativeKernel"); + __oclEnqueueMarker = (PFNCLENQUEUEMARKER )CLCC_DYNLIB_IMPORT(module, "clEnqueueMarker"); + __oclEnqueueWaitForEvents = (PFNCLENQUEUEWAITFOREVENTS )CLCC_DYNLIB_IMPORT(module, "clEnqueueWaitForEvents"); + __oclEnqueueBarrier = (PFNCLENQUEUEBARRIER )CLCC_DYNLIB_IMPORT(module, "clEnqueueBarrier"); + __oclGetExtensionFunctionAddress = (PFNCLGETEXTENSIONFUNCTIONADDRESS )CLCC_DYNLIB_IMPORT(module, "clGetExtensionFunctionAddress"); + + return CLEW_SUCCESS; +} + +//! \param error CL error code +//! \return a string representation of the error code +const char* clewErrorString(cl_int error) +{ + static const char* strings[] = + { + // Error Codes + "CL_SUCCESS" // 0 + , "CL_DEVICE_NOT_FOUND" // -1 + , "CL_DEVICE_NOT_AVAILABLE" // -2 + , "CL_COMPILER_NOT_AVAILABLE" // -3 + , "CL_MEM_OBJECT_ALLOCATION_FAILURE" // -4 + , "CL_OUT_OF_RESOURCES" // -5 + , "CL_OUT_OF_HOST_MEMORY" // -6 + , "CL_PROFILING_INFO_NOT_AVAILABLE" // -7 + , "CL_MEM_COPY_OVERLAP" // -8 + , "CL_IMAGE_FORMAT_MISMATCH" // -9 + , "CL_IMAGE_FORMAT_NOT_SUPPORTED" // -10 + , "CL_BUILD_PROGRAM_FAILURE" // -11 + , "CL_MAP_FAILURE" // -12 + + , "" // -13 + , "" // -14 + , "" // -15 + , "" // -16 + , "" // -17 + , "" // -18 + , "" // -19 + + , "" // -20 + , "" // -21 + , "" // -22 + , "" // -23 + , "" // -24 + , "" // -25 + , "" // -26 + , "" // -27 + , "" // -28 + , "" // -29 + + , "CL_INVALID_VALUE" // -30 + , "CL_INVALID_DEVICE_TYPE" // -31 + , "CL_INVALID_PLATFORM" // -32 + , "CL_INVALID_DEVICE" // -33 + , "CL_INVALID_CONTEXT" // -34 + , "CL_INVALID_QUEUE_PROPERTIES" // -35 + , "CL_INVALID_COMMAND_QUEUE" // -36 + , "CL_INVALID_HOST_PTR" // -37 + , "CL_INVALID_MEM_OBJECT" // -38 + , "CL_INVALID_IMAGE_FORMAT_DESCRIPTOR" // -39 + , "CL_INVALID_IMAGE_SIZE" // -40 + , "CL_INVALID_SAMPLER" // -41 + , "CL_INVALID_BINARY" // -42 + , "CL_INVALID_BUILD_OPTIONS" // -43 + , "CL_INVALID_PROGRAM" // -44 + , "CL_INVALID_PROGRAM_EXECUTABLE" // -45 + , "CL_INVALID_KERNEL_NAME" // -46 + , "CL_INVALID_KERNEL_DEFINITION" // -47 + , "CL_INVALID_KERNEL" // -48 + , "CL_INVALID_ARG_INDEX" // -49 + , "CL_INVALID_ARG_VALUE" // -50 + , "CL_INVALID_ARG_SIZE" // -51 + , "CL_INVALID_KERNEL_ARGS" // -52 + , "CL_INVALID_WORK_DIMENSION" // -53 + , "CL_INVALID_WORK_GROUP_SIZE" // -54 + , "CL_INVALID_WORK_ITEM_SIZE" // -55 + , "CL_INVALID_GLOBAL_OFFSET" // -56 + , "CL_INVALID_EVENT_WAIT_LIST" // -57 + , "CL_INVALID_EVENT" // -58 + , "CL_INVALID_OPERATION" // -59 + , "CL_INVALID_GL_OBJECT" // -60 + , "CL_INVALID_BUFFER_SIZE" // -61 + , "CL_INVALID_MIP_LEVEL" // -62 + , "CL_INVALID_GLOBAL_WORK_SIZE" // -63 + }; + + return strings[-error]; +} diff --git a/intern/opencl/intern/clew.h b/intern/opencl/intern/clew.h new file mode 100644 index 00000000000..bb7e0134dcf --- /dev/null +++ b/intern/opencl/intern/clew.h @@ -0,0 +1,1317 @@ +#ifndef CLCC_CLEW_HPP_INCLUDED +#define CLCC_CLEW_HPP_INCLUDED + +////////////////////////////////////////////////////////////////////////// +// Copyright (c) 2009 Organic Vectory B.V. +// Written by George van Venrooij +// +// Distributed under the Boost Software License, Version 1.0. +// (See accompanying file license.txt) +////////////////////////////////////////////////////////////////////////// + +//! \file clew.h +//! \brief OpenCL run-time loader header +//! +//! This file contains a copy of the contents of CL.H and CL_PLATFORM.H from the +//! official OpenCL spec. The purpose of this code is to load the OpenCL dynamic +//! library at run-time and thus allow the executable to function on many +//! platforms regardless of the vendor of the OpenCL driver actually installed. +//! Some of the techniques used here were inspired by work done in the GLEW +//! library (http://glew.sourceforge.net/) + +// Run-time dynamic linking functionality based on concepts used in GLEW +#ifdef __OPENCL_CL_H +#error cl.h included before clew.h +#endif + +#ifdef __OPENCL_CL_PLATFORM_H +#error cl_platform.h included before clew.h +#endif + +#ifndef CLCC_GENERATE_DOCUMENTATION +// Prevent cl.h inclusion +#define __OPENCL_CL_H +// Prevent cl_platform.h inclusion +#define __CL_PLATFORM_H +#endif // CLCC_GENERATE_DOCUMENTATION + +/******************************************************************************* +* Copyright (c) 2008-2009 The Khronos Group Inc. +* +* Permission is hereby granted, free of charge, to any person obtaining a +* copy of this software and/or associated documentation files (the +* "Materials"), to deal in the Materials without restriction, including +* without limitation the rights to use, copy, modify, merge, publish, +* distribute, sublicense, and/or sell copies of the Materials, and to +* permit persons to whom the Materials are furnished to do so, subject to +* the following conditions: +* +* The above copyright notice and this permission notice shall be included +* in all copies or substantial portions of the Materials. +* +* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +******************************************************************************/ +#ifdef __APPLE__ +/* Contains #defines for AVAILABLE_MAC_OS_X_VERSION_10_6_AND_LATER below */ +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef CLCC_GENERATE_DOCUMENTATION + +#if defined(_WIN32) +#define CL_API_ENTRY +#define CL_API_CALL __stdcall +#else +#define CL_API_ENTRY +#define CL_API_CALL +#endif + +#if defined(__APPLE__) +//JBKK removed for compatibility with blender trunk #define CL_API_SUFFIX__VERSION_1_0 AVAILABLE_MAC_OS_X_VERSION_10_6_AND_LATER +#define CL_API_SUFFIX__VERSION_1_0 +#define CL_EXTENSION_WEAK_LINK __attribute__((weak_import)) +#else +#define CL_API_SUFFIX__VERSION_1_0 +#define CL_EXTENSION_WEAK_LINK +#endif + +#if defined(_WIN32) && defined(_MSC_VER) + +/* scalar types */ +typedef signed __int8 cl_char; +typedef unsigned __int8 cl_uchar; +typedef signed __int16 cl_short; +typedef unsigned __int16 cl_ushort; +typedef signed __int32 cl_int; +typedef unsigned __int32 cl_uint; +typedef signed __int64 cl_long; +typedef unsigned __int64 cl_ulong; + +typedef unsigned __int16 cl_half; +typedef float cl_float; +typedef double cl_double; + + +/* +* Vector types +* +* Note: OpenCL requires that all types be naturally aligned. +* This means that vector types must be naturally aligned. +* For example, a vector of four floats must be aligned to +* a 16 byte boundary (calculated as 4 * the natural 4-byte +* alignment of the float). The alignment qualifiers here +* will only function properly if your compiler supports them +* and if you don't actively work to defeat them. For example, +* in order for a cl_float4 to be 16 byte aligned in a struct, +* the start of the struct must itself be 16-byte aligned. +* +* Maintaining proper alignment is the user's responsibility. +*/ +typedef signed __int8 cl_char2[2]; +typedef signed __int8 cl_char4[4]; +typedef signed __int8 cl_char8[8]; +typedef signed __int8 cl_char16[16]; +typedef unsigned __int8 cl_uchar2[2]; +typedef unsigned __int8 cl_uchar4[4]; +typedef unsigned __int8 cl_uchar8[8]; +typedef unsigned __int8 cl_uchar16[16]; + +typedef signed __int16 cl_short2[2]; +typedef signed __int16 cl_short4[4]; +typedef signed __int16 cl_short8[8]; +typedef signed __int16 cl_short16[16]; +typedef unsigned __int16 cl_ushort2[2]; +typedef unsigned __int16 cl_ushort4[4]; +typedef unsigned __int16 cl_ushort8[8]; +typedef unsigned __int16 cl_ushort16[16]; + +typedef signed __int32 cl_int2[2]; +typedef signed __int32 cl_int4[4]; +typedef signed __int32 cl_int8[8]; +typedef signed __int32 cl_int16[16]; +typedef unsigned __int32 cl_uint2[2]; +typedef unsigned __int32 cl_uint4[4]; +typedef unsigned __int32 cl_uint8[8]; +typedef unsigned __int32 cl_uint16[16]; + +typedef signed __int64 cl_long2[2]; +typedef signed __int64 cl_long4[4]; +typedef signed __int64 cl_long8[8]; +typedef signed __int64 cl_long16[16]; +typedef unsigned __int64 cl_ulong2[2]; +typedef unsigned __int64 cl_ulong4[4]; +typedef unsigned __int64 cl_ulong8[8]; +typedef unsigned __int64 cl_ulong16[16]; + +typedef float cl_float2[2]; +typedef float cl_float4[4]; +typedef float cl_float8[8]; +typedef float cl_float16[16]; + +typedef double cl_double2[2]; +typedef double cl_double4[4]; +typedef double cl_double8[8]; +typedef double cl_double16[16]; +/* There are no vector types for half */ + +#else + +#include + +/* scalar types */ +typedef int8_t cl_char; +typedef uint8_t cl_uchar; +typedef int16_t cl_short __attribute__((aligned(2))); +typedef uint16_t cl_ushort __attribute__((aligned(2))); +typedef int32_t cl_int __attribute__((aligned(4))); +typedef uint32_t cl_uint __attribute__((aligned(4))); +typedef int64_t cl_long __attribute__((aligned(8))); +typedef uint64_t cl_ulong __attribute__((aligned(8))); + +typedef uint16_t cl_half __attribute__((aligned(2))); +typedef float cl_float __attribute__((aligned(4))); +typedef double cl_double __attribute__((aligned(8))); + +/* +* Vector types +* +* Note: OpenCL requires that all types be naturally aligned. +* This means that vector types must be naturally aligned. +* For example, a vector of four floats must be aligned to +* a 16 byte boundary (calculated as 4 * the natural 4-byte +* alignment of the float). The alignment qualifiers here +* will only function properly if your compiler supports them +* and if you don't actively work to defeat them. For example, +* in order for a cl_float4 to be 16 byte aligned in a struct, +* the start of the struct must itself be 16-byte aligned. +* +* Maintaining proper alignment is the user's responsibility. +*/ +typedef int8_t cl_char2[2] __attribute__((aligned(2))); +typedef int8_t cl_char4[4] __attribute__((aligned(4))); +typedef int8_t cl_char8[8] __attribute__((aligned(8))); +typedef int8_t cl_char16[16] __attribute__((aligned(16))); +typedef uint8_t cl_uchar2[2] __attribute__((aligned(2))); +typedef uint8_t cl_uchar4[4] __attribute__((aligned(4))); +typedef uint8_t cl_uchar8[8] __attribute__((aligned(8))); +typedef uint8_t cl_uchar16[16] __attribute__((aligned(16))); + +typedef int16_t cl_short2[2] __attribute__((aligned(4))); +typedef int16_t cl_short4[4] __attribute__((aligned(8))); +typedef int16_t cl_short8[8] __attribute__((aligned(16))); +typedef int16_t cl_short16[16] __attribute__((aligned(32))); +typedef uint16_t cl_ushort2[2] __attribute__((aligned(4))); +typedef uint16_t cl_ushort4[4] __attribute__((aligned(8))); +typedef uint16_t cl_ushort8[8] __attribute__((aligned(16))); +typedef uint16_t cl_ushort16[16] __attribute__((aligned(32))); + +typedef int32_t cl_int2[2] __attribute__((aligned(8))); +typedef int32_t cl_int4[4] __attribute__((aligned(16))); +typedef int32_t cl_int8[8] __attribute__((aligned(32))); +typedef int32_t cl_int16[16] __attribute__((aligned(64))); +typedef uint32_t cl_uint2[2] __attribute__((aligned(8))); +typedef uint32_t cl_uint4[4] __attribute__((aligned(16))); +typedef uint32_t cl_uint8[8] __attribute__((aligned(32))); +typedef uint32_t cl_uint16[16] __attribute__((aligned(64))); + +typedef int64_t cl_long2[2] __attribute__((aligned(16))); +typedef int64_t cl_long4[4] __attribute__((aligned(32))); +typedef int64_t cl_long8[8] __attribute__((aligned(64))); +typedef int64_t cl_long16[16] __attribute__((aligned(128))); +typedef uint64_t cl_ulong2[2] __attribute__((aligned(16))); +typedef uint64_t cl_ulong4[4] __attribute__((aligned(32))); +typedef uint64_t cl_ulong8[8] __attribute__((aligned(64))); +typedef uint64_t cl_ulong16[16] __attribute__((aligned(128))); + +typedef float cl_float2[2] __attribute__((aligned(8))); +typedef float cl_float4[4] __attribute__((aligned(16))); +typedef float cl_float8[8] __attribute__((aligned(32))); +typedef float cl_float16[16] __attribute__((aligned(64))); + +typedef double cl_double2[2] __attribute__((aligned(16))); +typedef double cl_double4[4] __attribute__((aligned(32))); +typedef double cl_double8[8] __attribute__((aligned(64))); +typedef double cl_double16[16] __attribute__((aligned(128))); + +/* There are no vector types for half */ + +#endif + +/******************************************************************************/ + +// Macro names and corresponding values defined by OpenCL + +#define CL_CHAR_BIT 8 +#define CL_SCHAR_MAX 127 +#define CL_SCHAR_MIN (-127-1) +#define CL_CHAR_MAX CL_SCHAR_MAX +#define CL_CHAR_MIN CL_SCHAR_MIN +#define CL_UCHAR_MAX 255 +#define CL_SHRT_MAX 32767 +#define CL_SHRT_MIN (-32767-1) +#define CL_USHRT_MAX 65535 +#define CL_INT_MAX 2147483647 +#define CL_INT_MIN (-2147483647-1) +#define CL_UINT_MAX 0xffffffffU +#define CL_LONG_MAX ((cl_long) 0x7FFFFFFFFFFFFFFFLL) +#define CL_LONG_MIN ((cl_long) -0x7FFFFFFFFFFFFFFFLL - 1LL) +#define CL_ULONG_MAX ((cl_ulong) 0xFFFFFFFFFFFFFFFFULL) + +#define CL_FLT_DIG 6 +#define CL_FLT_MANT_DIG 24 +#define CL_FLT_MAX_10_EXP +38 +#define CL_FLT_MAX_EXP +128 +#define CL_FLT_MIN_10_EXP -37 +#define CL_FLT_MIN_EXP -125 +#define CL_FLT_RADIX 2 +#if defined(_MSC_VER) +// MSVC doesn't understand hex floats +#define CL_FLT_MAX 3.402823466e+38F +#define CL_FLT_MIN 1.175494351e-38F +#define CL_FLT_EPSILON 1.192092896e-07F +#else +#define CL_FLT_MAX 0x1.fffffep127f +#define CL_FLT_MIN 0x1.0p-126f +#define CL_FLT_EPSILON 0x1.0p-23f +#endif + +#define CL_DBL_DIG 15 +#define CL_DBL_MANT_DIG 53 +#define CL_DBL_MAX_10_EXP +308 +#define CL_DBL_MAX_EXP +1024 +#define CL_DBL_MIN_10_EXP -307 +#define CL_DBL_MIN_EXP -1021 +#define CL_DBL_RADIX 2 +#if defined(_MSC_VER) +// MSVC doesn't understand hex floats +#define CL_DBL_MAX 1.7976931348623158e+308 +#define CL_DBL_MIN 2.2250738585072014e-308 +#define CL_DBL_EPSILON 2.2204460492503131e-016 +#else +#define CL_DBL_MAX 0x1.fffffffffffffp1023 +#define CL_DBL_MIN 0x1.0p-1022 +#define CL_DBL_EPSILON 0x1.0p-52 +#endif + +#include + + +// CL.h contents +/******************************************************************************/ + +typedef struct _cl_platform_id * cl_platform_id; +typedef struct _cl_device_id * cl_device_id; +typedef struct _cl_context * cl_context; +typedef struct _cl_command_queue * cl_command_queue; +typedef struct _cl_mem * cl_mem; +typedef struct _cl_program * cl_program; +typedef struct _cl_kernel * cl_kernel; +typedef struct _cl_event * cl_event; +typedef struct _cl_sampler * cl_sampler; + +typedef cl_uint cl_bool; /* WARNING! Unlike cl_ types in cl_platform.h, cl_bool is not guaranteed to be the same size as the bool in kernels. */ +typedef cl_ulong cl_bitfield; +typedef cl_bitfield cl_device_type; +typedef cl_uint cl_platform_info; +typedef cl_uint cl_device_info; +typedef cl_bitfield cl_device_address_info; +typedef cl_bitfield cl_device_fp_config; +typedef cl_uint cl_device_mem_cache_type; +typedef cl_uint cl_device_local_mem_type; +typedef cl_bitfield cl_device_exec_capabilities; +typedef cl_bitfield cl_command_queue_properties; + +typedef intptr_t cl_context_properties; +typedef cl_uint cl_context_info; +typedef cl_uint cl_command_queue_info; +typedef cl_uint cl_channel_order; +typedef cl_uint cl_channel_type; +typedef cl_bitfield cl_mem_flags; +typedef cl_uint cl_mem_object_type; +typedef cl_uint cl_mem_info; +typedef cl_uint cl_image_info; +typedef cl_uint cl_addressing_mode; +typedef cl_uint cl_filter_mode; +typedef cl_uint cl_sampler_info; +typedef cl_bitfield cl_map_flags; +typedef cl_uint cl_program_info; +typedef cl_uint cl_program_build_info; +typedef cl_int cl_build_status; +typedef cl_uint cl_kernel_info; +typedef cl_uint cl_kernel_work_group_info; +typedef cl_uint cl_event_info; +typedef cl_uint cl_command_type; +typedef cl_uint cl_profiling_info; + +typedef struct _cl_image_format { + cl_channel_order image_channel_order; + cl_channel_type image_channel_data_type; +} cl_image_format; + + + +/******************************************************************************/ + +// Error Codes +#define CL_SUCCESS 0 +#define CL_DEVICE_NOT_FOUND -1 +#define CL_DEVICE_NOT_AVAILABLE -2 +#define CL_COMPILER_NOT_AVAILABLE -3 +#define CL_MEM_OBJECT_ALLOCATION_FAILURE -4 +#define CL_OUT_OF_RESOURCES -5 +#define CL_OUT_OF_HOST_MEMORY -6 +#define CL_PROFILING_INFO_NOT_AVAILABLE -7 +#define CL_MEM_COPY_OVERLAP -8 +#define CL_IMAGE_FORMAT_MISMATCH -9 +#define CL_IMAGE_FORMAT_NOT_SUPPORTED -10 +#define CL_BUILD_PROGRAM_FAILURE -11 +#define CL_MAP_FAILURE -12 + +#define CL_INVALID_VALUE -30 +#define CL_INVALID_DEVICE_TYPE -31 +#define CL_INVALID_PLATFORM -32 +#define CL_INVALID_DEVICE -33 +#define CL_INVALID_CONTEXT -34 +#define CL_INVALID_QUEUE_PROPERTIES -35 +#define CL_INVALID_COMMAND_QUEUE -36 +#define CL_INVALID_HOST_PTR -37 +#define CL_INVALID_MEM_OBJECT -38 +#define CL_INVALID_IMAGE_FORMAT_DESCRIPTOR -39 +#define CL_INVALID_IMAGE_SIZE -40 +#define CL_INVALID_SAMPLER -41 +#define CL_INVALID_BINARY -42 +#define CL_INVALID_BUILD_OPTIONS -43 +#define CL_INVALID_PROGRAM -44 +#define CL_INVALID_PROGRAM_EXECUTABLE -45 +#define CL_INVALID_KERNEL_NAME -46 +#define CL_INVALID_KERNEL_DEFINITION -47 +#define CL_INVALID_KERNEL -48 +#define CL_INVALID_ARG_INDEX -49 +#define CL_INVALID_ARG_VALUE -50 +#define CL_INVALID_ARG_SIZE -51 +#define CL_INVALID_KERNEL_ARGS -52 +#define CL_INVALID_WORK_DIMENSION -53 +#define CL_INVALID_WORK_GROUP_SIZE -54 +#define CL_INVALID_WORK_ITEM_SIZE -55 +#define CL_INVALID_GLOBAL_OFFSET -56 +#define CL_INVALID_EVENT_WAIT_LIST -57 +#define CL_INVALID_EVENT -58 +#define CL_INVALID_OPERATION -59 +#define CL_INVALID_GL_OBJECT -60 +#define CL_INVALID_BUFFER_SIZE -61 +#define CL_INVALID_MIP_LEVEL -62 +#define CL_INVALID_GLOBAL_WORK_SIZE -63 + +// OpenCL Version +#define CL_VERSION_1_0 1 + +// cl_bool +#define CL_FALSE 0 +#define CL_TRUE 1 + +// cl_platform_info +#define CL_PLATFORM_PROFILE 0x0900 +#define CL_PLATFORM_VERSION 0x0901 +#define CL_PLATFORM_NAME 0x0902 +#define CL_PLATFORM_VENDOR 0x0903 +#define CL_PLATFORM_EXTENSIONS 0x0904 + +// cl_device_type - bitfield +#define CL_DEVICE_TYPE_DEFAULT (1 << 0) +#define CL_DEVICE_TYPE_CPU (1 << 1) +#define CL_DEVICE_TYPE_GPU (1 << 2) +#define CL_DEVICE_TYPE_ACCELERATOR (1 << 3) +#define CL_DEVICE_TYPE_ALL 0xFFFFFFFF + +// cl_device_info +#define CL_DEVICE_TYPE 0x1000 +#define CL_DEVICE_VENDOR_ID 0x1001 +#define CL_DEVICE_MAX_COMPUTE_UNITS 0x1002 +#define CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS 0x1003 +#define CL_DEVICE_MAX_WORK_GROUP_SIZE 0x1004 +#define CL_DEVICE_MAX_WORK_ITEM_SIZES 0x1005 +#define CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR 0x1006 +#define CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT 0x1007 +#define CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT 0x1008 +#define CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG 0x1009 +#define CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT 0x100A +#define CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE 0x100B +#define CL_DEVICE_MAX_CLOCK_FREQUENCY 0x100C +#define CL_DEVICE_ADDRESS_BITS 0x100D +#define CL_DEVICE_MAX_READ_IMAGE_ARGS 0x100E +#define CL_DEVICE_MAX_WRITE_IMAGE_ARGS 0x100F +#define CL_DEVICE_MAX_MEM_ALLOC_SIZE 0x1010 +#define CL_DEVICE_IMAGE2D_MAX_WIDTH 0x1011 +#define CL_DEVICE_IMAGE2D_MAX_HEIGHT 0x1012 +#define CL_DEVICE_IMAGE3D_MAX_WIDTH 0x1013 +#define CL_DEVICE_IMAGE3D_MAX_HEIGHT 0x1014 +#define CL_DEVICE_IMAGE3D_MAX_DEPTH 0x1015 +#define CL_DEVICE_IMAGE_SUPPORT 0x1016 +#define CL_DEVICE_MAX_PARAMETER_SIZE 0x1017 +#define CL_DEVICE_MAX_SAMPLERS 0x1018 +#define CL_DEVICE_MEM_BASE_ADDR_ALIGN 0x1019 +#define CL_DEVICE_MIN_DATA_TYPE_ALIGN_SIZE 0x101A +#define CL_DEVICE_SINGLE_FP_CONFIG 0x101B +#define CL_DEVICE_GLOBAL_MEM_CACHE_TYPE 0x101C +#define CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE 0x101D +#define CL_DEVICE_GLOBAL_MEM_CACHE_SIZE 0x101E +#define CL_DEVICE_GLOBAL_MEM_SIZE 0x101F +#define CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE 0x1020 +#define CL_DEVICE_MAX_CONSTANT_ARGS 0x1021 +#define CL_DEVICE_LOCAL_MEM_TYPE 0x1022 +#define CL_DEVICE_LOCAL_MEM_SIZE 0x1023 +#define CL_DEVICE_ERROR_CORRECTION_SUPPORT 0x1024 +#define CL_DEVICE_PROFILING_TIMER_RESOLUTION 0x1025 +#define CL_DEVICE_ENDIAN_LITTLE 0x1026 +#define CL_DEVICE_AVAILABLE 0x1027 +#define CL_DEVICE_COMPILER_AVAILABLE 0x1028 +#define CL_DEVICE_EXECUTION_CAPABILITIES 0x1029 +#define CL_DEVICE_QUEUE_PROPERTIES 0x102A +#define CL_DEVICE_NAME 0x102B +#define CL_DEVICE_VENDOR 0x102C +#define CL_DRIVER_VERSION 0x102D +#define CL_DEVICE_PROFILE 0x102E +#define CL_DEVICE_VERSION 0x102F +#define CL_DEVICE_EXTENSIONS 0x1030 +#define CL_DEVICE_PLATFORM 0x1031 + +// cl_device_fp_config - bitfield +#define CL_FP_DENORM (1 << 0) +#define CL_FP_INF_NAN (1 << 1) +#define CL_FP_ROUND_TO_NEAREST (1 << 2) +#define CL_FP_ROUND_TO_ZERO (1 << 3) +#define CL_FP_ROUND_TO_INF (1 << 4) +#define CL_FP_FMA (1 << 5) + +// cl_device_mem_cache_type +#define CL_NONE 0x0 +#define CL_READ_ONLY_CACHE 0x1 +#define CL_READ_WRITE_CACHE 0x2 + +// cl_device_local_mem_type +#define CL_LOCAL 0x1 +#define CL_GLOBAL 0x2 + +// cl_device_exec_capabilities - bitfield +#define CL_EXEC_KERNEL (1 << 0) +#define CL_EXEC_NATIVE_KERNEL (1 << 1) + +// cl_command_queue_properties - bitfield +#define CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE (1 << 0) +#define CL_QUEUE_PROFILING_ENABLE (1 << 1) + +// cl_context_info +#define CL_CONTEXT_REFERENCE_COUNT 0x1080 +#define CL_CONTEXT_DEVICES 0x1081 +#define CL_CONTEXT_PROPERTIES 0x1082 + +// cl_context_properties +#define CL_CONTEXT_PLATFORM 0x1084 + +// cl_command_queue_info +#define CL_QUEUE_CONTEXT 0x1090 +#define CL_QUEUE_DEVICE 0x1091 +#define CL_QUEUE_REFERENCE_COUNT 0x1092 +#define CL_QUEUE_PROPERTIES 0x1093 + +// cl_mem_flags - bitfield +#define CL_MEM_READ_WRITE (1 << 0) +#define CL_MEM_WRITE_ONLY (1 << 1) +#define CL_MEM_READ_ONLY (1 << 2) +#define CL_MEM_USE_HOST_PTR (1 << 3) +#define CL_MEM_ALLOC_HOST_PTR (1 << 4) +#define CL_MEM_COPY_HOST_PTR (1 << 5) + +// cl_channel_order +#define CL_R 0x10B0 +#define CL_A 0x10B1 +#define CL_RG 0x10B2 +#define CL_RA 0x10B3 +#define CL_RGB 0x10B4 +#define CL_RGBA 0x10B5 +#define CL_BGRA 0x10B6 +#define CL_ARGB 0x10B7 +#define CL_INTENSITY 0x10B8 +#define CL_LUMINANCE 0x10B9 + +// cl_channel_type +#define CL_SNORM_INT8 0x10D0 +#define CL_SNORM_INT16 0x10D1 +#define CL_UNORM_INT8 0x10D2 +#define CL_UNORM_INT16 0x10D3 +#define CL_UNORM_SHORT_565 0x10D4 +#define CL_UNORM_SHORT_555 0x10D5 +#define CL_UNORM_INT_101010 0x10D6 +#define CL_SIGNED_INT8 0x10D7 +#define CL_SIGNED_INT16 0x10D8 +#define CL_SIGNED_INT32 0x10D9 +#define CL_UNSIGNED_INT8 0x10DA +#define CL_UNSIGNED_INT16 0x10DB +#define CL_UNSIGNED_INT32 0x10DC +#define CL_HALF_FLOAT 0x10DD +#define CL_FLOAT 0x10DE + +// cl_mem_object_type +#define CL_MEM_OBJECT_BUFFER 0x10F0 +#define CL_MEM_OBJECT_IMAGE2D 0x10F1 +#define CL_MEM_OBJECT_IMAGE3D 0x10F2 + +// cl_mem_info +#define CL_MEM_TYPE 0x1100 +#define CL_MEM_FLAGS 0x1101 +#define CL_MEM_SIZE 0x1102 +#define CL_MEM_HOST_PTR 0x1103 +#define CL_MEM_MAP_COUNT 0x1104 +#define CL_MEM_REFERENCE_COUNT 0x1105 +#define CL_MEM_CONTEXT 0x1106 + +// cl_image_info +#define CL_IMAGE_FORMAT 0x1110 +#define CL_IMAGE_ELEMENT_SIZE 0x1111 +#define CL_IMAGE_ROW_PITCH 0x1112 +#define CL_IMAGE_SLICE_PITCH 0x1113 +#define CL_IMAGE_WIDTH 0x1114 +#define CL_IMAGE_HEIGHT 0x1115 +#define CL_IMAGE_DEPTH 0x1116 + +// cl_addressing_mode +#define CL_ADDRESS_NONE 0x1130 +#define CL_ADDRESS_CLAMP_TO_EDGE 0x1131 +#define CL_ADDRESS_CLAMP 0x1132 +#define CL_ADDRESS_REPEAT 0x1133 + +// cl_filter_mode +#define CL_FILTER_NEAREST 0x1140 +#define CL_FILTER_LINEAR 0x1141 + +// cl_sampler_info +#define CL_SAMPLER_REFERENCE_COUNT 0x1150 +#define CL_SAMPLER_CONTEXT 0x1151 +#define CL_SAMPLER_NORMALIZED_COORDS 0x1152 +#define CL_SAMPLER_ADDRESSING_MODE 0x1153 +#define CL_SAMPLER_FILTER_MODE 0x1154 + +// cl_map_flags - bitfield +#define CL_MAP_READ (1 << 0) +#define CL_MAP_WRITE (1 << 1) + +// cl_program_info +#define CL_PROGRAM_REFERENCE_COUNT 0x1160 +#define CL_PROGRAM_CONTEXT 0x1161 +#define CL_PROGRAM_NUM_DEVICES 0x1162 +#define CL_PROGRAM_DEVICES 0x1163 +#define CL_PROGRAM_SOURCE 0x1164 +#define CL_PROGRAM_BINARY_SIZES 0x1165 +#define CL_PROGRAM_BINARIES 0x1166 + +// cl_program_build_info +#define CL_PROGRAM_BUILD_STATUS 0x1181 +#define CL_PROGRAM_BUILD_OPTIONS 0x1182 +#define CL_PROGRAM_BUILD_LOG 0x1183 + +// cl_build_status +#define CL_BUILD_SUCCESS 0 +#define CL_BUILD_NONE -1 +#define CL_BUILD_ERROR -2 +#define CL_BUILD_IN_PROGRESS -3 + +// cl_kernel_info +#define CL_KERNEL_FUNCTION_NAME 0x1190 +#define CL_KERNEL_NUM_ARGS 0x1191 +#define CL_KERNEL_REFERENCE_COUNT 0x1192 +#define CL_KERNEL_CONTEXT 0x1193 +#define CL_KERNEL_PROGRAM 0x1194 + +// cl_kernel_work_group_info +#define CL_KERNEL_WORK_GROUP_SIZE 0x11B0 +#define CL_KERNEL_COMPILE_WORK_GROUP_SIZE 0x11B1 +#define CL_KERNEL_LOCAL_MEM_SIZE 0x11B2 + +// cl_event_info +#define CL_EVENT_COMMAND_QUEUE 0x11D0 +#define CL_EVENT_COMMAND_TYPE 0x11D1 +#define CL_EVENT_REFERENCE_COUNT 0x11D2 +#define CL_EVENT_COMMAND_EXECUTION_STATUS 0x11D3 + +// cl_command_type +#define CL_COMMAND_NDRANGE_KERNEL 0x11F0 +#define CL_COMMAND_TASK 0x11F1 +#define CL_COMMAND_NATIVE_KERNEL 0x11F2 +#define CL_COMMAND_READ_BUFFER 0x11F3 +#define CL_COMMAND_WRITE_BUFFER 0x11F4 +#define CL_COMMAND_COPY_BUFFER 0x11F5 +#define CL_COMMAND_READ_IMAGE 0x11F6 +#define CL_COMMAND_WRITE_IMAGE 0x11F7 +#define CL_COMMAND_COPY_IMAGE 0x11F8 +#define CL_COMMAND_COPY_IMAGE_TO_BUFFER 0x11F9 +#define CL_COMMAND_COPY_BUFFER_TO_IMAGE 0x11FA +#define CL_COMMAND_MAP_BUFFER 0x11FB +#define CL_COMMAND_MAP_IMAGE 0x11FC +#define CL_COMMAND_UNMAP_MEM_OBJECT 0x11FD +#define CL_COMMAND_MARKER 0x11FE +#define CL_COMMAND_ACQUIRE_GL_OBJECTS 0x11FF +#define CL_COMMAND_RELEASE_GL_OBJECTS 0x1200 + +// command execution status +#define CL_COMPLETE 0x0 +#define CL_RUNNING 0x1 +#define CL_SUBMITTED 0x2 +#define CL_QUEUED 0x3 + +// cl_profiling_info +#define CL_PROFILING_COMMAND_QUEUED 0x1280 +#define CL_PROFILING_COMMAND_SUBMIT 0x1281 +#define CL_PROFILING_COMMAND_START 0x1282 +#define CL_PROFILING_COMMAND_END 0x1283 + +/********************************************************************************************************/ + +/********************************************************************************************************/ + +// Function signature typedef's + +// Platform API +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLGETPLATFORMIDS)(cl_uint /* num_entries */, + cl_platform_id * /* platforms */, + cl_uint * /* num_platforms */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLGETPLATFORMINFO)(cl_platform_id /* platform */, + cl_platform_info /* param_name */, + size_t /* param_value_size */, + void * /* param_value */, + size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0; + +// Device APIs +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLGETDEVICEIDS)(cl_platform_id /* platform */, + cl_device_type /* device_type */, + cl_uint /* num_entries */, + cl_device_id * /* devices */, + cl_uint * /* num_devices */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLGETDEVICEINFO)(cl_device_id /* device */, + cl_device_info /* param_name */, + size_t /* param_value_size */, + void * /* param_value */, + size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0; + +// Context APIs +typedef CL_API_ENTRY cl_context (CL_API_CALL * +PFNCLCREATECONTEXT)(const cl_context_properties * /* properties */, + cl_uint /* num_devices */, + const cl_device_id * /* devices */, + void (*pfn_notify)(const char *, const void *, size_t, void *) /* pfn_notify */, + void * /* user_data */, + cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_context (CL_API_CALL * +PFNCLCREATECONTEXTFROMTYPE)(const cl_context_properties * /* properties */, + cl_device_type /* device_type */, + void (*pfn_notify)(const char *, const void *, size_t, void *) /* pfn_notify */, + void * /* user_data */, + cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLRETAINCONTEXT)(cl_context /* context */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLRELEASECONTEXT)(cl_context /* context */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLGETCONTEXTINFO)(cl_context /* context */, + cl_context_info /* param_name */, + size_t /* param_value_size */, + void * /* param_value */, + size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0; + +// Command Queue APIs +typedef CL_API_ENTRY cl_command_queue (CL_API_CALL * +PFNCLCREATECOMMANDQUEUE)(cl_context /* context */, + cl_device_id /* device */, + cl_command_queue_properties /* properties */, + cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLRETAINCOMMANDQUEUE)(cl_command_queue /* command_queue */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLRELEASECOMMANDQUEUE)(cl_command_queue /* command_queue */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLGETCOMMANDQUEUEINFO)(cl_command_queue /* command_queue */, + cl_command_queue_info /* param_name */, + size_t /* param_value_size */, + void * /* param_value */, + size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLSETCOMMANDQUEUEPROPERTY)(cl_command_queue /* command_queue */, + cl_command_queue_properties /* properties */, + cl_bool /* enable */, + cl_command_queue_properties * /* old_properties */) CL_API_SUFFIX__VERSION_1_0; + +// Memory Object APIs +typedef CL_API_ENTRY cl_mem (CL_API_CALL * +PFNCLCREATEBUFFER)(cl_context /* context */, + cl_mem_flags /* flags */, + size_t /* size */, + void * /* host_ptr */, + cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_mem (CL_API_CALL * +PFNCLCREATEIMAGE2D)(cl_context /* context */, + cl_mem_flags /* flags */, + const cl_image_format * /* image_format */, + size_t /* image_width */, + size_t /* image_height */, + size_t /* image_row_pitch */, + void * /* host_ptr */, + cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_mem (CL_API_CALL * +PFNCLCREATEIMAGE3D)(cl_context /* context */, + cl_mem_flags /* flags */, + const cl_image_format * /* image_format */, + size_t /* image_width */, + size_t /* image_height */, + size_t /* image_depth */, + size_t /* image_row_pitch */, + size_t /* image_slice_pitch */, + void * /* host_ptr */, + cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLRETAINMEMOBJECT)(cl_mem /* memobj */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLRELEASEMEMOBJECT)(cl_mem /* memobj */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLGETSUPPORTEDIMAGEFORMATS)(cl_context /* context */, + cl_mem_flags /* flags */, + cl_mem_object_type /* image_type */, + cl_uint /* num_entries */, + cl_image_format * /* image_formats */, + cl_uint * /* num_image_formats */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLGETMEMOBJECTINFO)(cl_mem /* memobj */, + cl_mem_info /* param_name */, + size_t /* param_value_size */, + void * /* param_value */, + size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLGETIMAGEINFO)(cl_mem /* image */, + cl_image_info /* param_name */, + size_t /* param_value_size */, + void * /* param_value */, + size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0; + +// Sampler APIs +typedef CL_API_ENTRY cl_sampler (CL_API_CALL * +PFNCLCREATESAMPLER)(cl_context /* context */, + cl_bool /* normalized_coords */, + cl_addressing_mode /* addressing_mode */, + cl_filter_mode /* filter_mode */, + cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLRETAINSAMPLER)(cl_sampler /* sampler */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLRELEASESAMPLER)(cl_sampler /* sampler */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLGETSAMPLERINFO)(cl_sampler /* sampler */, + cl_sampler_info /* param_name */, + size_t /* param_value_size */, + void * /* param_value */, + size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0; + +// Program Object APIs +typedef CL_API_ENTRY cl_program (CL_API_CALL * +PFNCLCREATEPROGRAMWITHSOURCE)(cl_context /* context */, + cl_uint /* count */, + const char ** /* strings */, + const size_t * /* lengths */, + cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_program (CL_API_CALL * +PFNCLCREATEPROGRAMWITHBINARY)(cl_context /* context */, + cl_uint /* num_devices */, + const cl_device_id * /* device_list */, + const size_t * /* lengths */, + const unsigned char ** /* binaries */, + cl_int * /* binary_status */, + cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLRETAINPROGRAM)(cl_program /* program */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLRELEASEPROGRAM)(cl_program /* program */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLBUILDPROGRAM)(cl_program /* program */, + cl_uint /* num_devices */, + const cl_device_id * /* device_list */, + const char * /* options */, + void (*pfn_notify)(cl_program /* program */, void * /* user_data */), + void * /* user_data */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLUNLOADCOMPILER)(void) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLGETPROGRAMINFO)(cl_program /* program */, + cl_program_info /* param_name */, + size_t /* param_value_size */, + void * /* param_value */, + size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLGETPROGRAMBUILDINFO)(cl_program /* program */, + cl_device_id /* device */, + cl_program_build_info /* param_name */, + size_t /* param_value_size */, + void * /* param_value */, + size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0; + +// Kernel Object APIs +typedef CL_API_ENTRY cl_kernel (CL_API_CALL * +PFNCLCREATEKERNEL)(cl_program /* program */, + const char * /* kernel_name */, + cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLCREATEKERNELSINPROGRAM)(cl_program /* program */, + cl_uint /* num_kernels */, + cl_kernel * /* kernels */, + cl_uint * /* num_kernels_ret */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLRETAINKERNEL)(cl_kernel /* kernel */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLRELEASEKERNEL)(cl_kernel /* kernel */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLSETKERNELARG)(cl_kernel /* kernel */, + cl_uint /* arg_index */, + size_t /* arg_size */, + const void * /* arg_value */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLGETKERNELINFO)(cl_kernel /* kernel */, + cl_kernel_info /* param_name */, + size_t /* param_value_size */, + void * /* param_value */, + size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLGETKERNELWORKGROUPINFO)(cl_kernel /* kernel */, + cl_device_id /* device */, + cl_kernel_work_group_info /* param_name */, + size_t /* param_value_size */, + void * /* param_value */, + size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0; + +// Event Object APIs +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLWAITFOREVENTS)(cl_uint /* num_events */, + const cl_event * /* event_list */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLGETEVENTINFO)(cl_event /* event */, + cl_event_info /* param_name */, + size_t /* param_value_size */, + void * /* param_value */, + size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLRETAINEVENT)(cl_event /* event */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLRELEASEEVENT)(cl_event /* event */) CL_API_SUFFIX__VERSION_1_0; + +// Profiling APIs +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLGETEVENTPROFILINGINFO)(cl_event /* event */, + cl_profiling_info /* param_name */, + size_t /* param_value_size */, + void * /* param_value */, + size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0; + +// Flush and Finish APIs +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLFLUSH)(cl_command_queue /* command_queue */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLFINISH)(cl_command_queue /* command_queue */) CL_API_SUFFIX__VERSION_1_0; + +// Enqueued Commands APIs +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLENQUEUEREADBUFFER)(cl_command_queue /* command_queue */, + cl_mem /* buffer */, + cl_bool /* blocking_read */, + size_t /* offset */, + size_t /* cb */, + void * /* ptr */, + cl_uint /* num_events_in_wait_list */, + const cl_event * /* event_wait_list */, + cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLENQUEUEWRITEBUFFER)(cl_command_queue /* command_queue */, + cl_mem /* buffer */, + cl_bool /* blocking_write */, + size_t /* offset */, + size_t /* cb */, + const void * /* ptr */, + cl_uint /* num_events_in_wait_list */, + const cl_event * /* event_wait_list */, + cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLENQUEUECOPYBUFFER)(cl_command_queue /* command_queue */, + cl_mem /* src_buffer */, + cl_mem /* dst_buffer */, + size_t /* src_offset */, + size_t /* dst_offset */, + size_t /* cb */, + cl_uint /* num_events_in_wait_list */, + const cl_event * /* event_wait_list */, + cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLENQUEUEREADIMAGE)(cl_command_queue /* command_queue */, + cl_mem /* image */, + cl_bool /* blocking_read */, + const size_t * /* origin[3] */, + const size_t * /* region[3] */, + size_t /* row_pitch */, + size_t /* slice_pitch */, + void * /* ptr */, + cl_uint /* num_events_in_wait_list */, + const cl_event * /* event_wait_list */, + cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLENQUEUEWRITEIMAGE)(cl_command_queue /* command_queue */, + cl_mem /* image */, + cl_bool /* blocking_write */, + const size_t * /* origin[3] */, + const size_t * /* region[3] */, + size_t /* input_row_pitch */, + size_t /* input_slice_pitch */, + const void * /* ptr */, + cl_uint /* num_events_in_wait_list */, + const cl_event * /* event_wait_list */, + cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLENQUEUECOPYIMAGE)(cl_command_queue /* command_queue */, + cl_mem /* src_image */, + cl_mem /* dst_image */, + const size_t * /* src_origin[3] */, + const size_t * /* dst_origin[3] */, + const size_t * /* region[3] */, + cl_uint /* num_events_in_wait_list */, + const cl_event * /* event_wait_list */, + cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLENQUEUECOPYIMAGETOBUFFER)(cl_command_queue /* command_queue */, + cl_mem /* src_image */, + cl_mem /* dst_buffer */, + const size_t * /* src_origin[3] */, + const size_t * /* region[3] */, + size_t /* dst_offset */, + cl_uint /* num_events_in_wait_list */, + const cl_event * /* event_wait_list */, + cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLENQUEUECOPYBUFFERTOIMAGE)(cl_command_queue /* command_queue */, + cl_mem /* src_buffer */, + cl_mem /* dst_image */, + size_t /* src_offset */, + const size_t * /* dst_origin[3] */, + const size_t * /* region[3] */, + cl_uint /* num_events_in_wait_list */, + const cl_event * /* event_wait_list */, + cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY void * (CL_API_CALL * +PFNCLENQUEUEMAPBUFFER)(cl_command_queue /* command_queue */, + cl_mem /* buffer */, + cl_bool /* blocking_map */, + cl_map_flags /* map_flags */, + size_t /* offset */, + size_t /* cb */, + cl_uint /* num_events_in_wait_list */, + const cl_event * /* event_wait_list */, + cl_event * /* event */, + cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY void * (CL_API_CALL * +PFNCLENQUEUEMAPIMAGE)(cl_command_queue /* command_queue */, + cl_mem /* image */, + cl_bool /* blocking_map */, + cl_map_flags /* map_flags */, + const size_t * /* origin[3] */, + const size_t * /* region[3] */, + size_t * /* image_row_pitch */, + size_t * /* image_slice_pitch */, + cl_uint /* num_events_in_wait_list */, + const cl_event * /* event_wait_list */, + cl_event * /* event */, + cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLENQUEUEUNMAPMEMOBJECT)(cl_command_queue /* command_queue */, + cl_mem /* memobj */, + void * /* mapped_ptr */, + cl_uint /* num_events_in_wait_list */, + const cl_event * /* event_wait_list */, + cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLENQUEUENDRANGEKERNEL)(cl_command_queue /* command_queue */, + cl_kernel /* kernel */, + cl_uint /* work_dim */, + const size_t * /* global_work_offset */, + const size_t * /* global_work_size */, + const size_t * /* local_work_size */, + cl_uint /* num_events_in_wait_list */, + const cl_event * /* event_wait_list */, + cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLENQUEUETASK)(cl_command_queue /* command_queue */, + cl_kernel /* kernel */, + cl_uint /* num_events_in_wait_list */, + const cl_event * /* event_wait_list */, + cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLENQUEUENATIVEKERNEL)(cl_command_queue /* command_queue */, + void (*user_func)(void *), + void * /* args */, + size_t /* cb_args */, + cl_uint /* num_mem_objects */, + const cl_mem * /* mem_list */, + const void ** /* args_mem_loc */, + cl_uint /* num_events_in_wait_list */, + const cl_event * /* event_wait_list */, + cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLENQUEUEMARKER)(cl_command_queue /* command_queue */, + cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLENQUEUEWAITFOREVENTS)(cl_command_queue /* command_queue */, + cl_uint /* num_events */, + const cl_event * /* event_list */) CL_API_SUFFIX__VERSION_1_0; + +typedef CL_API_ENTRY cl_int (CL_API_CALL * +PFNCLENQUEUEBARRIER)(cl_command_queue /* command_queue */) CL_API_SUFFIX__VERSION_1_0; + +// Extension function access +// +// Returns the extension function address for the given function name, +// or NULL if a valid function can not be found. The client must +// check to make sure the address is not NULL, before using or +// calling the returned function address. +// +typedef CL_API_ENTRY void * (CL_API_CALL * PFNCLGETEXTENSIONFUNCTIONADDRESS)(const char * /* func_name */) CL_API_SUFFIX__VERSION_1_0; + + +#define CLEW_STATIC + +#ifdef CLEW_STATIC +# define CLEWAPI extern +#else +# ifdef CLEW_BUILD +# define CLEWAPI extern __declspec(dllexport) +# else +# define CLEWAPI extern __declspec(dllimport) +# endif +#endif + +#if defined(_WIN32) +#define CLEW_FUN_EXPORT extern +#else +#define CLEW_FUN_EXPORT CLEWAPI +#endif + +#define CLEW_GET_FUN(x) x + + +// Variables holding function entry points +CLEW_FUN_EXPORT PFNCLGETPLATFORMIDS __oclGetPlatformIDs ; +CLEW_FUN_EXPORT PFNCLGETPLATFORMINFO __oclGetPlatformInfo ; +CLEW_FUN_EXPORT PFNCLGETDEVICEIDS __oclGetDeviceIDs ; +CLEW_FUN_EXPORT PFNCLGETDEVICEINFO __oclGetDeviceInfo ; +CLEW_FUN_EXPORT PFNCLCREATECONTEXT __oclCreateContext ; +CLEW_FUN_EXPORT PFNCLCREATECONTEXTFROMTYPE __oclCreateContextFromType ; +CLEW_FUN_EXPORT PFNCLRETAINCONTEXT __oclRetainContext ; +CLEW_FUN_EXPORT PFNCLRELEASECONTEXT __oclReleaseContext ; +CLEW_FUN_EXPORT PFNCLGETCONTEXTINFO __oclGetContextInfo ; +CLEW_FUN_EXPORT PFNCLCREATECOMMANDQUEUE __oclCreateCommandQueue ; +CLEW_FUN_EXPORT PFNCLRETAINCOMMANDQUEUE __oclRetainCommandQueue ; +CLEW_FUN_EXPORT PFNCLRELEASECOMMANDQUEUE __oclReleaseCommandQueue ; +CLEW_FUN_EXPORT PFNCLGETCOMMANDQUEUEINFO __oclGetCommandQueueInfo ; +CLEW_FUN_EXPORT PFNCLSETCOMMANDQUEUEPROPERTY __oclSetCommandQueueProperty ; +CLEW_FUN_EXPORT PFNCLCREATEBUFFER __oclCreateBuffer ; +CLEW_FUN_EXPORT PFNCLCREATEIMAGE2D __oclCreateImage2D ; +CLEW_FUN_EXPORT PFNCLCREATEIMAGE3D __oclCreateImage3D ; +CLEW_FUN_EXPORT PFNCLRETAINMEMOBJECT __oclRetainMemObject ; +CLEW_FUN_EXPORT PFNCLRELEASEMEMOBJECT __oclReleaseMemObject ; +CLEW_FUN_EXPORT PFNCLGETSUPPORTEDIMAGEFORMATS __oclGetSupportedImageFormats ; +CLEW_FUN_EXPORT PFNCLGETMEMOBJECTINFO __oclGetMemObjectInfo ; +CLEW_FUN_EXPORT PFNCLGETIMAGEINFO __oclGetImageInfo ; +CLEW_FUN_EXPORT PFNCLCREATESAMPLER __oclCreateSampler ; +CLEW_FUN_EXPORT PFNCLRETAINSAMPLER __oclRetainSampler ; +CLEW_FUN_EXPORT PFNCLRELEASESAMPLER __oclReleaseSampler ; +CLEW_FUN_EXPORT PFNCLGETSAMPLERINFO __oclGetSamplerInfo ; +CLEW_FUN_EXPORT PFNCLCREATEPROGRAMWITHSOURCE __oclCreateProgramWithSource ; +CLEW_FUN_EXPORT PFNCLCREATEPROGRAMWITHBINARY __oclCreateProgramWithBinary ; +CLEW_FUN_EXPORT PFNCLRETAINPROGRAM __oclRetainProgram ; +CLEW_FUN_EXPORT PFNCLRELEASEPROGRAM __oclReleaseProgram ; +CLEW_FUN_EXPORT PFNCLBUILDPROGRAM __oclBuildProgram ; +CLEW_FUN_EXPORT PFNCLUNLOADCOMPILER __oclUnloadCompiler ; +CLEW_FUN_EXPORT PFNCLGETPROGRAMINFO __oclGetProgramInfo ; +CLEW_FUN_EXPORT PFNCLGETPROGRAMBUILDINFO __oclGetProgramBuildInfo ; +CLEW_FUN_EXPORT PFNCLCREATEKERNEL __oclCreateKernel ; +CLEW_FUN_EXPORT PFNCLCREATEKERNELSINPROGRAM __oclCreateKernelsInProgram ; +CLEW_FUN_EXPORT PFNCLRETAINKERNEL __oclRetainKernel ; +CLEW_FUN_EXPORT PFNCLRELEASEKERNEL __oclReleaseKernel ; +CLEW_FUN_EXPORT PFNCLSETKERNELARG __oclSetKernelArg ; +CLEW_FUN_EXPORT PFNCLGETKERNELINFO __oclGetKernelInfo ; +CLEW_FUN_EXPORT PFNCLGETKERNELWORKGROUPINFO __oclGetKernelWorkGroupInfo ; +CLEW_FUN_EXPORT PFNCLWAITFOREVENTS __oclWaitForEvents ; +CLEW_FUN_EXPORT PFNCLGETEVENTINFO __oclGetEventInfo ; +CLEW_FUN_EXPORT PFNCLRETAINEVENT __oclRetainEvent ; +CLEW_FUN_EXPORT PFNCLRELEASEEVENT __oclReleaseEvent ; +CLEW_FUN_EXPORT PFNCLGETEVENTPROFILINGINFO __oclGetEventProfilingInfo ; +CLEW_FUN_EXPORT PFNCLFLUSH __oclFlush ; +CLEW_FUN_EXPORT PFNCLFINISH __oclFinish ; +CLEW_FUN_EXPORT PFNCLENQUEUEREADBUFFER __oclEnqueueReadBuffer ; +CLEW_FUN_EXPORT PFNCLENQUEUEWRITEBUFFER __oclEnqueueWriteBuffer ; +CLEW_FUN_EXPORT PFNCLENQUEUECOPYBUFFER __oclEnqueueCopyBuffer ; +CLEW_FUN_EXPORT PFNCLENQUEUEREADIMAGE __oclEnqueueReadImage ; +CLEW_FUN_EXPORT PFNCLENQUEUEWRITEIMAGE __oclEnqueueWriteImage ; +CLEW_FUN_EXPORT PFNCLENQUEUECOPYIMAGE __oclEnqueueCopyImage ; +CLEW_FUN_EXPORT PFNCLENQUEUECOPYIMAGETOBUFFER __oclEnqueueCopyImageToBuffer ; +CLEW_FUN_EXPORT PFNCLENQUEUECOPYBUFFERTOIMAGE __oclEnqueueCopyBufferToImage ; +CLEW_FUN_EXPORT PFNCLENQUEUEMAPBUFFER __oclEnqueueMapBuffer ; +CLEW_FUN_EXPORT PFNCLENQUEUEMAPIMAGE __oclEnqueueMapImage ; +CLEW_FUN_EXPORT PFNCLENQUEUEUNMAPMEMOBJECT __oclEnqueueUnmapMemObject ; +CLEW_FUN_EXPORT PFNCLENQUEUENDRANGEKERNEL __oclEnqueueNDRangeKernel ; +CLEW_FUN_EXPORT PFNCLENQUEUETASK __oclEnqueueTask ; +CLEW_FUN_EXPORT PFNCLENQUEUENATIVEKERNEL __oclEnqueueNativeKernel ; +CLEW_FUN_EXPORT PFNCLENQUEUEMARKER __oclEnqueueMarker ; +CLEW_FUN_EXPORT PFNCLENQUEUEWAITFOREVENTS __oclEnqueueWaitForEvents ; +CLEW_FUN_EXPORT PFNCLENQUEUEBARRIER __oclEnqueueBarrier ; +CLEW_FUN_EXPORT PFNCLGETEXTENSIONFUNCTIONADDRESS __oclGetExtensionFunctionAddress ; + + +#define clGetPlatformIDs CLEW_GET_FUN(__oclGetPlatformIDs ) +#define clGetPlatformInfo CLEW_GET_FUN(__oclGetPlatformInfo ) +#define clGetDeviceIDs CLEW_GET_FUN(__oclGetDeviceIDs ) +#define clGetDeviceInfo CLEW_GET_FUN(__oclGetDeviceInfo ) +#define clCreateContext CLEW_GET_FUN(__oclCreateContext ) +#define clCreateContextFromType CLEW_GET_FUN(__oclCreateContextFromType ) +#define clRetainContext CLEW_GET_FUN(__oclRetainContext ) +#define clReleaseContext CLEW_GET_FUN(__oclReleaseContext ) +#define clGetContextInfo CLEW_GET_FUN(__oclGetContextInfo ) +#define clCreateCommandQueue CLEW_GET_FUN(__oclCreateCommandQueue ) +#define clRetainCommandQueue CLEW_GET_FUN(__oclRetainCommandQueue ) +#define clReleaseCommandQueue CLEW_GET_FUN(__oclReleaseCommandQueue ) +#define clGetCommandQueueInfo CLEW_GET_FUN(__oclGetCommandQueueInfo ) +#define clSetCommandQueueProperty CLEW_GET_FUN(__oclSetCommandQueueProperty ) +#define clCreateBuffer CLEW_GET_FUN(__oclCreateBuffer ) +#define clCreateImage2D CLEW_GET_FUN(__oclCreateImage2D ) +#define clCreateImage3D CLEW_GET_FUN(__oclCreateImage3D ) +#define clRetainMemObject CLEW_GET_FUN(__oclRetainMemObject ) +#define clReleaseMemObject CLEW_GET_FUN(__oclReleaseMemObject ) +#define clGetSupportedImageFormats CLEW_GET_FUN(__oclGetSupportedImageFormats ) +#define clGetMemObjectInfo CLEW_GET_FUN(__oclGetMemObjectInfo ) +#define clGetImageInfo CLEW_GET_FUN(__oclGetImageInfo ) +#define clCreateSampler CLEW_GET_FUN(__oclCreateSampler ) +#define clRetainSampler CLEW_GET_FUN(__oclRetainSampler ) +#define clReleaseSampler CLEW_GET_FUN(__oclReleaseSampler ) +#define clGetSamplerInfo CLEW_GET_FUN(__oclGetSamplerInfo ) +#define clCreateProgramWithSource CLEW_GET_FUN(__oclCreateProgramWithSource ) +#define clCreateProgramWithBinary CLEW_GET_FUN(__oclCreateProgramWithBinary ) +#define clRetainProgram CLEW_GET_FUN(__oclRetainProgram ) +#define clReleaseProgram CLEW_GET_FUN(__oclReleaseProgram ) +#define clBuildProgram CLEW_GET_FUN(__oclBuildProgram ) +#define clUnloadCompiler CLEW_GET_FUN(__oclUnloadCompiler ) +#define clGetProgramInfo CLEW_GET_FUN(__oclGetProgramInfo ) +#define clGetProgramBuildInfo CLEW_GET_FUN(__oclGetProgramBuildInfo ) +#define clCreateKernel CLEW_GET_FUN(__oclCreateKernel ) +#define clCreateKernelsInProgram CLEW_GET_FUN(__oclCreateKernelsInProgram ) +#define clRetainKernel CLEW_GET_FUN(__oclRetainKernel ) +#define clReleaseKernel CLEW_GET_FUN(__oclReleaseKernel ) +#define clSetKernelArg CLEW_GET_FUN(__oclSetKernelArg ) +#define clGetKernelInfo CLEW_GET_FUN(__oclGetKernelInfo ) +#define clGetKernelWorkGroupInfo CLEW_GET_FUN(__oclGetKernelWorkGroupInfo ) +#define clWaitForEvents CLEW_GET_FUN(__oclWaitForEvents ) +#define clGetEventInfo CLEW_GET_FUN(__oclGetEventInfo ) +#define clRetainEvent CLEW_GET_FUN(__oclRetainEvent ) +#define clReleaseEvent CLEW_GET_FUN(__oclReleaseEvent ) +#define clGetEventProfilingInfo CLEW_GET_FUN(__oclGetEventProfilingInfo ) +#define clFlush CLEW_GET_FUN(__oclFlush ) +#define clFinish CLEW_GET_FUN(__oclFinish ) +#define clEnqueueReadBuffer CLEW_GET_FUN(__oclEnqueueReadBuffer ) +#define clEnqueueWriteBuffer CLEW_GET_FUN(__oclEnqueueWriteBuffer ) +#define clEnqueueCopyBuffer CLEW_GET_FUN(__oclEnqueueCopyBuffer ) +#define clEnqueueReadImage CLEW_GET_FUN(__oclEnqueueReadImage ) +#define clEnqueueWriteImage CLEW_GET_FUN(__oclEnqueueWriteImage ) +#define clEnqueueCopyImage CLEW_GET_FUN(__oclEnqueueCopyImage ) +#define clEnqueueCopyImageToBuffer CLEW_GET_FUN(__oclEnqueueCopyImageToBuffer ) +#define clEnqueueCopyBufferToImage CLEW_GET_FUN(__oclEnqueueCopyBufferToImage ) +#define clEnqueueMapBuffer CLEW_GET_FUN(__oclEnqueueMapBuffer ) +#define clEnqueueMapImage CLEW_GET_FUN(__oclEnqueueMapImage ) +#define clEnqueueUnmapMemObject CLEW_GET_FUN(__oclEnqueueUnmapMemObject ) +#define clEnqueueNDRangeKernel CLEW_GET_FUN(__oclEnqueueNDRangeKernel ) +#define clEnqueueTask CLEW_GET_FUN(__oclEnqueueTask ) +#define clEnqueueNativeKernel CLEW_GET_FUN(__oclEnqueueNativeKernel ) +#define clEnqueueMarker CLEW_GET_FUN(__oclEnqueueMarker ) +#define clEnqueueWaitForEvents CLEW_GET_FUN(__oclEnqueueWaitForEvents ) +#define clEnqueueBarrier CLEW_GET_FUN(__oclEnqueueBarrier ) +#define clGetExtensionFunctionAddress CLEW_GET_FUN(__oclGetExtensionFunctionAddress ) + +#endif // CLCC_GENERATE_DOCUMENTATION + +#define CLEW_SUCCESS 0 //!< Success error code +#define CLEW_ERROR_OPEN_FAILED -1 //!< Error code for failing to open the dynamic library +#define CLEW_ERROR_ATEXIT_FAILED -2 //!< Error code for failing to queue the closing of the dynamic library to atexit() + +//! \brief Load OpenCL dynamic library and set function entry points +int clewInit (const char*); +//! \brief Convert an OpenCL error code to its string equivalent +const char* clewErrorString (cl_int error); + +#ifdef __cplusplus +} +#endif + +#endif // CLCC_CLEW_HPP_INCLUDED diff --git a/intern/rigidbody/CMakeLists.txt b/intern/rigidbody/CMakeLists.txt new file mode 100644 index 00000000000..a323e55e570 --- /dev/null +++ b/intern/rigidbody/CMakeLists.txt @@ -0,0 +1,35 @@ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# The Original Code is Copyright (C) 2006, Blender Foundation +# All rights reserved. +# +# The Original Code is: all of this file. +# +# ***** END GPL LICENSE BLOCK ***** + +SET(INC + . + ../../extern/bullet2/src +) + +set(SRC + rb_bullet_api.cpp + + RBI_api.h +) + +blender_add_lib(bf_intern_rigidbody "${SRC}" "${INC}" "${INC_SYS}") diff --git a/intern/rigidbody/RBI_api.h b/intern/rigidbody/RBI_api.h new file mode 100644 index 00000000000..ee5006f2838 --- /dev/null +++ b/intern/rigidbody/RBI_api.h @@ -0,0 +1,309 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2013 Blender Foundation, + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): Joshua Leung, Sergej Reich + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file RBI_api.h + * \ingroup RigidBody + * \brief Rigid Body API for interfacing with external Physics Engines + */ + +#ifndef __RB_API_H__ +#define __RB_API_H__ + +#ifdef __cplusplus +extern "C" { +#endif + +/* API Notes: + * Currently, this API is optimised for Bullet RigidBodies, and doesn't + * take into account other Physics Engines. Some tweaking may be necessary + * to allow other systems to be used, in particular there may be references + * to datatypes that aren't used here... + * + * -- Joshua Leung (22 June 2010) + */ + +/* ********************************** */ +/* Partial Type Defines - Aliases for the type of data we store */ + +// ---------- + +/* Dynamics World */ +typedef struct rbDynamicsWorld rbDynamicsWorld; + +/* Rigid Body */ +typedef struct rbRigidBody rbRigidBody; + +/* Collision Shape */ +typedef struct rbCollisionShape rbCollisionShape; + +/* Mesh Data (for Collision Shapes of Meshes) */ +typedef struct rbMeshData rbMeshData; + +/* Constraint */ +typedef struct rbConstraint rbConstraint; + +/* ********************************** */ +/* Dynamics World Methods */ + +/* Setup ---------------------------- */ + +/* Create a new dynamics world instance */ +// TODO: add args to set the type of constraint solvers, etc. +extern rbDynamicsWorld *RB_dworld_new(const float gravity[3]); + +/* Delete the given dynamics world, and free any extra data it may require */ +extern void RB_dworld_delete(rbDynamicsWorld *world); + +/* Settings ------------------------- */ + +/* Gravity */ +extern void RB_dworld_get_gravity(rbDynamicsWorld *world, float g_out[3]); +extern void RB_dworld_set_gravity(rbDynamicsWorld *world, const float g_in[3]); + +/* Constraint Solver */ +extern void RB_dworld_set_solver_iterations(rbDynamicsWorld *world, int num_solver_iterations); +/* Split Impulse */ +extern void RB_dworld_set_split_impulse(rbDynamicsWorld *world, int split_impulse); + +/* Simulation ----------------------- */ + +/* Step the simulation by the desired amount (in seconds) with extra controls on substep sizes and maximum substeps */ +extern void RB_dworld_step_simulation(rbDynamicsWorld *world, float timeStep, int maxSubSteps, float timeSubStep); + +/* Export -------------------------- */ + +/* Exports the dynamics world to physics simulator's serialisation format */ +void RB_dworld_export(rbDynamicsWorld *world, const char *filename); + +/* ********************************** */ +/* Rigid Body Methods */ + +/* Setup ---------------------------- */ + +/* Add RigidBody to dynamics world */ +extern void RB_dworld_add_body(rbDynamicsWorld *world, rbRigidBody *body, int col_groups); + +/* Remove RigidBody from dynamics world */ +extern void RB_dworld_remove_body(rbDynamicsWorld *world, rbRigidBody *body); + +/* ............ */ + +/* Create new RigidBody instance */ +extern rbRigidBody *RB_body_new(rbCollisionShape *shape, const float loc[3], const float rot[4]); + +/* Delete the given RigidBody instance */ +extern void RB_body_delete(rbRigidBody *body); + +/* Settings ------------------------- */ + +/* 'Type' */ +extern void RB_body_set_type(rbRigidBody *body, int type, float mass); + +/* ............ */ + +/* Collision Shape */ +extern void RB_body_set_collision_shape(rbRigidBody *body, rbCollisionShape *shape); + +/* ............ */ + +/* Mass */ +extern float RB_body_get_mass(rbRigidBody *body); +extern void RB_body_set_mass(rbRigidBody *body, float value); + +/* Friction */ +extern float RB_body_get_friction(rbRigidBody *body); +extern void RB_body_set_friction(rbRigidBody *body, float value); + +/* Restitution */ +extern float RB_body_get_restitution(rbRigidBody *body); +extern void RB_body_set_restitution(rbRigidBody *body, float value); + +/* Damping */ +extern float RB_body_get_linear_damping(rbRigidBody *body); +extern void RB_body_set_linear_damping(rbRigidBody *body, float value); + +extern float RB_body_get_angular_damping(rbRigidBody *body); +extern void RB_body_set_angular_damping(rbRigidBody *body, float value); + +extern void RB_body_set_damping(rbRigidBody *object, float linear, float angular); + +/* Sleeping Thresholds */ +extern float RB_body_get_linear_sleep_thresh(rbRigidBody *body); +extern void RB_body_set_linear_sleep_thresh(rbRigidBody *body, float value); + +extern float RB_body_get_angular_sleep_thresh(rbRigidBody *body); +extern void RB_body_set_angular_sleep_thresh(rbRigidBody *body, float value); + +extern void RB_body_set_sleep_thresh(rbRigidBody *body, float linear, float angular); + +/* Linear Velocity */ +extern void RB_body_get_linear_velocity(rbRigidBody *body, float v_out[3]); +extern void RB_body_set_linear_velocity(rbRigidBody *body, const float v_in[3]); + +/* Angular Velocity */ +extern void RB_body_get_angular_velocity(rbRigidBody *body, float v_out[3]); +extern void RB_body_set_angular_velocity(rbRigidBody *body, const float v_in[3]); + +/* Linear/Angular Factor, used to lock translation/roation axes */ +extern void RB_body_set_linear_factor(rbRigidBody *object, float x, float y, float z); +extern void RB_body_set_angular_factor(rbRigidBody *object, float x, float y, float z); + +/* Kinematic State */ +extern void RB_body_set_kinematic_state(rbRigidBody *body, int kinematic); + +/* RigidBody Interface - Rigid Body Activation States */ +extern int RB_body_get_activation_state(rbRigidBody *body); +extern void RB_body_set_activation_state(rbRigidBody *body, int use_deactivation); +extern void RB_body_activate(rbRigidBody *body); +extern void RB_body_deactivate(rbRigidBody *body); + + +/* Simulation ----------------------- */ + +/* Get current transform matrix of RigidBody to use in Blender (OpenGL format) */ +extern void RB_body_get_transform_matrix(rbRigidBody *body, float m_out[4][4]); + +/* Set RigidBody's location and rotation */ +extern void RB_body_set_loc_rot(rbRigidBody *body, const float loc[3], const float rot[4]); +/* Set RigidBody's local scaling */ +extern void RB_body_set_scale(rbRigidBody *body, const float scale[3]); + +/* ............ */ + +/* Get RigidBody's position as vector */ +void RB_body_get_position(rbRigidBody *body, float v_out[3]); +/* Get RigidBody's orientation as quaternion */ +void RB_body_get_orientation(rbRigidBody *body, float v_out[4]); + +/* ............ */ + +extern void RB_body_apply_central_force(rbRigidBody *body, const float v_in[3]); + +/* ********************************** */ +/* Collision Shape Methods */ + +/* Setup (Standard Shapes) ----------- */ + +extern rbCollisionShape *RB_shape_new_box(float x, float y, float z); +extern rbCollisionShape *RB_shape_new_sphere(float radius); +extern rbCollisionShape *RB_shape_new_capsule(float radius, float height); +extern rbCollisionShape *RB_shape_new_cone(float radius, float height); +extern rbCollisionShape *RB_shape_new_cylinder(float radius, float height); + +/* Setup (Convex Hull) ------------ */ + +extern rbCollisionShape *RB_shape_new_convex_hull(float *verts, int stride, int count, float margin, bool *can_embed); + +/* Setup (Triangle Mesh) ---------- */ + +/* 1 */ +extern rbMeshData *RB_trimesh_data_new(void); +extern void RB_trimesh_add_triangle(rbMeshData *mesh, const float v1[3], const float v2[3], const float v3[3]); +/* 2a - Triangle Meshes */ +extern rbCollisionShape *RB_shape_new_trimesh(rbMeshData *mesh); +/* 2b - GImpact Meshes */ +extern rbCollisionShape *RB_shape_new_gimpact_mesh(rbMeshData *mesh); + + +/* Cleanup --------------------------- */ + +extern void RB_shape_delete(rbCollisionShape *shape); + +/* Settings --------------------------- */ + +/* Collision Margin */ +extern float RB_shape_get_margin(rbCollisionShape *shape); +extern void RB_shape_set_margin(rbCollisionShape *shape, float value); + +/* ********************************** */ +/* Constraints */ + +/* Setup ----------------------------- */ + +/* Add Rigid Body Constraint to simulation world */ +extern void RB_dworld_add_constraint(rbDynamicsWorld *world, rbConstraint *con, int disable_collisions); + +/* Remove Rigid Body Constraint from simulation world */ +extern void RB_dworld_remove_constraint(rbDynamicsWorld *world, rbConstraint *con); + +extern rbConstraint *RB_constraint_new_point(float pivot[3], rbRigidBody *rb1, rbRigidBody *rb2); +extern rbConstraint *RB_constraint_new_fixed(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2); +extern rbConstraint *RB_constraint_new_hinge(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2); +extern rbConstraint *RB_constraint_new_slider(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2); +extern rbConstraint *RB_constraint_new_piston(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2); +extern rbConstraint *RB_constraint_new_6dof(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2); +extern rbConstraint *RB_constraint_new_6dof_spring(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2); + +/* ............ */ + +/* Cleanup --------------------------- */ + +extern void RB_constraint_delete(rbConstraint *con); + +/* Settings --------------------------- */ + +/* Enable or disable constraint */ +extern void RB_constraint_set_enabled(rbConstraint *con, int enabled); + +/* Limits */ +#define RB_LIMIT_LIN_X 0 +#define RB_LIMIT_LIN_Y 1 +#define RB_LIMIT_LIN_Z 2 +#define RB_LIMIT_ANG_X 3 +#define RB_LIMIT_ANG_Y 4 +#define RB_LIMIT_ANG_Z 5 +/* Bullet uses the following convention: + * - lower limit == upper limit -> axis is locked + * - lower limit > upper limit -> axis is free + * - lower limit < upper limit -> axis is limited in given range + */ +extern void RB_constraint_set_limits_hinge(rbConstraint *con, float lower, float upper); +extern void RB_constraint_set_limits_slider(rbConstraint *con, float lower, float upper); +extern void RB_constraint_set_limits_piston(rbConstraint *con, float lin_lower, float lin_upper, float ang_lower, float ang_upper); +extern void RB_constraint_set_limits_6dof(rbConstraint *con, float axis, float lower, float upper); + +/* 6dof spring specific */ +extern void RB_constraint_set_stiffness_6dof_spring(rbConstraint *con, float axis, float stiffness); +extern void RB_constraint_set_damping_6dof_spring(rbConstraint *con, float axis, float damping); +extern void RB_constraint_set_spring_6dof_spring(rbConstraint *con, float axis, int enable); +extern void RB_constraint_set_equilibrium_6dof_spring(rbConstraint *con); + +/* Set number of constraint solver iterations made per step, this overrided world setting + * To use default set it to -1 */ +extern void RB_constraint_set_solver_iterations(rbConstraint *con, int num_solver_iterations); + +/* Set breaking impulse threshold, if constraint shouldn't break it can be set to FLT_MAX */ +extern void RB_constraint_set_breaking_threshold(rbConstraint *con, float threshold); + +/* ********************************** */ + +#ifdef __cplusplus +} +#endif + +#endif /* __RB_API_H__ */ + diff --git a/intern/rigidbody/SConscript b/intern/rigidbody/SConscript new file mode 100644 index 00000000000..977281f8eef --- /dev/null +++ b/intern/rigidbody/SConscript @@ -0,0 +1,42 @@ +#!/usr/bin/python +# $Id: SConscript $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +# +# The Original Code is Copyright (C) 2010, Blender Foundation +# All rights reserved. +# +# The Original Code is: all of this file. +# +# Contributor(s): Joshua Leung +# +# ***** END GPL LICENSE BLOCK ***** + +Import('env') + +# XXX: we need a contingency plan for when not compiling with Bullet, +# since this module will always get included... +# This problem will also apply to other engines at a later date too... +sources = env.Glob('*.cpp') + +incs = [ + '.', + '../../extern/bullet2/src', + ] + +env.BlenderLib('bf_intern_rigidbody', sources=sources, + includes=incs, defines=[], + libtype=['core', 'player'], priority=[180, 30]) diff --git a/intern/rigidbody/rb_bullet_api.cpp b/intern/rigidbody/rb_bullet_api.cpp new file mode 100644 index 00000000000..c4a4532bad1 --- /dev/null +++ b/intern/rigidbody/rb_bullet_api.cpp @@ -0,0 +1,949 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2013 Blender Foundation + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): Joshua Leung, Sergej Reich + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file rb_bullet_api.cpp + * \ingroup RigidBody + * \brief Rigid Body API implementation for Bullet + */ + +/* +Bullet Continuous Collision Detection and Physics Library +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ + +/* This file defines the "RigidBody interface" for the + * Bullet Physics Engine. This API is designed to be used + * from C-code in Blender as part of the Rigid Body simulation + * system. + * + * It is based on the Bullet C-API, but is heavily modified to + * give access to more data types and to offer a nicer interface. + * + * -- Joshua Leung, June 2010 + */ + +#include + +#include "RBI_api.h" + +#include "btBulletDynamicsCommon.h" + +#include "LinearMath/btVector3.h" +#include "LinearMath/btScalar.h" +#include "LinearMath/btMatrix3x3.h" +#include "LinearMath/btTransform.h" +#include "LinearMath/btConvexHullComputer.h" + +#include "BulletCollision/Gimpact/btGImpactShape.h" +#include "BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h" +#include "BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h" + +struct rbDynamicsWorld { + btDiscreteDynamicsWorld *dynamicsWorld; + btDefaultCollisionConfiguration *collisionConfiguration; + btDispatcher *dispatcher; + btBroadphaseInterface *pairCache; + btConstraintSolver *constraintSolver; + btOverlapFilterCallback *filterCallback; +}; +struct rbRigidBody { + btRigidBody *body; + int col_groups; +}; + +struct rbCollisionShape { + btCollisionShape *cshape; + btTriangleMesh *mesh; +}; + +struct rbFilterCallback : public btOverlapFilterCallback +{ + virtual bool needBroadphaseCollision(btBroadphaseProxy *proxy0, btBroadphaseProxy *proxy1) const + { + rbRigidBody *rb0 = (rbRigidBody *)((btRigidBody *)proxy0->m_clientObject)->getUserPointer(); + rbRigidBody *rb1 = (rbRigidBody *)((btRigidBody *)proxy1->m_clientObject)->getUserPointer(); + + bool collides; + collides = (proxy0->m_collisionFilterGroup & proxy1->m_collisionFilterMask) != 0; + collides = collides && (proxy1->m_collisionFilterGroup & proxy0->m_collisionFilterMask); + collides = collides && (rb0->col_groups & rb1->col_groups); + + return collides; + } +}; + +static inline void copy_v3_btvec3(float vec[3], const btVector3 &btvec) +{ + vec[0] = (float)btvec[0]; + vec[1] = (float)btvec[1]; + vec[2] = (float)btvec[2]; +} +static inline void copy_quat_btquat(float quat[3], const btQuaternion &btquat) +{ + quat[0] = btquat.getW(); + quat[1] = btquat.getX(); + quat[2] = btquat.getY(); + quat[3] = btquat.getZ(); +} + +/* ********************************** */ +/* Dynamics World Methods */ + +/* Setup ---------------------------- */ + +rbDynamicsWorld *RB_dworld_new(const float gravity[3]) +{ + rbDynamicsWorld *world = new rbDynamicsWorld; + + /* collision detection/handling */ + world->collisionConfiguration = new btDefaultCollisionConfiguration(); + + world->dispatcher = new btCollisionDispatcher(world->collisionConfiguration); + btGImpactCollisionAlgorithm::registerAlgorithm((btCollisionDispatcher *)world->dispatcher); // XXX: experimental + + world->pairCache = new btDbvtBroadphase(); + + world->filterCallback = new rbFilterCallback(); + world->pairCache->getOverlappingPairCache()->setOverlapFilterCallback(world->filterCallback); + + /* constraint solving */ + world->constraintSolver = new btSequentialImpulseConstraintSolver(); + + /* world */ + world->dynamicsWorld = new btDiscreteDynamicsWorld(world->dispatcher, + world->pairCache, + world->constraintSolver, + world->collisionConfiguration); + + RB_dworld_set_gravity(world, gravity); + + return world; +} + +void RB_dworld_delete(rbDynamicsWorld *world) +{ + /* bullet doesn't like if we free these in a different order */ + delete world->dynamicsWorld; + delete world->constraintSolver; + delete world->pairCache; + delete world->dispatcher; + delete world->collisionConfiguration; + delete world->filterCallback; + delete world; +} + +/* Settings ------------------------- */ + +/* Gravity */ +void RB_dworld_get_gravity(rbDynamicsWorld *world, float g_out[3]) +{ + copy_v3_btvec3(g_out, world->dynamicsWorld->getGravity()); +} + +void RB_dworld_set_gravity(rbDynamicsWorld *world, const float g_in[3]) +{ + world->dynamicsWorld->setGravity(btVector3(g_in[0], g_in[1], g_in[2])); +} + +/* Constraint Solver */ +void RB_dworld_set_solver_iterations(rbDynamicsWorld *world, int num_solver_iterations) +{ + btContactSolverInfo& info = world->dynamicsWorld->getSolverInfo(); + + info.m_numIterations = num_solver_iterations; +} + +/* Split Impulse */ +void RB_dworld_set_split_impulse(rbDynamicsWorld *world, int split_impulse) +{ + btContactSolverInfo& info = world->dynamicsWorld->getSolverInfo(); + + info.m_splitImpulse = split_impulse; +} + +/* Simulation ----------------------- */ + +void RB_dworld_step_simulation(rbDynamicsWorld *world, float timeStep, int maxSubSteps, float timeSubStep) +{ + world->dynamicsWorld->stepSimulation(timeStep, maxSubSteps, timeSubStep); +} + +/* Export -------------------------- */ + +/* Exports entire dynamics world to Bullet's "*.bullet" binary format + * which is similar to Blender's SDNA system... + * < rbDynamicsWorld: dynamics world to write to file + * < filename: assumed to be a valid filename, with .bullet extension + */ +void RB_dworld_export(rbDynamicsWorld *world, const char *filename) +{ + //create a large enough buffer. There is no method to pre-calculate the buffer size yet. + int maxSerializeBufferSize = 1024 * 1024 * 5; + + btDefaultSerializer *serializer = new btDefaultSerializer(maxSerializeBufferSize); + world->dynamicsWorld->serialize(serializer); + + FILE *file = fopen(filename, "wb"); + fwrite(serializer->getBufferPointer(), serializer->getCurrentBufferSize(), 1, file); + fclose(file); +} + +/* ********************************** */ +/* Rigid Body Methods */ + +/* Setup ---------------------------- */ + +void RB_dworld_add_body(rbDynamicsWorld *world, rbRigidBody *object, int col_groups) +{ + btRigidBody *body = object->body; + object->col_groups = col_groups; + + world->dynamicsWorld->addRigidBody(body); +} + +void RB_dworld_remove_body(rbDynamicsWorld *world, rbRigidBody *object) +{ + btRigidBody *body = object->body; + + world->dynamicsWorld->removeRigidBody(body); +} + +/* ............ */ + +rbRigidBody *RB_body_new(rbCollisionShape *shape, const float loc[3], const float rot[4]) +{ + rbRigidBody *object = new rbRigidBody; + /* current transform */ + btTransform trans; + trans.setOrigin(btVector3(loc[0], loc[1], loc[2])); + trans.setRotation(btQuaternion(rot[1], rot[2], rot[3], rot[0])); + + /* create motionstate, which is necessary for interpolation (includes reverse playback) */ + btDefaultMotionState *motionState = new btDefaultMotionState(trans); + + /* make rigidbody */ + btRigidBody::btRigidBodyConstructionInfo rbInfo(1.0f, motionState, shape->cshape); + + object->body = new btRigidBody(rbInfo); + + object->body->setUserPointer(object); + + return object; +} + +void RB_body_delete(rbRigidBody *object) +{ + btRigidBody *body = object->body; + + /* motion state */ + btMotionState *ms = body->getMotionState(); + if (ms) + delete ms; + + /* collision shape is done elsewhere... */ + + /* body itself */ + + /* manually remove constraint refs of the rigid body, normally this happens when removing constraints from the world + * but since we delete everything when the world is rebult, we need to do it manually here */ + for (int i = body->getNumConstraintRefs() - 1; i >= 0; i--) { + btTypedConstraint *con = body->getConstraintRef(i); + body->removeConstraintRef(con); + } + + delete body; + delete object; +} + +/* Settings ------------------------- */ + +void RB_body_set_collision_shape(rbRigidBody *object, rbCollisionShape *shape) +{ + btRigidBody *body = object->body; + + /* set new collision shape */ + body->setCollisionShape(shape->cshape); + + /* recalculate inertia, since that depends on the collision shape... */ + RB_body_set_mass(object, RB_body_get_mass(object)); +} + +/* ............ */ + +float RB_body_get_mass(rbRigidBody *object) +{ + btRigidBody *body = object->body; + + /* there isn't really a mass setting, but rather 'inverse mass' + * which we convert back to mass by taking the reciprocal again + */ + float value = (float)body->getInvMass(); + + if (value) + value = 1.0 / value; + + return value; +} + +void RB_body_set_mass(rbRigidBody *object, float value) +{ + btRigidBody *body = object->body; + btVector3 localInertia(0, 0, 0); + + /* calculate new inertia if non-zero mass */ + if (value) { + btCollisionShape *shape = body->getCollisionShape(); + shape->calculateLocalInertia(value, localInertia); + } + + body->setMassProps(value, localInertia); + body->updateInertiaTensor(); +} + + +float RB_body_get_friction(rbRigidBody *object) +{ + btRigidBody *body = object->body; + return body->getFriction(); +} + +void RB_body_set_friction(rbRigidBody *object, float value) +{ + btRigidBody *body = object->body; + body->setFriction(value); +} + + +float RB_body_get_restitution(rbRigidBody *object) +{ + btRigidBody *body = object->body; + return body->getRestitution(); +} + +void RB_body_set_restitution(rbRigidBody *object, float value) +{ + btRigidBody *body = object->body; + body->setRestitution(value); +} + + +float RB_body_get_linear_damping(rbRigidBody *object) +{ + btRigidBody *body = object->body; + return body->getLinearDamping(); +} + +void RB_body_set_linear_damping(rbRigidBody *object, float value) +{ + RB_body_set_damping(object, value, RB_body_get_linear_damping(object)); +} + +float RB_body_get_angular_damping(rbRigidBody *object) +{ + btRigidBody *body = object->body; + return body->getAngularDamping(); +} + +void RB_body_set_angular_damping(rbRigidBody *object, float value) +{ + RB_body_set_damping(object, RB_body_get_linear_damping(object), value); +} + +void RB_body_set_damping(rbRigidBody *object, float linear, float angular) +{ + btRigidBody *body = object->body; + body->setDamping(linear, angular); +} + + +float RB_body_get_linear_sleep_thresh(rbRigidBody *object) +{ + btRigidBody *body = object->body; + return body->getLinearSleepingThreshold(); +} + +void RB_body_set_linear_sleep_thresh(rbRigidBody *object, float value) +{ + RB_body_set_sleep_thresh(object, value, RB_body_get_angular_sleep_thresh(object)); +} + +float RB_body_get_angular_sleep_thresh(rbRigidBody *object) +{ + btRigidBody *body = object->body; + return body->getAngularSleepingThreshold(); +} + +void RB_body_set_angular_sleep_thresh(rbRigidBody *object, float value) +{ + RB_body_set_sleep_thresh(object, RB_body_get_linear_sleep_thresh(object), value); +} + +void RB_body_set_sleep_thresh(rbRigidBody *object, float linear, float angular) +{ + btRigidBody *body = object->body; + body->setSleepingThresholds(linear, angular); +} + +/* ............ */ + +void RB_body_get_linear_velocity(rbRigidBody *object, float v_out[3]) +{ + btRigidBody *body = object->body; + + copy_v3_btvec3(v_out, body->getLinearVelocity()); +} + +void RB_body_set_linear_velocity(rbRigidBody *object, const float v_in[3]) +{ + btRigidBody *body = object->body; + + body->setLinearVelocity(btVector3(v_in[0], v_in[1], v_in[2])); +} + + +void RB_body_get_angular_velocity(rbRigidBody *object, float v_out[3]) +{ + btRigidBody *body = object->body; + + copy_v3_btvec3(v_out, body->getAngularVelocity()); +} + +void RB_body_set_angular_velocity(rbRigidBody *object, const float v_in[3]) +{ + btRigidBody *body = object->body; + + body->setAngularVelocity(btVector3(v_in[0], v_in[1], v_in[2])); +} + +void RB_body_set_linear_factor(rbRigidBody *object, float x, float y, float z) +{ + btRigidBody *body = object->body; + body->setLinearFactor(btVector3(x, y, z)); +} + +void RB_body_set_angular_factor(rbRigidBody *object, float x, float y, float z) +{ + btRigidBody *body = object->body; + body->setAngularFactor(btVector3(x, y, z)); +} + +/* ............ */ + +void RB_body_set_kinematic_state(rbRigidBody *object, int kinematic) +{ + btRigidBody *body = object->body; + if (kinematic) + body->setCollisionFlags(body->getCollisionFlags() | btCollisionObject::CF_KINEMATIC_OBJECT); + else + body->setCollisionFlags(body->getCollisionFlags() & ~btCollisionObject::CF_KINEMATIC_OBJECT); +} + +/* ............ */ + +void RB_body_set_activation_state(rbRigidBody *object, int use_deactivation) +{ + btRigidBody *body = object->body; + if (use_deactivation) + body->forceActivationState(ACTIVE_TAG); + else + body->setActivationState(DISABLE_DEACTIVATION); +} +void RB_body_activate(rbRigidBody *object) +{ + btRigidBody *body = object->body; + body->setActivationState(ACTIVE_TAG); +} +void RB_body_deactivate(rbRigidBody *object) +{ + btRigidBody *body = object->body; + body->setActivationState(ISLAND_SLEEPING); +} + +/* ............ */ + + + +/* Simulation ----------------------- */ + +/* The transform matrices Blender uses are OpenGL-style matrices, + * while Bullet uses the Right-Handed coordinate system style instead. + */ + +void RB_body_get_transform_matrix(rbRigidBody *object, float m_out[4][4]) +{ + btRigidBody *body = object->body; + btMotionState *ms = body->getMotionState(); + + btTransform trans; + ms->getWorldTransform(trans); + + trans.getOpenGLMatrix((btScalar *)m_out); +} + +void RB_body_set_loc_rot(rbRigidBody *object, const float loc[3], const float rot[4]) +{ + btRigidBody *body = object->body; + btMotionState *ms = body->getMotionState(); + + /* set transform matrix */ + btTransform trans; + trans.setOrigin(btVector3(loc[0], loc[1], loc[2])); + trans.setRotation(btQuaternion(rot[1], rot[2], rot[3], rot[0])); + + ms->setWorldTransform(trans); +} + +void RB_body_set_scale(rbRigidBody *object, const float scale[3]) +{ + btRigidBody *body = object->body; + + /* apply scaling factor from matrix above to the collision shape */ + btCollisionShape *cshape = body->getCollisionShape(); + if (cshape) { + cshape->setLocalScaling(btVector3(scale[0], scale[1], scale[2])); + + /* GIimpact shapes have to be updated to take scaling into account */ + if (cshape->getShapeType() == GIMPACT_SHAPE_PROXYTYPE) + ((btGImpactMeshShape *)cshape)->updateBound(); + } +} + +/* ............ */ +/* Read-only state info about status of simulation */ + +void RB_body_get_position(rbRigidBody *object, float v_out[3]) +{ + btRigidBody *body = object->body; + + copy_v3_btvec3(v_out, body->getWorldTransform().getOrigin()); +} + +void RB_body_get_orientation(rbRigidBody *object, float v_out[4]) +{ + btRigidBody *body = object->body; + + copy_quat_btquat(v_out, body->getWorldTransform().getRotation()); +} + +/* ............ */ +/* Overrides for simulation */ + +void RB_body_apply_central_force(rbRigidBody *object, const float v_in[3]) +{ + btRigidBody *body = object->body; + + body->applyCentralForce(btVector3(v_in[0], v_in[1], v_in[2])); +} + +/* ********************************** */ +/* Collision Shape Methods */ + +/* Setup (Standard Shapes) ----------- */ + +rbCollisionShape *RB_shape_new_box(float x, float y, float z) +{ + rbCollisionShape *shape = new rbCollisionShape; + shape->cshape = new btBoxShape(btVector3(x, y, z)); + shape->mesh = NULL; + return shape; +} + +rbCollisionShape *RB_shape_new_sphere(float radius) +{ + rbCollisionShape *shape = new rbCollisionShape; + shape->cshape = new btSphereShape(radius); + shape->mesh = NULL; + return shape; +} + +rbCollisionShape *RB_shape_new_capsule(float radius, float height) +{ + rbCollisionShape *shape = new rbCollisionShape; + shape->cshape = new btCapsuleShapeZ(radius, height); + shape->mesh = NULL; + return shape; +} + +rbCollisionShape *RB_shape_new_cone(float radius, float height) +{ + rbCollisionShape *shape = new rbCollisionShape; + shape->cshape = new btConeShapeZ(radius, height); + shape->mesh = NULL; + return shape; +} + +rbCollisionShape *RB_shape_new_cylinder(float radius, float height) +{ + rbCollisionShape *shape = new rbCollisionShape; + shape->cshape = new btCylinderShapeZ(btVector3(radius, radius, height)); + shape->mesh = NULL; + return shape; +} + +/* Setup (Convex Hull) ------------ */ + +rbCollisionShape *RB_shape_new_convex_hull(float *verts, int stride, int count, float margin, bool *can_embed) +{ + btConvexHullComputer hull_computer = btConvexHullComputer(); + + // try to embed the margin, if that fails don't shrink the hull + if (hull_computer.compute(verts, stride, count, margin, 0.0f) < 0.0f) { + hull_computer.compute(verts, stride, count, 0.0f, 0.0f); + *can_embed = false; + } + + rbCollisionShape *shape = new rbCollisionShape; + btConvexHullShape *hull_shape = new btConvexHullShape(&(hull_computer.vertices[0].getX()), hull_computer.vertices.size()); + + shape->cshape = hull_shape; + shape->mesh = NULL; + return shape; +} + +/* Setup (Triangle Mesh) ---------- */ + +/* Need to call rbTriMeshNewData() followed by rbTriMeshAddTriangle() several times + * to set up the mesh buffer BEFORE calling rbShapeNewTriMesh(). Otherwise, + * we get nasty crashes... + */ + +rbMeshData *RB_trimesh_data_new() +{ + // XXX: welding threshold? + return (rbMeshData *) new btTriangleMesh(true, false); +} + +void RB_trimesh_add_triangle(rbMeshData *mesh, const float v1[3], const float v2[3], const float v3[3]) +{ + btTriangleMesh *meshData = reinterpret_cast(mesh); + + /* cast vertices to usable forms for Bt-API */ + btVector3 vtx1((btScalar)v1[0], (btScalar)v1[1], (btScalar)v1[2]); + btVector3 vtx2((btScalar)v2[0], (btScalar)v2[1], (btScalar)v2[2]); + btVector3 vtx3((btScalar)v3[0], (btScalar)v3[1], (btScalar)v3[2]); + + /* add to the mesh + * - remove duplicated verts is enabled + */ + meshData->addTriangle(vtx1, vtx2, vtx3, false); +} + +rbCollisionShape *RB_shape_new_trimesh(rbMeshData *mesh) +{ + rbCollisionShape *shape = new rbCollisionShape; + btTriangleMesh *tmesh = reinterpret_cast(mesh); + + /* triangle-mesh we create is a BVH wrapper for triangle mesh data (for faster lookups) */ + // RB_TODO perhaps we need to allow saving out this for performance when rebuilding? + btBvhTriangleMeshShape *unscaledShape = new btBvhTriangleMeshShape(tmesh, true, true); + + shape->cshape = new btScaledBvhTriangleMeshShape(unscaledShape, btVector3(1.0f, 1.0f, 1.0f)); + shape->mesh = tmesh; + return shape; +} + +rbCollisionShape *RB_shape_new_gimpact_mesh(rbMeshData *mesh) +{ + rbCollisionShape *shape = new rbCollisionShape; + /* interpret mesh buffer as btTriangleIndexVertexArray (i.e. an impl of btStridingMeshInterface) */ + btTriangleMesh *tmesh = reinterpret_cast(mesh); + + btGImpactMeshShape *gimpactShape = new btGImpactMeshShape(tmesh); + gimpactShape->updateBound(); // TODO: add this to the update collision margin call? + + shape->cshape = gimpactShape; + shape->mesh = tmesh; + return shape; +} + +/* Cleanup --------------------------- */ + +void RB_shape_delete(rbCollisionShape *shape) +{ + if (shape->cshape->getShapeType() == SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE) { + btBvhTriangleMeshShape *child_shape = ((btScaledBvhTriangleMeshShape *)shape->cshape)->getChildShape(); + if (child_shape) + delete child_shape; + } + if (shape->mesh) + delete shape->mesh; + delete shape->cshape; + delete shape; +} + +/* Settings --------------------------- */ + +float RB_shape_get_margin(rbCollisionShape *shape) +{ + return shape->cshape->getMargin(); +} + +void RB_shape_set_margin(rbCollisionShape *shape, float value) +{ + shape->cshape->setMargin(value); +} + +/* ********************************** */ +/* Constraints */ + +/* Setup ----------------------------- */ + +void RB_dworld_add_constraint(rbDynamicsWorld *world, rbConstraint *con, int disable_collisions) +{ + btTypedConstraint *constraint = reinterpret_cast(con); + + world->dynamicsWorld->addConstraint(constraint, disable_collisions); +} + +void RB_dworld_remove_constraint(rbDynamicsWorld *world, rbConstraint *con) +{ + btTypedConstraint *constraint = reinterpret_cast(con); + + world->dynamicsWorld->removeConstraint(constraint); +} + +/* ............ */ + +static void make_constraint_transforms(btTransform &transform1, btTransform &transform2, btRigidBody *body1, btRigidBody *body2, float pivot[3], float orn[4]) +{ + btTransform pivot_transform = btTransform(); + pivot_transform.setOrigin(btVector3(pivot[0], pivot[1], pivot[2])); + pivot_transform.setRotation(btQuaternion(orn[1], orn[2], orn[3], orn[0])); + + transform1 = body1->getWorldTransform().inverse() * pivot_transform; + transform2 = body2->getWorldTransform().inverse() * pivot_transform; +} + +rbConstraint *RB_constraint_new_point(float pivot[3], rbRigidBody *rb1, rbRigidBody *rb2) +{ + btRigidBody *body1 = rb1->body; + btRigidBody *body2 = rb2->body; + + btVector3 pivot1 = body1->getWorldTransform().inverse() * btVector3(pivot[0], pivot[1], pivot[2]); + btVector3 pivot2 = body2->getWorldTransform().inverse() * btVector3(pivot[0], pivot[1], pivot[2]); + + btTypedConstraint *con = new btPoint2PointConstraint(*body1, *body2, pivot1, pivot2); + + return (rbConstraint *)con; +} + +rbConstraint *RB_constraint_new_fixed(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2) +{ + btRigidBody *body1 = rb1->body; + btRigidBody *body2 = rb2->body; + btTransform transform1; + btTransform transform2; + + make_constraint_transforms(transform1, transform2, body1, body2, pivot, orn); + + btGeneric6DofConstraint *con = new btGeneric6DofConstraint(*body1, *body2, transform1, transform2, true); + + /* lock all axes */ + for (int i = 0; i < 6; i++) + con->setLimit(i, 0, 0); + + return (rbConstraint *)con; +} + +rbConstraint *RB_constraint_new_hinge(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2) +{ + btRigidBody *body1 = rb1->body; + btRigidBody *body2 = rb2->body; + btTransform transform1; + btTransform transform2; + + make_constraint_transforms(transform1, transform2, body1, body2, pivot, orn); + + btHingeConstraint *con = new btHingeConstraint(*body1, *body2, transform1, transform2); + + return (rbConstraint *)con; +} + +rbConstraint *RB_constraint_new_slider(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2) +{ + btRigidBody *body1 = rb1->body; + btRigidBody *body2 = rb2->body; + btTransform transform1; + btTransform transform2; + + make_constraint_transforms(transform1, transform2, body1, body2, pivot, orn); + + btSliderConstraint *con = new btSliderConstraint(*body1, *body2, transform1, transform2, true); + + return (rbConstraint *)con; +} + +rbConstraint *RB_constraint_new_piston(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2) +{ + btRigidBody *body1 = rb1->body; + btRigidBody *body2 = rb2->body; + btTransform transform1; + btTransform transform2; + + make_constraint_transforms(transform1, transform2, body1, body2, pivot, orn); + + btSliderConstraint *con = new btSliderConstraint(*body1, *body2, transform1, transform2, true); + con->setUpperAngLimit(-1.0f); // unlock rotation axis + + return (rbConstraint *)con; +} + +rbConstraint *RB_constraint_new_6dof(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2) +{ + btRigidBody *body1 = rb1->body; + btRigidBody *body2 = rb2->body; + btTransform transform1; + btTransform transform2; + + make_constraint_transforms(transform1, transform2, body1, body2, pivot, orn); + + btTypedConstraint *con = new btGeneric6DofConstraint(*body1, *body2, transform1, transform2, true); + + return (rbConstraint *)con; +} + +rbConstraint *RB_constraint_new_6dof_spring(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2) +{ + btRigidBody *body1 = rb1->body; + btRigidBody *body2 = rb2->body; + btTransform transform1; + btTransform transform2; + + make_constraint_transforms(transform1, transform2, body1, body2, pivot, orn); + + btTypedConstraint *con = new btGeneric6DofSpringConstraint(*body1, *body2, transform1, transform2, true); + + return (rbConstraint *)con; +} + +/* Cleanup ----------------------------- */ + +void RB_constraint_delete(rbConstraint *con) +{ + btTypedConstraint *constraint = reinterpret_cast(con); + delete constraint; +} + +/* Settings ------------------------- */ + +void RB_constraint_set_enabled(rbConstraint *con, int enabled) +{ + btTypedConstraint *constraint = reinterpret_cast(con); + + constraint->setEnabled(enabled); +} + +void RB_constraint_set_limits_hinge(rbConstraint *con, float lower, float upper) +{ + btHingeConstraint *constraint = reinterpret_cast(con); + + // RB_TODO expose these + float softness = 0.9f; + float bias_factor = 0.3f; + float relaxation_factor = 1.0f; + + constraint->setLimit(lower, upper, softness, bias_factor, relaxation_factor); +} + +void RB_constraint_set_limits_slider(rbConstraint *con, float lower, float upper) +{ + btSliderConstraint *constraint = reinterpret_cast(con); + + constraint->setLowerLinLimit(lower); + constraint->setUpperLinLimit(upper); +} + +void RB_constraint_set_limits_piston(rbConstraint *con, float lin_lower, float lin_upper, float ang_lower, float ang_upper) +{ + btSliderConstraint *constraint = reinterpret_cast(con); + + constraint->setLowerLinLimit(lin_lower); + constraint->setUpperLinLimit(lin_upper); + constraint->setLowerAngLimit(ang_lower); + constraint->setUpperAngLimit(ang_upper); +} + +void RB_constraint_set_limits_6dof(rbConstraint *con, float axis, float lower, float upper) +{ + btGeneric6DofConstraint *constraint = reinterpret_cast(con); + + constraint->setLimit(axis, lower, upper); +} + +void RB_constraint_set_stiffness_6dof_spring(rbConstraint *con, float axis, float stiffness) +{ + btGeneric6DofSpringConstraint *constraint = reinterpret_cast(con); + + constraint->setStiffness(axis, stiffness); +} + +void RB_constraint_set_damping_6dof_spring(rbConstraint *con, float axis, float damping) +{ + btGeneric6DofSpringConstraint *constraint = reinterpret_cast(con); + + constraint->setDamping(axis, damping); +} + +void RB_constraint_set_spring_6dof_spring(rbConstraint *con, float axis, int enable) +{ + btGeneric6DofSpringConstraint *constraint = reinterpret_cast(con); + + constraint->enableSpring(axis, enable); +} + +void RB_constraint_set_equilibrium_6dof_spring(rbConstraint *con) +{ + btGeneric6DofSpringConstraint *constraint = reinterpret_cast(con); + + constraint->setEquilibriumPoint(); +} + +void RB_constraint_set_solver_iterations(rbConstraint *con, int num_solver_iterations) +{ + btTypedConstraint *constraint = reinterpret_cast(con); + + constraint->setOverrideNumSolverIterations(num_solver_iterations); +} + +void RB_constraint_set_breaking_threshold(rbConstraint *con, float threshold) +{ + btTypedConstraint *constraint = reinterpret_cast(con); + + constraint->setBreakingImpulseThreshold(threshold); +} + +/* ********************************** */ -- cgit v1.2.3 From 2a71e4e4f0c703a613b74fb1d0710b341987e6e3 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 1 Feb 2013 08:24:18 +0000 Subject: make WITH_HEADLESS build again. --- intern/ghost/intern/GHOST_SystemNULL.h | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'intern') diff --git a/intern/ghost/intern/GHOST_SystemNULL.h b/intern/ghost/intern/GHOST_SystemNULL.h index cf43aa7549d..7021dea36dd 100644 --- a/intern/ghost/intern/GHOST_SystemNULL.h +++ b/intern/ghost/intern/GHOST_SystemNULL.h @@ -38,7 +38,7 @@ class GHOST_WindowNULL; class GHOST_SystemNULL : public GHOST_System { public: - GHOST_SystemNULL( ) : GHOST_System() { /* nop */ } + GHOST_SystemNULL() : GHOST_System() { /* nop */ } ~GHOST_SystemNULL() { /* nop */ } bool processEvents(bool waitForEvent) { return false; } int toggleConsole(int action) { return 0; } @@ -46,11 +46,12 @@ public: GHOST_TSuccess getButtons(GHOST_Buttons& buttons) const { return GHOST_kSuccess; } GHOST_TUns8 *getClipboard(bool selection) const { return NULL; } void putClipboard(GHOST_TInt8 *buffer, bool selection) const { /* nop */ } - GHOST_TUns64 getMilliSeconds( ) const { return 0; } - GHOST_TUns8 getNumDisplays( ) const { return GHOST_TUns8(1); } - GHOST_TSuccess getCursorPosition( GHOST_TInt32& x, GHOST_TInt32& y ) const { return GHOST_kFailure; } - GHOST_TSuccess setCursorPosition( GHOST_TInt32 x, GHOST_TInt32 y ) { return GHOST_kFailure; } - void getMainDisplayDimensions( GHOST_TUns32& width, GHOST_TUns32& height ) const { /* nop */ } + GHOST_TUns64 getMilliSeconds() const { return 0; } + GHOST_TUns8 getNumDisplays() const { return GHOST_TUns8(1); } + GHOST_TSuccess getCursorPosition(GHOST_TInt32& x, GHOST_TInt32& y) const { return GHOST_kFailure; } + GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y) { return GHOST_kFailure; } + void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const { /* nop */ } + void getAllDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const { /* nop */ } GHOST_TSuccess init() { GHOST_TSuccess success = GHOST_System::init(); -- cgit v1.2.3 From 1a5d0edf436b3d323c7657d75983facad0205f79 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 1 Feb 2013 18:00:30 +0000 Subject: Fix cycles computing UV map tangents when they weren't needed. --- intern/cycles/blender/blender_mesh.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern') diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp index 1dd7800dfa4..cdbd2fa8f2f 100644 --- a/intern/cycles/blender/blender_mesh.cpp +++ b/intern/cycles/blender/blender_mesh.cpp @@ -313,7 +313,7 @@ static void create_mesh(Scene *scene, Mesh *mesh, BL::Mesh b_mesh, const vector< std = (active_render)? ATTR_STD_UV_TANGENT: ATTR_STD_NONE; name = ustring((string(l->name().c_str()) + ".tangent").c_str()); - if(mesh->need_attribute(scene, name) || mesh->need_attribute(scene, std)) { + if(mesh->need_attribute(scene, name) || (active_render && mesh->need_attribute(scene, std))) { std = (active_render)? ATTR_STD_UV_TANGENT_SIGN: ATTR_STD_NONE; name = ustring((string(l->name().c_str()) + ".tangent_sign").c_str()); bool need_sign = (mesh->need_attribute(scene, name) || mesh->need_attribute(scene, std)); -- cgit v1.2.3 From 736d7810a0ba6dc4fa1439b8c45d4b6782a9aa31 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 1 Feb 2013 18:54:24 +0000 Subject: Fix an issue with the new cycles lamp MIS option not working correct with multiple lamps. --- intern/cycles/kernel/kernel_light.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'intern') diff --git a/intern/cycles/kernel/kernel_light.h b/intern/cycles/kernel/kernel_light.h index 8b32b7bd2e8..10a32226f17 100644 --- a/intern/cycles/kernel/kernel_light.h +++ b/intern/cycles/kernel/kernel_light.h @@ -312,6 +312,9 @@ __device bool lamp_light_eval(KernelGlobals *kg, int lamp, float3 P, float3 D, f ls->prim = ~0; ls->lamp = lamp; + if(!(ls->shader & SHADER_USE_MIS)) + return false; + if(type == LIGHT_DISTANT) { /* distant light */ float radius = data1.y; -- cgit v1.2.3 From 35e89d9cfc39a5874a5d17b5571a72ef84798f88 Mon Sep 17 00:00:00 2001 From: Stuart Broadfoot Date: Sat, 2 Feb 2013 01:49:57 +0000 Subject: Cycles Hair: Fixed hair shape and inclusion of multiple attributes for triangle primitives When using triangle primitives this fix enables 'closed tip'. UVs and vertex colours are added when using triangle primitives for hair. Two new preset modes have also been included to allow easy access to curves and triangle planes. --- intern/cycles/blender/addon/properties.py | 8 +- intern/cycles/blender/blender_curves.cpp | 230 +++++++++++++++++++++--------- intern/cycles/render/curves.h | 4 +- 3 files changed, 169 insertions(+), 73 deletions(-) (limited to 'intern') diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py index 5f585fcb99c..65f245fba69 100644 --- a/intern/cycles/blender/addon/properties.py +++ b/intern/cycles/blender/addon/properties.py @@ -66,9 +66,11 @@ enum_panorama_types = ( enum_curve_presets = ( ('CUSTOM', "Custom", "Set general parameters"), - ('TANGENT_SHADING', "Tangent Normal", "Use planar geometry and tangent normals"), - ('TRUE_NORMAL', "True Normal", "Use true normals (good for thin strands)"), - ('ACCURATE_PRESET', "Accurate", "Use best settings (suitable for glass materials)"), + ('FAST_PLANES', "Fast Planes", "Use camera facing triangles (fast but memory intensive)"), + ('TANGENT_SHADING', "Tangent Normal", "Use planar line segments and tangent normals"), + ('TRUE_NORMAL', "True Normal", "Use true normals with line segments(good for thin strands)"), + ('ACCURATE_PRESET', "Accurate", "Use best line segment settings (suitable for glass materials)"), + ('SMOOTH_CURVES', "Smooth Curves", "Use smooth cardinal curves (slowest)"), ) enum_curve_primitives = ( diff --git a/intern/cycles/blender/blender_curves.cpp b/intern/cycles/blender/blender_curves.cpp index c37895cd196..05661d4bc38 100644 --- a/intern/cycles/blender/blender_curves.cpp +++ b/intern/cycles/blender/blender_curves.cpp @@ -41,11 +41,12 @@ void ToggleRender(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, BL::Scene *sce bool ObtainCacheParticleUV(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, bool background, int uv_num); bool ObtainCacheParticleVcol(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, bool background, int vcol_num); bool ObtainCacheParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, bool background); +void ExportCurveSegments(Mesh *mesh, ParticleCurveData *CData, int interpolation, int segments); void ExportCurveTrianglePlanes(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int segments, float3 RotCam); void ExportCurveTriangleRibbons(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int segments); void ExportCurveTriangleGeometry(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int resolution, int segments); -void ExportCurveSegments(Mesh *mesh, ParticleCurveData *CData, int interpolation, int segments); -void ExportCurveTriangleUVs(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int segments, int vert_offset, int resol); +void ExportCurveTriangleUV(Mesh *mesh, ParticleCurveData *CData, int interpolation, int segments, int vert_offset, int resol, float3 *uvdata); +void ExportCurveTriangleVcol(Mesh *mesh, ParticleCurveData *CData, int interpolation, int segments, int vert_offset, int resol, float3 *fdata); ParticleCurveData::ParticleCurveData() { @@ -428,13 +429,13 @@ void ExportCurveTrianglePlanes(Mesh *mesh, ParticleCurveData *CData, int interpo float radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], CData->psys_tipradius[sys], time); - if(CData->psys_closetip[sys] && (subv == segments) && (curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1)) - radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], 0.0f, 0.95f); - - if((curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1) && (subv == segments)) + if((curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 2) && (subv == segments)) radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], CData->psys_tipradius[sys], 0.95f); - xbasis = normalize(cross(v1,RotCam - ickey_loc)); + if(CData->psys_closetip[sys] && (subv == segments) && (curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 2)) + radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], 0.0f, 0.95f); + + xbasis = normalize(cross(RotCam - ickey_loc,v1)); float3 ickey_loc_shfl = ickey_loc - radius * xbasis; float3 ickey_loc_shfr = ickey_loc + radius * xbasis; mesh->verts.push_back(ickey_loc_shfl); @@ -542,12 +543,12 @@ void ExportCurveTriangleRibbons(Mesh *mesh, ParticleCurveData *CData, int interp float radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], CData->psys_tipradius[sys], time); - if(CData->psys_closetip[sys] && (subv == segments) && (curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1)) - radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], 0.0f, 0.95f); - - if((curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1) && (subv == segments)) + if((curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 2) && (subv == segments)) radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], CData->psys_tipradius[sys], 0.95f); + if(CData->psys_closetip[sys] && (subv == segments) && (curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 2)) + radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], 0.0f, 0.95f); + float3 ickey_loc_shfl = ickey_loc - radius * xbasis; float3 ickey_loc_shfr = ickey_loc + radius * xbasis; mesh->verts.push_back(ickey_loc_shfl); @@ -659,12 +660,12 @@ void ExportCurveTriangleGeometry(Mesh *mesh, ParticleCurveData *CData, int inter float radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], CData->psys_tipradius[sys], time); - if(CData->psys_closetip[sys] && (subv == segments) && (curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1)) - radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], 0.0f, 0.95f); - - if((curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1) && (subv == segments)) + if((curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 2) && (subv == segments)) radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], CData->psys_tipradius[sys], 0.95f); + if(CData->psys_closetip[sys] && (subv == segments) && (curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 2)) + radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], 0.0f, 0.95f); + float angle = 2 * M_PI_F / (float)resolution; for(int section = 0 ; section < resolution; section++) { float3 ickey_loc_shf = ickey_loc + radius * (cosf(angle * section) * xbasis + sinf(angle * section) * ybasis); @@ -764,17 +765,14 @@ static void ExportCurveSegments(Scene *scene, Mesh *mesh, ParticleCurveData *CDa } } -void ExportCurveTriangleUVs(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int segments, int vert_offset, int resol) +void ExportCurveTriangleUV(Mesh *mesh, ParticleCurveData *CData, int interpolation, int segments, int vert_offset, int resol, float3 *uvdata) { + if(uvdata == NULL) + return; + float time = 0.0f; float prevtime = 0.0f; - Attribute *attr = mesh->attributes.find(ATTR_STD_UV); - if (attr == NULL) - return; - - float3 *uvdata = attr->data_float3(); - int vertexindex = vert_offset; for( int sys = 0; sys < CData->psys_firstcurve.size() ; sys++) { @@ -823,6 +821,58 @@ void ExportCurveTriangleUVs(Mesh *mesh, ParticleCurveData *CData, int interpolat } } + +void ExportCurveTriangleVcol(Mesh *mesh, ParticleCurveData *CData, int interpolation, int segments, int vert_offset, int resol, float3 *fdata) +{ + if(fdata == NULL) + return; + + float time = 0.0f; + float prevtime = 0.0f; + + int vertexindex = vert_offset; + + for( int sys = 0; sys < CData->psys_firstcurve.size() ; sys++) { + for( int curve = CData->psys_firstcurve[sys]; curve < CData->psys_firstcurve[sys] + CData->psys_curvenum[sys] ; curve++) { + + for( int curvekey = CData->curve_firstkey[curve]; curvekey < CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1; curvekey++) { + + int subv = 1; + + if (curvekey == CData->curve_firstkey[curve]) + subv = 0; + + for (; subv <= segments; subv++) { + + float3 ickey_loc = make_float3(0.0f,0.0f,0.0f); + + InterpolateKeySegments(subv, segments, curvekey, curve, &ickey_loc, &time, CData , interpolation); + + if(subv!=0) { + for(int section = 0 ; section < resol; section++) { + fdata[vertexindex] = color_srgb_to_scene_linear(CData->curve_vcol[curve]); + vertexindex++; + fdata[vertexindex] = color_srgb_to_scene_linear(CData->curve_vcol[curve]); + vertexindex++; + fdata[vertexindex] = color_srgb_to_scene_linear(CData->curve_vcol[curve]); + vertexindex++; + fdata[vertexindex] = color_srgb_to_scene_linear(CData->curve_vcol[curve]); + vertexindex++; + fdata[vertexindex] = color_srgb_to_scene_linear(CData->curve_vcol[curve]); + vertexindex++; + fdata[vertexindex] = color_srgb_to_scene_linear(CData->curve_vcol[curve]); + vertexindex++; + } + } + + prevtime = time; + } + } + } + } + +} + /* Hair Curve Sync */ void BlenderSync::sync_curve_settings() @@ -868,6 +918,13 @@ void BlenderSync::sync_curve_settings() curve_system_manager->use_joined = false; switch(preset) { + case CURVE_FAST_PLANES: + /*camera facing planes*/ + curve_system_manager->primitive = CURVE_TRIANGLES; + curve_system_manager->triangle_method = CURVE_CAMERA_TRIANGLES; + curve_system_manager->use_smooth = true; + curve_system_manager->resolution = 1; + break; case CURVE_TANGENT_SHADING: /*tangent shading*/ curve_system_manager->line_method = CURVE_UNCORRECTED; @@ -895,6 +952,12 @@ void BlenderSync::sync_curve_settings() curve_system_manager->use_tangent_normal_geometry = false; curve_system_manager->use_tangent_normal_correction = false; break; + case CURVE_SMOOTH_CURVES: + /*Cardinal curves preset*/ + curve_system_manager->primitive = CURVE_SEGMENTS; + curve_system_manager->use_backfacing = true; + curve_system_manager->subdivisions = 4; + break; } } @@ -945,6 +1008,9 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool bool use_smooth = scene->curve_system_manager->use_smooth; bool use_parents = scene->curve_system_manager->use_parents; bool export_tgs = scene->curve_system_manager->use_joined; + size_t vert_num = mesh->verts.size(); + size_t tri_num = mesh->triangles.size(); + int used_res = 1; /* extract particle hair data - should be combined with connecting to mesh later*/ @@ -955,7 +1021,7 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool ObtainCacheParticleData(mesh, &b_mesh, &b_ob, &CData, use_parents, !preview); - /* attach strands to mesh */ + /* obtain camera parameters */ BL::Object b_CamOb = b_scene.camera(); float3 RotCam = make_float3(0.0f, 0.0f, 0.0f); if(b_CamOb) { @@ -965,22 +1031,16 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool RotCam = transform_point(&itfm, make_float3(ctfm.x.w, ctfm.y.w, ctfm.z.w)); } + /* add hair geometry to mesh */ if(primitive == CURVE_TRIANGLES){ - int vert_num = mesh->triangles.size() * 3; - ObtainCacheParticleUV(mesh, &b_mesh, &b_ob, &CData, use_parents, !preview, 0); - if(triangle_method == CURVE_CAMERA_TRIANGLES) { + if(triangle_method == CURVE_CAMERA_TRIANGLES) ExportCurveTrianglePlanes(mesh, &CData, interpolation, use_smooth, segments, RotCam); - ExportCurveTriangleUVs(mesh, &CData, interpolation, use_smooth, segments, vert_num, 1); - } - else if(triangle_method == CURVE_RIBBON_TRIANGLES) { + else if(triangle_method == CURVE_RIBBON_TRIANGLES) ExportCurveTriangleRibbons(mesh, &CData, interpolation, use_smooth, segments); - ExportCurveTriangleUVs(mesh, &CData, interpolation, use_smooth, segments, vert_num, 1); - } else { ExportCurveTriangleGeometry(mesh, &CData, interpolation, use_smooth, resolution, segments); - ExportCurveTriangleUVs(mesh, &CData, interpolation, use_smooth, segments, vert_num, resolution); + used_res = resolution; } - } else { ExportCurveSegments(scene, mesh, &CData, interpolation, segments); @@ -998,14 +1058,24 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool data_tangent[ck] = tg; } } + } - /* generated coordinates from first key. we should ideally get this from - * blender to handle deforming objects */ - { - if(mesh->need_attribute(scene, ATTR_STD_GENERATED)) { - float3 loc, size; - mesh_texture_space(b_mesh, loc, size); + /* generated coordinates from first key. we should ideally get this from + * blender to handle deforming objects */ + { + if(mesh->need_attribute(scene, ATTR_STD_GENERATED)) { + float3 loc, size; + mesh_texture_space(b_mesh, loc, size); + + if(primitive == CURVE_TRIANGLES) { + Attribute *attr_generated = mesh->attributes.add(ATTR_STD_GENERATED); + float3 *generated = attr_generated->data_float3(); + + for(size_t i = vert_num; i < mesh->verts.size(); i++) + generated[i] = mesh->verts[i]*size - loc; + } + else { Attribute *attr_generated = mesh->curve_attributes.add(ATTR_STD_GENERATED); float3 *generated = attr_generated->data_float3(); size_t i = 0; @@ -1016,61 +1086,83 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool } } } + } + + /* create vertex color attributes */ + { + BL::Mesh::tessface_vertex_colors_iterator l; + int vcol_num = 0; - /* create vertex color attributes */ - { - BL::Mesh::tessface_vertex_colors_iterator l; - int vcol_num = 0; + for(b_mesh.tessface_vertex_colors.begin(l); l != b_mesh.tessface_vertex_colors.end(); ++l, vcol_num++) { + if(!mesh->need_attribute(scene, ustring(l->name().c_str()))) + continue; - for(b_mesh.tessface_vertex_colors.begin(l); l != b_mesh.tessface_vertex_colors.end(); ++l, vcol_num++) { - if(!mesh->need_attribute(scene, ustring(l->name().c_str()))) - continue; + ObtainCacheParticleVcol(mesh, &b_mesh, &b_ob, &CData, use_parents, !preview, vcol_num); + + if(primitive == CURVE_TRIANGLES) { + + Attribute *attr_vcol = mesh->attributes.add( + ustring(l->name().c_str()), TypeDesc::TypeColor, ATTR_ELEMENT_CORNER); + + float3 *fdata = attr_vcol->data_float3(); + ExportCurveTriangleVcol(mesh, &CData, interpolation, segments, tri_num * 3, used_res, fdata); + } + else { Attribute *attr_vcol = mesh->curve_attributes.add( ustring(l->name().c_str()), TypeDesc::TypeColor, ATTR_ELEMENT_CURVE); - ObtainCacheParticleVcol(mesh, &b_mesh, &b_ob, &CData, use_parents, !preview, vcol_num); - - float3 *vcol = attr_vcol->data_float3(); + float3 *fdata = attr_vcol->data_float3(); - if(vcol) { + if(fdata) { for(size_t curve = 0; curve < CData.curve_vcol.size() ;curve++) - vcol[curve] = color_srgb_to_scene_linear(CData.curve_vcol[curve]); + fdata[curve] = color_srgb_to_scene_linear(CData.curve_vcol[curve]); } } } + } - /* create uv map attributes */ - { - BL::Mesh::tessface_uv_textures_iterator l; - int uv_num = 0; + /* create UV attributes */ + { + BL::Mesh::tessface_uv_textures_iterator l; + int uv_num = 0; + + for(b_mesh.tessface_uv_textures.begin(l); l != b_mesh.tessface_uv_textures.end(); ++l, uv_num++) { + bool active_render = l->active_render(); + AttributeStandard std = (active_render)? ATTR_STD_UV: ATTR_STD_NONE; + ustring name = ustring(l->name().c_str()); - for(b_mesh.tessface_uv_textures.begin(l); l != b_mesh.tessface_uv_textures.end(); ++l, uv_num++) { - bool active_render = l->active_render(); - AttributeStandard std = (active_render)? ATTR_STD_UV: ATTR_STD_NONE; - ustring name = ustring(l->name().c_str()); + /* UV map */ + if(mesh->need_attribute(scene, name) || mesh->need_attribute(scene, std)) { + Attribute *attr_uv; - /* UV map */ - if(mesh->need_attribute(scene, name) || mesh->need_attribute(scene, std)) { - Attribute *attr; + ObtainCacheParticleUV(mesh, &b_mesh, &b_ob, &CData, use_parents, !preview, uv_num); + if(primitive == CURVE_TRIANGLES) { if(active_render) - attr = mesh->curve_attributes.add(std, name); + attr_uv = mesh->attributes.add(std, name); else - attr = mesh->curve_attributes.add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CURVE); + attr_uv = mesh->attributes.add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CORNER); + + float3 *uv = attr_uv->data_float3(); - ObtainCacheParticleUV(mesh, &b_mesh, &b_ob, &CData, use_parents, !preview, uv_num); + ExportCurveTriangleUV(mesh, &CData, interpolation, segments, tri_num * 3, used_res, uv); + } + else { + if(active_render) + attr_uv = mesh->curve_attributes.add(std, name); + else + attr_uv = mesh->curve_attributes.add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CURVE); - float3 *uv = attr->data_float3(); + float3 *uv = attr_uv->data_float3(); if(uv) { - for(size_t curve = 0; curve < CData.curve_uv.size() ;curve++) + for(size_t curve = 0; curve < CData.curve_uv.size(); curve++) uv[curve] = CData.curve_uv[curve]; } - } + } } } - } if(!preview) diff --git a/intern/cycles/render/curves.h b/intern/cycles/render/curves.h index 3a12d33d0a7..3527998339c 100644 --- a/intern/cycles/render/curves.h +++ b/intern/cycles/render/curves.h @@ -33,9 +33,11 @@ void curvebounds(float *lower, float *upper, float3 *p, int dim); typedef enum curve_presets { CURVE_CUSTOM, + CURVE_FAST_PLANES, CURVE_TANGENT_SHADING, CURVE_TRUE_NORMAL, - CURVE_ACCURATE_PRESET + CURVE_ACCURATE_PRESET, + CURVE_SMOOTH_CURVES } curve_presets; typedef enum curve_primitives { -- cgit v1.2.3 From b31d9c6cd07b41bfe1ad3d22651266bb4726cd84 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sun, 3 Feb 2013 13:10:56 +0000 Subject: Fix #34087: cycles shadow pass not properly normalized for non-progressive integrator with > 1 samples for a lamp. --- intern/cycles/kernel/kernel_path.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'intern') diff --git a/intern/cycles/kernel/kernel_path.h b/intern/cycles/kernel/kernel_path.h index b029acfd2a5..7609336ac59 100644 --- a/intern/cycles/kernel/kernel_path.h +++ b/intern/cycles/kernel/kernel_path.h @@ -841,7 +841,7 @@ __device float4 kernel_path_non_progressive(KernelGlobals *kg, RNG *rng, int sam if(!shadow_blocked(kg, &state, &light_ray, &shadow)) { /* accumulate */ - path_radiance_accum_light(&L, throughput*num_samples_inv, &L_light, shadow, state.bounce, is_lamp); + path_radiance_accum_light(&L, throughput*num_samples_inv, &L_light, shadow*num_samples_inv, state.bounce, is_lamp); } } } @@ -870,7 +870,7 @@ __device float4 kernel_path_non_progressive(KernelGlobals *kg, RNG *rng, int sam if(!shadow_blocked(kg, &state, &light_ray, &shadow)) { /* accumulate */ - path_radiance_accum_light(&L, throughput*num_samples_inv, &L_light, shadow, state.bounce, is_lamp); + path_radiance_accum_light(&L, throughput*num_samples_inv, &L_light, shadow*num_samples_inv, state.bounce, is_lamp); } } } -- cgit v1.2.3 From 9d4be17de42deb3109febc8433bf2acea2196218 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 4 Feb 2013 00:05:15 +0000 Subject: style cleanup --- intern/smoke/intern/FLUID_3D.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern') diff --git a/intern/smoke/intern/FLUID_3D.cpp b/intern/smoke/intern/FLUID_3D.cpp index 4eb11a46f5b..a1d39286a90 100644 --- a/intern/smoke/intern/FLUID_3D.cpp +++ b/intern/smoke/intern/FLUID_3D.cpp @@ -1055,7 +1055,7 @@ void FLUID_3D::project() for (x = 1; x < _xRes - 1; x++, index++) { float vMask[3] = {1.0f, 1.0f, 1.0f}, vObst[3] = {0, 0, 0}; - float vR = 0.0f, vL = 0.0f, vT = 0.0f, vB = 0.0f, vD = 0.0f, vU = 0.0f; + // float vR = 0.0f, vL = 0.0f, vT = 0.0f, vB = 0.0f, vD = 0.0f, vU = 0.0f; // UNUSED float pC = _pressure[index]; // center float pR = _pressure[index + 1]; // right -- cgit v1.2.3 From 69993c5d4089bb58758f9a190237dc4651d72d44 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 4 Feb 2013 00:18:09 +0000 Subject: style cleanup: spaces -> tabs --- intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) (limited to 'intern') diff --git a/intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp b/intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp index 3f7d2102dac..25e9123dae6 100644 --- a/intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp +++ b/intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp @@ -150,7 +150,7 @@ GHOST_TSuccess GHOST_DisplayManagerCarbon::setCurrentDisplaySetting(GHOST_TUns8 #endif // GHOST_DEBUG CGDisplayErr err = ::CGDisplaySwitchToMode(m_displayIDs[display], displayModeValues); - + return err == CGDisplayNoErr ? GHOST_kSuccess : GHOST_kFailure; } @@ -158,19 +158,18 @@ GHOST_TSuccess GHOST_DisplayManagerCarbon::setCurrentDisplaySetting(GHOST_TUns8 long GHOST_DisplayManagerCarbon::getValue(CFDictionaryRef values, CFStringRef key) const { CFNumberRef numberValue = (CFNumberRef) CFDictionaryGetValue(values, key); - + if (!numberValue) { return -1; } - + long intValue; - + if (!CFNumberGetValue(numberValue, kCFNumberLongType, &intValue)) { return -1; } - + return intValue; } - -- cgit v1.2.3 From 0515f933d93903446c3d0ee8903e48e53c081217 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 4 Feb 2013 07:51:01 +0000 Subject: fix [#33831] "Alt" key is "Alt Window Deactivated" update to the ubuntu workaround from Shinsuke Irie. --- intern/ghost/intern/GHOST_SystemX11.cpp | 46 +++++++++++++++++++-------------- 1 file changed, 27 insertions(+), 19 deletions(-) (limited to 'intern') diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp index 6902b2e8347..661f5e70dc6 100644 --- a/intern/ghost/intern/GHOST_SystemX11.cpp +++ b/intern/ghost/intern/GHOST_SystemX11.cpp @@ -77,7 +77,7 @@ // #define USE_X11_ERROR_HANDLERS /* see [#34039] Fix Alt key glitch on Unity desktop */ -// #define USE_UNITY_WORKAROUND +#define USE_UNITY_WORKAROUND static GHOST_TKey convertXKey(KeySym key); @@ -569,30 +569,38 @@ processEvents( /* the X server generates KeymapNotify event immediately after * every EnterNotify and FocusIn event. we handle this event * to correct modifier states. */ - if ((xevent.type == FocusIn || xevent.type == EnterNotify)) { + if (xevent.type == FocusIn) { /* use previous event's window, because KeymapNotify event * has no window information. */ GHOST_WindowX11 *window = findGhostWindow(xevent.xany.window); - if (window) { + if (window && XPending(m_display) >= 2) { XNextEvent(m_display, &xevent); if (xevent.type == KeymapNotify) { - /* XK_Hyper_L/R currently unused */ - const static KeySym modifiers[8] = {XK_Shift_L, XK_Shift_R, - XK_Control_L, XK_Control_R, - XK_Alt_L, XK_Alt_R, - XK_Super_L, XK_Super_R}; - - for (int i = 0; i < (sizeof(modifiers) / sizeof(*modifiers)); i++) { - KeyCode kc = XKeysymToKeycode(m_display, modifiers[i]); - if (((xevent.xkeymap.key_vector[kc >> 3] >> (kc & 7)) & 1) != 0) { - pushEvent(new GHOST_EventKey( - getMilliSeconds(), - GHOST_kEventKeyDown, - window, - convertXKey(modifiers[i]), - '\0', - NULL)); + XEvent xev_next; + + /* check if KeyPress or KeyRelease event was generated + * in order to confirm the window is active. */ + XPeekEvent(m_display, &xev_next); + + if (xev_next.type == KeyPress || xev_next.type == KeyRelease) { + /* XK_Hyper_L/R currently unused */ + const static KeySym modifiers[8] = {XK_Shift_L, XK_Shift_R, + XK_Control_L, XK_Control_R, + XK_Alt_L, XK_Alt_R, + XK_Super_L, XK_Super_R}; + + for (int i = 0; i < (sizeof(modifiers) / sizeof(*modifiers)); i++) { + KeyCode kc = XKeysymToKeycode(m_display, modifiers[i]); + if (((xevent.xkeymap.key_vector[kc >> 3] >> (kc & 7)) & 1) != 0) { + pushEvent(new GHOST_EventKey( + getMilliSeconds(), + GHOST_kEventKeyDown, + window, + convertXKey(modifiers[i]), + '\0', + NULL)); + } } } } -- cgit v1.2.3 From e3784a27d6372858411ce257df6bff8984509702 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Mon, 4 Feb 2013 11:23:40 +0000 Subject: Cycles / OSL: * Fix for r53689, there are two noise types, signed and unsigned. Caused Musgrave Texture to render differently compared to SVM backend. --- .../kernel/shaders/node_musgrave_texture.osl | 24 +++++++++++----------- intern/cycles/kernel/shaders/node_texture.h | 14 ++++++++++--- 2 files changed, 23 insertions(+), 15 deletions(-) (limited to 'intern') diff --git a/intern/cycles/kernel/shaders/node_musgrave_texture.osl b/intern/cycles/kernel/shaders/node_musgrave_texture.osl index 38232ea0aeb..8675c23d0d8 100644 --- a/intern/cycles/kernel/shaders/node_musgrave_texture.osl +++ b/intern/cycles/kernel/shaders/node_musgrave_texture.osl @@ -37,14 +37,14 @@ float noise_musgrave_fBm(point p, string basis, float H, float lacunarity, float int i; for (i = 0; i < (int)octaves; i++) { - value += safe_noise(p) * pwr; + value += safe_noise(p, 0) * pwr; pwr *= pwHL; p *= lacunarity; } rmd = octaves - floor(octaves); if (rmd != 0.0) - value += rmd * safe_noise(p) * pwr; + value += rmd * safe_noise(p, 0) * pwr; return value; } @@ -65,14 +65,14 @@ float noise_musgrave_multi_fractal(point p, string basis, float H, float lacunar int i; for (i = 0; i < (int)octaves; i++) { - value *= (pwr * safe_noise(p) + 1.0); + value *= (pwr * safe_noise(p, 0) + 1.0); pwr *= pwHL; p *= lacunarity; } rmd = octaves - floor(octaves); if (rmd != 0.0) - value *= (rmd * pwr * safe_noise(p) + 1.0); /* correct? */ + value *= (rmd * pwr * safe_noise(p, 0) + 1.0); /* correct? */ return value; } @@ -93,11 +93,11 @@ float noise_musgrave_hetero_terrain(point p, string basis, float H, float lacuna int i; /* first unscaled octave of function; later octaves are scaled */ - value = offset + safe_noise(p); + value = offset + safe_noise(p, 0); p *= lacunarity; for (i = 1; i < (int)octaves; i++) { - increment = (safe_noise(p) + offset) * pwr * value; + increment = (safe_noise(p, 0) + offset) * pwr * value; value += increment; pwr *= pwHL; p *= lacunarity; @@ -105,7 +105,7 @@ float noise_musgrave_hetero_terrain(point p, string basis, float H, float lacuna rmd = octaves - floor(octaves); if (rmd != 0.0) { - increment = (safe_noise(p) + offset) * pwr * value; + increment = (safe_noise(p, 0) + offset) * pwr * value; value += rmd * increment; } @@ -128,7 +128,7 @@ float noise_musgrave_hybrid_multi_fractal(point p, string basis, float H, float pwr = pwHL; int i; - result = safe_noise(p) + offset; + result = safe_noise(p, 0) + offset; weight = gain * result; p *= lacunarity; @@ -136,7 +136,7 @@ float noise_musgrave_hybrid_multi_fractal(point p, string basis, float H, if (weight > 1.0) weight = 1.0; - signal = (safe_noise(p) + offset) * pwr; + signal = (safe_noise(p, 0) + offset) * pwr; pwr *= pwHL; result += weight * signal; weight *= gain * signal; @@ -145,7 +145,7 @@ float noise_musgrave_hybrid_multi_fractal(point p, string basis, float H, rmd = octaves - floor(octaves); if (rmd != 0.0) - result += rmd * ((safe_noise(p) + offset) * pwr); + result += rmd * ((safe_noise(p, 0) + offset) * pwr); return result; } @@ -166,7 +166,7 @@ float noise_musgrave_ridged_multi_fractal(point p, string basis, float H, float pwr = pwHL; int i; - signal = offset - fabs(safe_noise(p)); + signal = offset - fabs(safe_noise(p, 0)); signal *= signal; result = signal; weight = 1.0; @@ -174,7 +174,7 @@ float noise_musgrave_ridged_multi_fractal(point p, string basis, float H, for (i = 1; i < (int)octaves; i++) { p *= lacunarity; weight = clamp(signal * gain, 0.0, 1.0); - signal = offset - fabs(safe_noise(p)); + signal = offset - fabs(safe_noise(p, 0)); signal *= signal; signal *= weight; result += signal * pwr; diff --git a/intern/cycles/kernel/shaders/node_texture.h b/intern/cycles/kernel/shaders/node_texture.h index 2de0fc0ea57..463c68a6c27 100644 --- a/intern/cycles/kernel/shaders/node_texture.h +++ b/intern/cycles/kernel/shaders/node_texture.h @@ -151,9 +151,17 @@ float voronoi_CrS(point p) { return 2.0 * voronoi_Cr(p) - 1.0; } /* Noise Bases */ -float safe_noise(point p) +float safe_noise(point p, int type) { - float f = noise(p); + float f = 0.0; + + /* Perlin noise in range -1..1 */ + if (type == 0) + f = noise("perlin", p); + + /* Perlin noise in range 0..1 */ + else + f = noise(p); /* can happen for big coordinates, things even out to 0.5 then anyway */ if(!isfinite(f)) @@ -167,7 +175,7 @@ float noise_basis(point p, string basis) float result = 0.0; if (basis == "Perlin") - result = safe_noise(p); /* returns perlin noise in range 0..1 */ + result = safe_noise(p, 1); if (basis == "Voronoi F1") result = voronoi_F1S(p); if (basis == "Voronoi F2") -- cgit v1.2.3 From 52303db217e37a17313db9f38931c144bd7e8bbe Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Mon, 4 Feb 2013 16:12:27 +0000 Subject: Fix window fullscreen crash when building for Mac OS X 10.5. --- intern/ghost/intern/GHOST_WindowCocoa.mm | 6 ------ 1 file changed, 6 deletions(-) (limited to 'intern') diff --git a/intern/ghost/intern/GHOST_WindowCocoa.mm b/intern/ghost/intern/GHOST_WindowCocoa.mm index ccd6cd93d4c..8d5f8bf89d5 100644 --- a/intern/ghost/intern/GHOST_WindowCocoa.mm +++ b/intern/ghost/intern/GHOST_WindowCocoa.mm @@ -58,9 +58,7 @@ extern "C" { extern void wm_draw_update(bContext *C); };*/ @interface CocoaWindowDelegate : NSObject -#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1060 -#endif { GHOST_SystemCocoa *systemCocoa; GHOST_WindowCocoa *associatedWindow; @@ -998,9 +996,7 @@ GHOST_TSuccess GHOST_WindowCocoa::setState(GHOST_TWindowState state) //Show the new window [tmpWindow makeKeyAndOrderFront:m_openGLView]; //Close and release old window - [m_window setDelegate:nil]; // To avoid the notification of "window closed" event [m_window close]; - [m_window release]; m_window = tmpWindow; #endif @@ -1057,9 +1053,7 @@ GHOST_TSuccess GHOST_WindowCocoa::setState(GHOST_TWindowState state) //Show the new window [tmpWindow makeKeyAndOrderFront:nil]; //Close and release old window - [m_window setDelegate:nil]; // To avoid the notification of "window closed" event [m_window close]; - [m_window release]; m_window = tmpWindow; #endif -- cgit v1.2.3 From 7c9d99334705498932a272f68f74121953d4974a Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Mon, 4 Feb 2013 16:12:37 +0000 Subject: Fix cycles intersection issue with overlapping faces on windows 32 bit and CPU without SSE3 support, due to 80 bit precision float register being used for one bounding box but not the one next to it. --- intern/cycles/CMakeLists.txt | 6 ++-- intern/cycles/SConscript | 25 ++++++++----- intern/cycles/device/device_cpu.cpp | 48 +++++++++++++++++++++---- intern/cycles/kernel/CMakeLists.txt | 6 ++-- intern/cycles/kernel/kernel.h | 13 +++++-- intern/cycles/kernel/kernel_bvh.h | 24 ++++++------- intern/cycles/kernel/kernel_optimized.cpp | 60 ------------------------------- intern/cycles/kernel/kernel_sse2.cpp | 60 +++++++++++++++++++++++++++++++ intern/cycles/kernel/kernel_sse3.cpp | 60 +++++++++++++++++++++++++++++++ intern/cycles/util/util_system.cpp | 15 ++++++-- intern/cycles/util/util_system.h | 3 +- 11 files changed, 223 insertions(+), 97 deletions(-) delete mode 100644 intern/cycles/kernel/kernel_optimized.cpp create mode 100644 intern/cycles/kernel/kernel_sse2.cpp create mode 100644 intern/cycles/kernel/kernel_sse3.cpp (limited to 'intern') diff --git a/intern/cycles/CMakeLists.txt b/intern/cycles/CMakeLists.txt index 535239a9205..226218ae512 100644 --- a/intern/cycles/CMakeLists.txt +++ b/intern/cycles/CMakeLists.txt @@ -13,10 +13,12 @@ if(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD) endif() if(WIN32 AND MSVC) - set(CYCLES_OPTIMIZED_KERNEL_FLAGS "/arch:SSE2 -D_CRT_SECURE_NO_WARNINGS /fp:fast /EHsc") + set(CYCLES_SSE2_KERNEL_FLAGS "/arch:SSE2 -D_CRT_SECURE_NO_WARNINGS /fp:fast /EHsc") + set(CYCLES_SSE3_KERNEL_FLAGS "/arch:SSE2 -D_CRT_SECURE_NO_WARNINGS /fp:fast /EHsc") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fp:fast -D_CRT_SECURE_NO_WARNINGS /EHsc") elseif(CMAKE_COMPILER_IS_GNUCC) - set(CYCLES_OPTIMIZED_KERNEL_FLAGS "-ffast-math -msse -msse2 -msse3 -mfpmath=sse") + set(CYCLES_SSE2_KERNEL_FLAGS "-ffast-math -msse -msse2 -mfpmath=sse") + set(CYCLES_SSE3_KERNEL_FLAGS "-ffast-math -msse -msse2 -msse3 -mfpmath=sse") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ffast-math") endif() diff --git a/intern/cycles/SConscript b/intern/cycles/SConscript index 19af7dede9f..8a8ef9cce39 100644 --- a/intern/cycles/SConscript +++ b/intern/cycles/SConscript @@ -36,7 +36,8 @@ sources = cycles.Glob('bvh/*.cpp') + cycles.Glob('device/*.cpp') + cycles.Glob(' sources.remove(path.join('util', 'util_view.cpp')) sources.remove(path.join('render', 'film_response.cpp')) -sources.remove(path.join('kernel', 'kernel_optimized.cpp')) +sources.remove(path.join('kernel', 'kernel_sse2.cpp')) +sources.remove(path.join('kernel', 'kernel_sse3.cpp')) incs = [] defs = [] @@ -73,21 +74,29 @@ if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc', ' # optimized kernel if env['WITH_BF_RAYOPTIMIZATION']: - optim_cxxflags = Split(env['CXXFLAGS']) + sse2_cxxflags = Split(env['CXXFLAGS']) + sse3_cxxflags = Split(env['CXXFLAGS']) if env['OURPLATFORM'] == 'win32-vc': - optim_cxxflags.append('/arch:SSE2 -D_CRT_SECURE_NO_WARNINGS /fp:fast /EHsc'.split()) + sse2_cxxflags.append('/arch:SSE2 -D_CRT_SECURE_NO_WARNINGS /fp:fast /EHsc'.split()) + sse3_cxxflags.append('/arch:SSE2 -D_CRT_SECURE_NO_WARNINGS /fp:fast /EHsc'.split()) elif env['OURPLATFORM'] == 'win64-vc': - optim_cxxflags.append('-D_CRT_SECURE_NO_WARNINGS /fp:fast /EHsc'.split()) + sse2_cxxflags.append('-D_CRT_SECURE_NO_WARNINGS /fp:fast /EHsc'.split()) + sse3_cxxflags.append('-D_CRT_SECURE_NO_WARNINGS /fp:fast /EHsc'.split()) else: - optim_cxxflags.append('-ffast-math -msse -msse2 -msse3 -mfpmath=sse'.split()) + sse2_cxxflags.append('-ffast-math -msse -msse2 -mfpmath=sse'.split()) + sse3_cxxflags.append('-ffast-math -msse -msse2 -msse3 -mfpmath=sse'.split()) defs.append('WITH_OPTIMIZED_KERNEL') optim_defs = defs[:] - optim_sources = [path.join('kernel', 'kernel_optimized.cpp')] - cycles_optim = cycles.Clone() - cycles_optim.BlenderLib('bf_intern_cycles_optimized', optim_sources, incs, optim_defs, libtype=['intern'], priority=[10], cxx_compileflags=optim_cxxflags) + cycles_sse3 = cycles.Clone() + sse3_sources = [path.join('kernel', 'kernel_sse3.cpp')] + cycles_sse3.BlenderLib('bf_intern_cycles_sse3', sse3_sources, incs, optim_defs, libtype=['intern'], priority=[10], cxx_compileflags=sse3_cxxflags) + + cycles_sse2 = cycles.Clone() + sse2_sources = [path.join('kernel', 'kernel_sse2.cpp')] + cycles_sse2.BlenderLib('bf_intern_cycles_sse2', sse2_sources, incs, optim_defs, libtype=['intern'], priority=[10], cxx_compileflags=sse2_cxxflags) cycles.BlenderLib('bf_intern_cycles', sources, incs, defs, libtype=['intern'], priority=[0], cxx_compileflags=cxxflags) diff --git a/intern/cycles/device/device_cpu.cpp b/intern/cycles/device/device_cpu.cpp index a1d7706a34e..1915245bb55 100644 --- a/intern/cycles/device/device_cpu.cpp +++ b/intern/cycles/device/device_cpu.cpp @@ -58,7 +58,8 @@ public: #endif /* do now to avoid thread issues */ - system_cpu_support_optimized(); + system_cpu_support_sse2(); + system_cpu_support_sse3(); } ~CPUDevice() @@ -170,7 +171,7 @@ public: int end_sample = tile.start_sample + tile.num_samples; #ifdef WITH_OPTIMIZED_KERNEL - if(system_cpu_support_optimized()) { + if(system_cpu_support_sse2()) { for(int sample = start_sample; sample < end_sample; sample++) { if (task.get_cancel() || task_pool.cancelled()) { if(task.need_finish_queue == false) @@ -179,7 +180,26 @@ public: for(int y = tile.y; y < tile.y + tile.h; y++) { for(int x = tile.x; x < tile.x + tile.w; x++) { - kernel_cpu_optimized_path_trace(&kg, render_buffer, rng_state, + kernel_cpu_sse2_path_trace(&kg, render_buffer, rng_state, + sample, x, y, tile.offset, tile.stride); + } + } + + tile.sample = sample + 1; + + task.update_progress(tile); + } + } + else if(system_cpu_support_sse3()) { + for(int sample = start_sample; sample < end_sample; sample++) { + if (task.get_cancel() || task_pool.cancelled()) { + if(task.need_finish_queue == false) + break; + } + + for(int y = tile.y; y < tile.y + tile.h; y++) { + for(int x = tile.x; x < tile.x + tile.w; x++) { + kernel_cpu_sse3_path_trace(&kg, render_buffer, rng_state, sample, x, y, tile.offset, tile.stride); } } @@ -227,10 +247,16 @@ public: void thread_tonemap(DeviceTask& task) { #ifdef WITH_OPTIMIZED_KERNEL - if(system_cpu_support_optimized()) { + if(system_cpu_support_sse2()) { + for(int y = task.y; y < task.y + task.h; y++) + for(int x = task.x; x < task.x + task.w; x++) + kernel_cpu_sse2_tonemap(&kernel_globals, (uchar4*)task.rgba, (float*)task.buffer, + task.sample, task.resolution, x, y, task.offset, task.stride); + } + else if(system_cpu_support_sse3()) { for(int y = task.y; y < task.y + task.h; y++) for(int x = task.x; x < task.x + task.w; x++) - kernel_cpu_optimized_tonemap(&kernel_globals, (uchar4*)task.rgba, (float*)task.buffer, + kernel_cpu_sse3_tonemap(&kernel_globals, (uchar4*)task.rgba, (float*)task.buffer, task.sample, task.resolution, x, y, task.offset, task.stride); } else @@ -252,9 +278,17 @@ public: #endif #ifdef WITH_OPTIMIZED_KERNEL - if(system_cpu_support_optimized()) { + if(system_cpu_support_sse2()) { + for(int x = task.shader_x; x < task.shader_x + task.shader_w; x++) { + kernel_cpu_sse2_shader(&kg, (uint4*)task.shader_input, (float4*)task.shader_output, task.shader_eval_type, x); + + if(task_pool.cancelled()) + break; + } + } + else if(system_cpu_support_sse3()) { for(int x = task.shader_x; x < task.shader_x + task.shader_w; x++) { - kernel_cpu_optimized_shader(&kg, (uint4*)task.shader_input, (float4*)task.shader_output, task.shader_eval_type, x); + kernel_cpu_sse3_shader(&kg, (uint4*)task.shader_input, (float4*)task.shader_output, task.shader_eval_type, x); if(task_pool.cancelled()) break; diff --git a/intern/cycles/kernel/CMakeLists.txt b/intern/cycles/kernel/CMakeLists.txt index 6d5b9a063a0..e83756b7c8a 100644 --- a/intern/cycles/kernel/CMakeLists.txt +++ b/intern/cycles/kernel/CMakeLists.txt @@ -12,7 +12,8 @@ set(INC_SYS set(SRC kernel.cpp - kernel_optimized.cpp + kernel_sse2.cpp + kernel_sse3.cpp kernel.cl kernel.cu ) @@ -149,7 +150,8 @@ include_directories(SYSTEM ${INC_SYS}) add_library(cycles_kernel ${SRC} ${SRC_HEADERS} ${SRC_CLOSURE_HEADERS} ${SRC_SVM_HEADERS}) if(WITH_CYCLES_OPTIMIZED_KERNEL) - set_source_files_properties(kernel_optimized.cpp PROPERTIES COMPILE_FLAGS "${CYCLES_OPTIMIZED_KERNEL_FLAGS}") + set_source_files_properties(kernel_sse2.cpp PROPERTIES COMPILE_FLAGS "${CYCLES_SSE2_KERNEL_FLAGS}") + set_source_files_properties(kernel_sse3.cpp PROPERTIES COMPILE_FLAGS "${CYCLES_SSE3_KERNEL_FLAGS}") endif() if(WITH_CYCLES_CUDA) diff --git a/intern/cycles/kernel/kernel.h b/intern/cycles/kernel/kernel.h index 26c0bcd6d1a..20ea5a61906 100644 --- a/intern/cycles/kernel/kernel.h +++ b/intern/cycles/kernel/kernel.h @@ -44,11 +44,18 @@ void kernel_cpu_shader(KernelGlobals *kg, uint4 *input, float4 *output, int type, int i); #ifdef WITH_OPTIMIZED_KERNEL -void kernel_cpu_optimized_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state, +void kernel_cpu_sse2_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state, int sample, int x, int y, int offset, int stride); -void kernel_cpu_optimized_tonemap(KernelGlobals *kg, uchar4 *rgba, float *buffer, +void kernel_cpu_sse2_tonemap(KernelGlobals *kg, uchar4 *rgba, float *buffer, int sample, int resolution, int x, int y, int offset, int stride); -void kernel_cpu_optimized_shader(KernelGlobals *kg, uint4 *input, float4 *output, +void kernel_cpu_sse2_shader(KernelGlobals *kg, uint4 *input, float4 *output, + int type, int i); + +void kernel_cpu_sse3_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state, + int sample, int x, int y, int offset, int stride); +void kernel_cpu_sse3_tonemap(KernelGlobals *kg, uchar4 *rgba, float *buffer, + int sample, int resolution, int x, int y, int offset, int stride); +void kernel_cpu_sse3_shader(KernelGlobals *kg, uint4 *input, float4 *output, int type, int i); #endif diff --git a/intern/cycles/kernel/kernel_bvh.h b/intern/cycles/kernel/kernel_bvh.h index 1a85b5bbefd..2b9ebf35d0c 100644 --- a/intern/cycles/kernel/kernel_bvh.h +++ b/intern/cycles/kernel/kernel_bvh.h @@ -126,21 +126,21 @@ __device_inline void bvh_node_intersect(KernelGlobals *kg, /* intersect ray against child nodes */ float3 ood = P * idir; - float c0lox = n0xy.x * idir.x - ood.x; - float c0hix = n0xy.y * idir.x - ood.x; - float c0loy = n0xy.z * idir.y - ood.y; - float c0hiy = n0xy.w * idir.y - ood.y; - float c0loz = nz.x * idir.z - ood.z; - float c0hiz = nz.y * idir.z - ood.z; + NO_EXTENDED_PRECISION float c0lox = n0xy.x * idir.x - ood.x; + NO_EXTENDED_PRECISION float c0hix = n0xy.y * idir.x - ood.x; + NO_EXTENDED_PRECISION float c0loy = n0xy.z * idir.y - ood.y; + NO_EXTENDED_PRECISION float c0hiy = n0xy.w * idir.y - ood.y; + NO_EXTENDED_PRECISION float c0loz = nz.x * idir.z - ood.z; + NO_EXTENDED_PRECISION float c0hiz = nz.y * idir.z - ood.z; NO_EXTENDED_PRECISION float c0min = max4(min(c0lox, c0hix), min(c0loy, c0hiy), min(c0loz, c0hiz), 0.0f); NO_EXTENDED_PRECISION float c0max = min4(max(c0lox, c0hix), max(c0loy, c0hiy), max(c0loz, c0hiz), t); - float c1loz = nz.z * idir.z - ood.z; - float c1hiz = nz.w * idir.z - ood.z; - float c1lox = n1xy.x * idir.x - ood.x; - float c1hix = n1xy.y * idir.x - ood.x; - float c1loy = n1xy.z * idir.y - ood.y; - float c1hiy = n1xy.w * idir.y - ood.y; + NO_EXTENDED_PRECISION float c1loz = nz.z * idir.z - ood.z; + NO_EXTENDED_PRECISION float c1hiz = nz.w * idir.z - ood.z; + NO_EXTENDED_PRECISION float c1lox = n1xy.x * idir.x - ood.x; + NO_EXTENDED_PRECISION float c1hix = n1xy.y * idir.x - ood.x; + NO_EXTENDED_PRECISION float c1loy = n1xy.z * idir.y - ood.y; + NO_EXTENDED_PRECISION float c1hiy = n1xy.w * idir.y - ood.y; NO_EXTENDED_PRECISION float c1min = max4(min(c1lox, c1hix), min(c1loy, c1hiy), min(c1loz, c1hiz), 0.0f); NO_EXTENDED_PRECISION float c1max = min4(max(c1lox, c1hix), max(c1loy, c1hiy), max(c1loz, c1hiz), t); diff --git a/intern/cycles/kernel/kernel_optimized.cpp b/intern/cycles/kernel/kernel_optimized.cpp deleted file mode 100644 index 0b662095133..00000000000 --- a/intern/cycles/kernel/kernel_optimized.cpp +++ /dev/null @@ -1,60 +0,0 @@ -/* - * Copyright 2011, Blender Foundation. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - */ - -/* Optimized CPU kernel entry points. This file is compiled with SSE3 - * optimization flags and nearly all functions inlined, while kernel.cpp - * is compiled without for other CPU's. */ - -#ifdef WITH_OPTIMIZED_KERNEL - -#include "kernel.h" -#include "kernel_compat_cpu.h" -#include "kernel_math.h" -#include "kernel_types.h" -#include "kernel_globals.h" -#include "kernel_film.h" -#include "kernel_path.h" -#include "kernel_displace.h" - -CCL_NAMESPACE_BEGIN - -/* Path Tracing */ - -void kernel_cpu_optimized_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state, int sample, int x, int y, int offset, int stride) -{ - kernel_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride); -} - -/* Tonemapping */ - -void kernel_cpu_optimized_tonemap(KernelGlobals *kg, uchar4 *rgba, float *buffer, int sample, int resolution, int x, int y, int offset, int stride) -{ - kernel_film_tonemap(kg, rgba, buffer, sample, resolution, x, y, offset, stride); -} - -/* Shader Evaluate */ - -void kernel_cpu_optimized_shader(KernelGlobals *kg, uint4 *input, float4 *output, int type, int i) -{ - kernel_shader_evaluate(kg, input, output, (ShaderEvalType)type, i); -} - -CCL_NAMESPACE_END - -#endif - diff --git a/intern/cycles/kernel/kernel_sse2.cpp b/intern/cycles/kernel/kernel_sse2.cpp new file mode 100644 index 00000000000..7947107a43c --- /dev/null +++ b/intern/cycles/kernel/kernel_sse2.cpp @@ -0,0 +1,60 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/* Optimized CPU kernel entry points. This file is compiled with SSE3 + * optimization flags and nearly all functions inlined, while kernel.cpp + * is compiled without for other CPU's. */ + +#ifdef WITH_OPTIMIZED_KERNEL + +#include "kernel.h" +#include "kernel_compat_cpu.h" +#include "kernel_math.h" +#include "kernel_types.h" +#include "kernel_globals.h" +#include "kernel_film.h" +#include "kernel_path.h" +#include "kernel_displace.h" + +CCL_NAMESPACE_BEGIN + +/* Path Tracing */ + +void kernel_cpu_sse2_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state, int sample, int x, int y, int offset, int stride) +{ + kernel_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride); +} + +/* Tonemapping */ + +void kernel_cpu_sse2_tonemap(KernelGlobals *kg, uchar4 *rgba, float *buffer, int sample, int resolution, int x, int y, int offset, int stride) +{ + kernel_film_tonemap(kg, rgba, buffer, sample, resolution, x, y, offset, stride); +} + +/* Shader Evaluate */ + +void kernel_cpu_sse2_shader(KernelGlobals *kg, uint4 *input, float4 *output, int type, int i) +{ + kernel_shader_evaluate(kg, input, output, (ShaderEvalType)type, i); +} + +CCL_NAMESPACE_END + +#endif + diff --git a/intern/cycles/kernel/kernel_sse3.cpp b/intern/cycles/kernel/kernel_sse3.cpp new file mode 100644 index 00000000000..9a8b389cf68 --- /dev/null +++ b/intern/cycles/kernel/kernel_sse3.cpp @@ -0,0 +1,60 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/* Optimized CPU kernel entry points. This file is compiled with SSE3 + * optimization flags and nearly all functions inlined, while kernel.cpp + * is compiled without for other CPU's. */ + +#ifdef WITH_OPTIMIZED_KERNEL + +#include "kernel.h" +#include "kernel_compat_cpu.h" +#include "kernel_math.h" +#include "kernel_types.h" +#include "kernel_globals.h" +#include "kernel_film.h" +#include "kernel_path.h" +#include "kernel_displace.h" + +CCL_NAMESPACE_BEGIN + +/* Path Tracing */ + +void kernel_cpu_sse3_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state, int sample, int x, int y, int offset, int stride) +{ + kernel_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride); +} + +/* Tonemapping */ + +void kernel_cpu_sse3_tonemap(KernelGlobals *kg, uchar4 *rgba, float *buffer, int sample, int resolution, int x, int y, int offset, int stride) +{ + kernel_film_tonemap(kg, rgba, buffer, sample, resolution, x, y, offset, stride); +} + +/* Shader Evaluate */ + +void kernel_cpu_sse3_shader(KernelGlobals *kg, uint4 *input, float4 *output, int type, int i) +{ + kernel_shader_evaluate(kg, input, output, (ShaderEvalType)type, i); +} + +CCL_NAMESPACE_END + +#endif + diff --git a/intern/cycles/util/util_system.cpp b/intern/cycles/util/util_system.cpp index 2d9f0fffae6..4fda090e09e 100644 --- a/intern/cycles/util/util_system.cpp +++ b/intern/cycles/util/util_system.cpp @@ -136,7 +136,7 @@ struct CPUCapabilities { bool fma4; }; -bool system_cpu_support_optimized() +static CPUCapabilities& system_cpu_capabilities() { static CPUCapabilities caps; static bool caps_init = false; @@ -182,7 +182,18 @@ bool system_cpu_support_optimized() caps_init = true; } - /* optimization flags use these */ + return caps; +} + +bool system_cpu_support_sse2() +{ + CPUCapabilities& caps = system_cpu_capabilities(); + return caps.sse && caps.sse2; +} + +bool system_cpu_support_sse3() +{ + CPUCapabilities& caps = system_cpu_capabilities(); return caps.sse && caps.sse2 && caps.sse3; } diff --git a/intern/cycles/util/util_system.h b/intern/cycles/util/util_system.h index f25e009a250..257112883d1 100644 --- a/intern/cycles/util/util_system.h +++ b/intern/cycles/util/util_system.h @@ -26,7 +26,8 @@ CCL_NAMESPACE_BEGIN int system_cpu_thread_count(); string system_cpu_brand_string(); int system_cpu_bits(); -bool system_cpu_support_optimized(); +bool system_cpu_support_sse2(); +bool system_cpu_support_sse3(); CCL_NAMESPACE_END -- cgit v1.2.3 From 9d713688bacfb9832cd7951eccaa05b5b977ff9a Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 4 Feb 2013 16:20:39 +0000 Subject: code cleanup: warnings --- intern/cycles/blender/blender_curves.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'intern') diff --git a/intern/cycles/blender/blender_curves.cpp b/intern/cycles/blender/blender_curves.cpp index 05661d4bc38..8fb4813fab7 100644 --- a/intern/cycles/blender/blender_curves.cpp +++ b/intern/cycles/blender/blender_curves.cpp @@ -828,7 +828,7 @@ void ExportCurveTriangleVcol(Mesh *mesh, ParticleCurveData *CData, int interpola return; float time = 0.0f; - float prevtime = 0.0f; +// float prevtime = 0.0f; // UNUSED int vertexindex = vert_offset; @@ -865,7 +865,7 @@ void ExportCurveTriangleVcol(Mesh *mesh, ParticleCurveData *CData, int interpola } } - prevtime = time; + // prevtime = time; // UNUSED } } } -- cgit v1.2.3 From fd2934b73a644ae92dd9596b81c1a80ea6126060 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Mon, 4 Feb 2013 17:01:42 +0000 Subject: Fix for [#34110] Displacement modifier + Procedural texture + Cycles -> 'NoneType' object has no attribute 'texture_mapping' * Issue was caused by a remaining part from the "OUTPUT_TEXTURE" node UI code, from the original Cycles branch. --- intern/cycles/blender/addon/ui.py | 25 ++++--------------------- 1 file changed, 4 insertions(+), 21 deletions(-) (limited to 'intern') diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py index ad9253fd68b..5e5f9b03e2c 100644 --- a/intern/cycles/blender/addon/ui.py +++ b/intern/cycles/blender/addon/ui.py @@ -850,24 +850,8 @@ class CyclesTexture_PT_context(CyclesButtonsPanel, Panel): split = layout.split(percentage=0.2) split.label(text="Type:") split.prop(tex, "type", text="") - - -class CyclesTexture_PT_nodes(CyclesButtonsPanel, Panel): - bl_label = "Nodes" - bl_context = "texture" - - @classmethod - def poll(cls, context): - tex = context.texture - return (tex and tex.use_nodes) and CyclesButtonsPanel.poll(context) - - def draw(self, context): - layout = self.layout - - tex = context.texture - panel_node_draw(layout, tex, 'OUTPUT_TEXTURE', 'Color') - - + + class CyclesTexture_PT_node(CyclesButtonsPanel, Panel): bl_label = "Node" bl_context = "texture" @@ -893,12 +877,11 @@ class CyclesTexture_PT_mapping(CyclesButtonsPanel, Panel): def poll(cls, context): tex = context.texture node = context.texture_node - return (node or (tex and tex.use_nodes)) and CyclesButtonsPanel.poll(context) + return node and CyclesButtonsPanel.poll(context) def draw(self, context): layout = self.layout - - # tex = context.texture + node = context.texture_node mapping = node.texture_mapping -- cgit v1.2.3 From 13499c6240e9c4d69dc26a45a3b6bcbf11e8b414 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Mon, 4 Feb 2013 18:50:09 +0000 Subject: Cycles UI Code: * Some more variable cleanup for old texture output. --- intern/cycles/blender/addon/ui.py | 7 ++----- intern/cycles/kernel/kernel_sse2.cpp | 2 +- 2 files changed, 3 insertions(+), 6 deletions(-) (limited to 'intern') diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py index 5e5f9b03e2c..840fc216c49 100644 --- a/intern/cycles/blender/addon/ui.py +++ b/intern/cycles/blender/addon/ui.py @@ -875,7 +875,6 @@ class CyclesTexture_PT_mapping(CyclesButtonsPanel, Panel): @classmethod def poll(cls, context): - tex = context.texture node = context.texture_node return node and CyclesButtonsPanel.poll(context) @@ -907,15 +906,13 @@ class CyclesTexture_PT_colors(CyclesButtonsPanel, Panel): @classmethod def poll(cls, context): - # tex = context.texture # node = context.texture_node return False - #return (node or (tex and tex.use_nodes)) and CyclesButtonsPanel.poll(context) + #return node and CyclesButtonsPanel.poll(context) def draw(self, context): layout = self.layout - - # tex = context.texture + node = context.texture_node mapping = node.color_mapping diff --git a/intern/cycles/kernel/kernel_sse2.cpp b/intern/cycles/kernel/kernel_sse2.cpp index 7947107a43c..e9d482ae5cf 100644 --- a/intern/cycles/kernel/kernel_sse2.cpp +++ b/intern/cycles/kernel/kernel_sse2.cpp @@ -16,7 +16,7 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/* Optimized CPU kernel entry points. This file is compiled with SSE3 +/* Optimized CPU kernel entry points. This file is compiled with SSE2 * optimization flags and nearly all functions inlined, while kernel.cpp * is compiled without for other CPU's. */ -- cgit v1.2.3 From fdfa5910b50e9e3af5fdd1a24d1affdfbdafc523 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Tue, 5 Feb 2013 12:46:15 +0000 Subject: Fix #34040: Moving Normal Node with enabled Cycles Material Preview crashes Issue was caused by couple of circumstances: - Normal Map node requires tesselated faces to compute tangent space - All temporary meshes needed for Cycles export were adding to G.main - Undo pushes would temporary set meshes tessfaces to NULL - Moving node will cause undo push and tree re-evaluate fr preview All this leads to threading conflict between preview render and undo system. Solved it in way that all temporary meshes are adding to that exact Main which was passed to Cycles via BlendData. This required couple of mechanic changes like adding extra parameter to *_add() functions and adding some *_ex() functions to make it possible RNA adds objects to Main passed to new() RNA function. This was tricky to pass Main to RNA function and IMO that's not so nice to pass main to function, so ended up with such decision: - Object.to_mesh() will add temp mesh to G.main - Added Main.meshes.new_from_object() which does the same as to_mesh, but adds temporary mesh to specified Main. So now all temporary meshes needed for preview render would be added to preview_main which does not conflict with undo pushes. Viewport render shall not be an issue because object sync happens from main thread in this case. It could be some issues with final render, but that's not so much likely to happen, so shall be fine. Thanks to Brecht for review! --- intern/cycles/blender/blender_mesh.cpp | 4 ++-- intern/cycles/blender/blender_util.h | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'intern') diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp index cdbd2fa8f2f..c61a7fafb57 100644 --- a/intern/cycles/blender/blender_mesh.cpp +++ b/intern/cycles/blender/blender_mesh.cpp @@ -435,7 +435,7 @@ Mesh *BlenderSync::sync_mesh(BL::Object b_ob, bool object_updated, bool hide_tri mesh_synced.insert(mesh); /* create derived mesh */ - BL::Mesh b_mesh = object_to_mesh(b_ob, b_scene, true, !preview); + BL::Mesh b_mesh = object_to_mesh(b_data, b_ob, b_scene, true, !preview); PointerRNA cmesh = RNA_pointer_get(&b_ob_data.ptr, "cycles"); vector oldtriangle = mesh->triangles; @@ -507,7 +507,7 @@ void BlenderSync::sync_mesh_motion(BL::Object b_ob, Mesh *mesh, int motion) return; /* get derived mesh */ - BL::Mesh b_mesh = object_to_mesh(b_ob, b_scene, true, !preview); + BL::Mesh b_mesh = object_to_mesh(b_data, b_ob, b_scene, true, !preview); if(b_mesh) { BL::Mesh::vertices_iterator v; diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h index f134416f2d0..0947b5a2e9d 100644 --- a/intern/cycles/blender/blender_util.h +++ b/intern/cycles/blender/blender_util.h @@ -39,9 +39,9 @@ float *BKE_image_get_float_pixels_for_frame(void *image, int frame); CCL_NAMESPACE_BEGIN -static inline BL::Mesh object_to_mesh(BL::Object self, BL::Scene scene, bool apply_modifiers, bool render) +static inline BL::Mesh object_to_mesh(BL::BlendData data, BL::Object object, BL::Scene scene, bool apply_modifiers, bool render) { - return self.to_mesh(scene, apply_modifiers, (render)? 2: 1); + return data.meshes.new_from_object(scene, object, apply_modifiers, (render)? 2: 1); } static inline void colorramp_to_array(BL::ColorRamp ramp, float4 *data, int size) -- cgit v1.2.3 From 7ecc9cfdf4a74c7264da7e812736c0f520d02d50 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 5 Feb 2013 13:33:24 +0000 Subject: Fix non-progressive lamps with multiple samples not giving correct intensity after recent fix. --- intern/cycles/kernel/kernel_accumulate.h | 8 ++++---- intern/cycles/kernel/kernel_path.h | 8 ++++---- 2 files changed, 8 insertions(+), 8 deletions(-) (limited to 'intern') diff --git a/intern/cycles/kernel/kernel_accumulate.h b/intern/cycles/kernel/kernel_accumulate.h index 86177301357..1cf230634fc 100644 --- a/intern/cycles/kernel/kernel_accumulate.h +++ b/intern/cycles/kernel/kernel_accumulate.h @@ -220,7 +220,7 @@ __device_inline void path_radiance_accum_ao(PathRadiance *L, float3 throughput, #endif } -__device_inline void path_radiance_accum_light(PathRadiance *L, float3 throughput, BsdfEval *bsdf_eval, float3 shadow, int bounce, bool is_lamp) +__device_inline void path_radiance_accum_light(PathRadiance *L, float3 throughput, BsdfEval *bsdf_eval, float3 shadow, float shadow_fac, int bounce, bool is_lamp) { #ifdef __PASSES__ if(L->use_light_pass) { @@ -233,9 +233,9 @@ __device_inline void path_radiance_accum_light(PathRadiance *L, float3 throughpu if(is_lamp) { float3 sum = throughput*(bsdf_eval->diffuse + bsdf_eval->glossy + bsdf_eval->transmission); - L->shadow.x += shadow.x; - L->shadow.y += shadow.y; - L->shadow.z += shadow.z; + L->shadow.x += shadow.x*shadow_fac; + L->shadow.y += shadow.y*shadow_fac; + L->shadow.z += shadow.z*shadow_fac; L->shadow.w += average(sum); } } diff --git a/intern/cycles/kernel/kernel_path.h b/intern/cycles/kernel/kernel_path.h index 7609336ac59..9b13f4d2a42 100644 --- a/intern/cycles/kernel/kernel_path.h +++ b/intern/cycles/kernel/kernel_path.h @@ -411,7 +411,7 @@ __device float4 kernel_path_progressive(KernelGlobals *kg, RNG *rng, int sample, if(!shadow_blocked(kg, &state, &light_ray, &shadow)) { /* accumulate */ - path_radiance_accum_light(&L, throughput, &L_light, shadow, state.bounce, is_lamp); + path_radiance_accum_light(&L, throughput, &L_light, shadow, 1.0f, state.bounce, is_lamp); } } } @@ -624,7 +624,7 @@ __device void kernel_path_indirect(KernelGlobals *kg, RNG *rng, int sample, Ray if(!shadow_blocked(kg, &state, &light_ray, &shadow)) { /* accumulate */ - path_radiance_accum_light(L, throughput, &L_light, shadow, state.bounce, is_lamp); + path_radiance_accum_light(L, throughput, &L_light, shadow, 1.0f, state.bounce, is_lamp); } } } @@ -841,7 +841,7 @@ __device float4 kernel_path_non_progressive(KernelGlobals *kg, RNG *rng, int sam if(!shadow_blocked(kg, &state, &light_ray, &shadow)) { /* accumulate */ - path_radiance_accum_light(&L, throughput*num_samples_inv, &L_light, shadow*num_samples_inv, state.bounce, is_lamp); + path_radiance_accum_light(&L, throughput*num_samples_inv, &L_light, shadow, num_samples_inv, state.bounce, is_lamp); } } } @@ -870,7 +870,7 @@ __device float4 kernel_path_non_progressive(KernelGlobals *kg, RNG *rng, int sam if(!shadow_blocked(kg, &state, &light_ray, &shadow)) { /* accumulate */ - path_radiance_accum_light(&L, throughput*num_samples_inv, &L_light, shadow*num_samples_inv, state.bounce, is_lamp); + path_radiance_accum_light(&L, throughput*num_samples_inv, &L_light, shadow, num_samples_inv, state.bounce, is_lamp); } } } -- cgit v1.2.3 From 1ca0d66bd20739132fb43fb07f80edac347ce745 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 5 Feb 2013 13:33:54 +0000 Subject: Fix particle child render resolution access not working outside of the render thread, and rename ToggleRender to set_resolution to follow RNA conventions. --- intern/cycles/blender/blender_curves.cpp | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'intern') diff --git a/intern/cycles/blender/blender_curves.cpp b/intern/cycles/blender/blender_curves.cpp index 8fb4813fab7..5b8d495084d 100644 --- a/intern/cycles/blender/blender_curves.cpp +++ b/intern/cycles/blender/blender_curves.cpp @@ -37,7 +37,6 @@ void curveinterp_v3_v3v3v3v3(float3 *p, float3 *v1, float3 *v2, float3 *v3, floa void interp_weights(float t, float data[4], int type); float shaperadius(float shape, float root, float tip, float time); void InterpolateKeySegments(int seg, int segno, int key, int curve, float3 *keyloc, float *time, ParticleCurveData *CData, int interpolation); -void ToggleRender(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, BL::Scene *scene); bool ObtainCacheParticleUV(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, bool background, int uv_num); bool ObtainCacheParticleVcol(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, bool background, int vcol_num); bool ObtainCacheParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, bool background); @@ -380,14 +379,14 @@ bool ObtainCacheParticleVcol(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, Par } -void ToggleRender(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, BL::Scene *scene) +static void set_resolution(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, BL::Scene *scene, bool render) { BL::Object::modifiers_iterator b_mod; for(b_ob->modifiers.begin(b_mod); b_mod != b_ob->modifiers.end(); ++b_mod) { if ((b_mod->type() == b_mod->type_PARTICLE_SYSTEM) && (b_mod->show_viewport()) && (b_mod->show_render())) { BL::ParticleSystemModifier psmd((const PointerRNA)b_mod->ptr); BL::ParticleSystem b_psys((const PointerRNA)psmd.particle_system().ptr); - b_psys.ToggleRender(*scene, *b_ob); + b_psys.set_resolution(*scene, *b_ob, (render)? 2: 1); } } } @@ -1017,7 +1016,7 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool ParticleCurveData CData; if(!preview) - ToggleRender(mesh, &b_mesh, &b_ob, &b_scene); + set_resolution(mesh, &b_mesh, &b_ob, &b_scene, true); ObtainCacheParticleData(mesh, &b_mesh, &b_ob, &CData, use_parents, !preview); @@ -1166,7 +1165,7 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool } if(!preview) - ToggleRender(mesh, &b_mesh, &b_ob, &b_scene); + set_resolution(mesh, &b_mesh, &b_ob, &b_scene, false); mesh->compute_bounds(); } -- cgit v1.2.3 From fa671fd0d54afa92f0e220aee5ba6ba86aef050e Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Tue, 5 Feb 2013 14:16:19 +0000 Subject: Fix #34041: rendered view + border Issue was caused by rare cases when camera move happens just after last sample was finished, this would lead to missing delay reset because render cycle will go to pause_cond.wait(). No reset will happen at this point because of some kind of optimization which checks whether camera is tagged for update and wouldn't do reset in this case. Talked to Brecht and seems this optimization is not actually needed and removing it will solve issue with frozen preview. --- intern/cycles/blender/blender_session.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'intern') diff --git a/intern/cycles/blender/blender_session.cpp b/intern/cycles/blender/blender_session.cpp index c390c13a7c2..951f7022a10 100644 --- a/intern/cycles/blender/blender_session.cpp +++ b/intern/cycles/blender/blender_session.cpp @@ -493,11 +493,10 @@ bool BlenderSession::draw(int w, int h) } else { /* update camera from 3d view */ - bool need_update = scene->camera->need_update; sync->sync_view(b_v3d, b_rv3d, w, h); - if(scene->camera->need_update && !need_update) + if(scene->camera->need_update) reset = true; session->scene->mutex.unlock(); -- cgit v1.2.3 From 0983e9c745785f3f2c7773d8750a134d7addaccb Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Tue, 5 Feb 2013 15:22:30 +0000 Subject: Add missing Custom Properties panels when Cycles render is active --- intern/cycles/blender/addon/ui.py | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'intern') diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py index 840fc216c49..09c94cac270 100644 --- a/intern/cycles/blender/addon/ui.py +++ b/intern/cycles/blender/addon/ui.py @@ -1133,12 +1133,14 @@ def get_panels(): types.RENDER_PT_stamp, types.SCENE_PT_scene, types.SCENE_PT_color_management, + types.SCENE_PT_custom_props, types.SCENE_PT_audio, types.SCENE_PT_unit, types.SCENE_PT_keying_sets, types.SCENE_PT_keying_set_paths, types.SCENE_PT_physics, types.WORLD_PT_context_world, + types.WORLD_PT_custom_props, types.DATA_PT_context_mesh, types.DATA_PT_context_camera, types.DATA_PT_context_lamp, @@ -1161,6 +1163,11 @@ def get_panels(): types.DATA_PT_custom_props_camera, types.DATA_PT_custom_props_lamp, types.DATA_PT_custom_props_speaker, + types.DATA_PT_custom_props_arm, + types.DATA_PT_custom_props_curve, + types.DATA_PT_custom_props_lattice, + types.DATA_PT_custom_props_metaball, + types.TEXTURE_PT_custom_props, types.TEXTURE_PT_clouds, types.TEXTURE_PT_wood, types.TEXTURE_PT_marble, @@ -1180,6 +1187,7 @@ def get_panels(): types.TEXTURE_PT_influence, types.TEXTURE_PT_colors, types.PARTICLE_PT_context_particles, + types.PARTICLE_PT_custom_props, types.PARTICLE_PT_emission, types.PARTICLE_PT_hair_dynamics, types.PARTICLE_PT_cache, @@ -1197,6 +1205,9 @@ def get_panels(): types.PARTICLE_PT_force_fields, types.PARTICLE_PT_vertexgroups, types.PARTICLE_PT_custom_props, + types.MATERIAL_PT_custom_props, + types.BONE_PT_custom_props, + types.OBJECT_PT_custom_props, ) -- cgit v1.2.3 From 87a0f09a225771c41f861d9de235d94299314be9 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Tue, 5 Feb 2013 15:30:00 +0000 Subject: Didn't notice this panel was already enabled for Cycles --- intern/cycles/blender/addon/ui.py | 1 - 1 file changed, 1 deletion(-) (limited to 'intern') diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py index 09c94cac270..542262000b6 100644 --- a/intern/cycles/blender/addon/ui.py +++ b/intern/cycles/blender/addon/ui.py @@ -1204,7 +1204,6 @@ def get_panels(): types.PARTICLE_PT_field_weights, types.PARTICLE_PT_force_fields, types.PARTICLE_PT_vertexgroups, - types.PARTICLE_PT_custom_props, types.MATERIAL_PT_custom_props, types.BONE_PT_custom_props, types.OBJECT_PT_custom_props, -- cgit v1.2.3 From 9157f8f83384925aee196048a643eeb2cb22be26 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Tue, 5 Feb 2013 15:52:40 +0000 Subject: Apparently my system here considers fullscreen window as maximized which makes it impossible to toggle from fullscreen to windowed mode when startup.blend is saved in fullscreen mode. Reshuffled checks a bit, which is actually makes sense, will investigate which change caused regression since 2.65a tomorrow. --- intern/ghost/intern/GHOST_WindowX11.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'intern') diff --git a/intern/ghost/intern/GHOST_WindowX11.cpp b/intern/ghost/intern/GHOST_WindowX11.cpp index 934dec8e047..7ef3a739b7e 100644 --- a/intern/ghost/intern/GHOST_WindowX11.cpp +++ b/intern/ghost/intern/GHOST_WindowX11.cpp @@ -935,12 +935,12 @@ GHOST_TWindowState GHOST_WindowX11::getState() const */ if ((state == IconicState) || (state == WithdrawnState)) state_ret = GHOST_kWindowStateMinimized; - else if (netwmIsMaximized() == True) - state_ret = GHOST_kWindowStateMaximized; else if (netwmIsFullScreen() == True) state_ret = GHOST_kWindowStateFullScreen; else if (motifIsFullScreen() == True) state_ret = GHOST_kWindowStateFullScreen; + else if (netwmIsMaximized() == True) + state_ret = GHOST_kWindowStateMaximized; return (state_ret); } -- cgit v1.2.3 From c8e0f993cdc04a5b05c3fb0e7bb5ee13e5fd13c3 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 5 Feb 2013 15:58:15 +0000 Subject: Fix cycles missing AA/alpha settings for OpenGL render, these are now in the film panel. --- intern/cycles/blender/addon/ui.py | 13 +++++++++++++ 1 file changed, 13 insertions(+) (limited to 'intern') diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py index 542262000b6..0debb549b30 100644 --- a/intern/cycles/blender/addon/ui.py +++ b/intern/cycles/blender/addon/ui.py @@ -168,6 +168,19 @@ class CyclesRender_PT_film(CyclesButtonsPanel, Panel): if cscene.filter_type != 'BOX': sub.prop(cscene, "filter_width", text="Width") + layout.separator() + + rd = scene.render + col = layout.column() + + split = col.split(percentage=0.40) + split.prop(rd, "use_antialiasing", "OpenGL AA") + row = split.row() + row.active = rd.use_antialiasing + row.prop(rd, "antialiasing_samples", expand=True) + + col.prop(rd, "alpha_mode", text="OpenGL Alpha") + class CyclesRender_PT_performance(CyclesButtonsPanel, Panel): bl_label = "Performance" -- cgit v1.2.3 From aa02ca126b327c701d5f019d61f00398bcd6c932 Mon Sep 17 00:00:00 2001 From: Sergej Reich Date: Tue, 5 Feb 2013 21:51:17 +0000 Subject: rigidbody: Invert spring damping range Before 1 was no damping, which is inconsistent with the rest of the simulation. --- intern/rigidbody/rb_bullet_api.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'intern') diff --git a/intern/rigidbody/rb_bullet_api.cpp b/intern/rigidbody/rb_bullet_api.cpp index c4a4532bad1..4a3367ad768 100644 --- a/intern/rigidbody/rb_bullet_api.cpp +++ b/intern/rigidbody/rb_bullet_api.cpp @@ -915,7 +915,8 @@ void RB_constraint_set_damping_6dof_spring(rbConstraint *con, float axis, float { btGeneric6DofSpringConstraint *constraint = reinterpret_cast(con); - constraint->setDamping(axis, damping); + // invert damping range so that 0 = no damping + constraint->setDamping(axis, 1.0f - damping); } void RB_constraint_set_spring_6dof_spring(rbConstraint *con, float axis, int enable) -- cgit v1.2.3 From 83b8cbeab1584581b0601941e2b0581a209bb88b Mon Sep 17 00:00:00 2001 From: Sergej Reich Date: Tue, 5 Feb 2013 21:51:18 +0000 Subject: rigidbody: Code cleanup Stupid oversight, don't use floats for indices. --- intern/rigidbody/RBI_api.h | 8 ++++---- intern/rigidbody/rb_bullet_api.cpp | 8 ++++---- 2 files changed, 8 insertions(+), 8 deletions(-) (limited to 'intern') diff --git a/intern/rigidbody/RBI_api.h b/intern/rigidbody/RBI_api.h index ee5006f2838..9dde2cc3049 100644 --- a/intern/rigidbody/RBI_api.h +++ b/intern/rigidbody/RBI_api.h @@ -284,12 +284,12 @@ extern void RB_constraint_set_enabled(rbConstraint *con, int enabled); extern void RB_constraint_set_limits_hinge(rbConstraint *con, float lower, float upper); extern void RB_constraint_set_limits_slider(rbConstraint *con, float lower, float upper); extern void RB_constraint_set_limits_piston(rbConstraint *con, float lin_lower, float lin_upper, float ang_lower, float ang_upper); -extern void RB_constraint_set_limits_6dof(rbConstraint *con, float axis, float lower, float upper); +extern void RB_constraint_set_limits_6dof(rbConstraint *con, int axis, float lower, float upper); /* 6dof spring specific */ -extern void RB_constraint_set_stiffness_6dof_spring(rbConstraint *con, float axis, float stiffness); -extern void RB_constraint_set_damping_6dof_spring(rbConstraint *con, float axis, float damping); -extern void RB_constraint_set_spring_6dof_spring(rbConstraint *con, float axis, int enable); +extern void RB_constraint_set_stiffness_6dof_spring(rbConstraint *con, int axis, float stiffness); +extern void RB_constraint_set_damping_6dof_spring(rbConstraint *con, int axis, float damping); +extern void RB_constraint_set_spring_6dof_spring(rbConstraint *con, int axis, int enable); extern void RB_constraint_set_equilibrium_6dof_spring(rbConstraint *con); /* Set number of constraint solver iterations made per step, this overrided world setting diff --git a/intern/rigidbody/rb_bullet_api.cpp b/intern/rigidbody/rb_bullet_api.cpp index 4a3367ad768..58345d4e08c 100644 --- a/intern/rigidbody/rb_bullet_api.cpp +++ b/intern/rigidbody/rb_bullet_api.cpp @@ -897,21 +897,21 @@ void RB_constraint_set_limits_piston(rbConstraint *con, float lin_lower, float l constraint->setUpperAngLimit(ang_upper); } -void RB_constraint_set_limits_6dof(rbConstraint *con, float axis, float lower, float upper) +void RB_constraint_set_limits_6dof(rbConstraint *con, int axis, float lower, float upper) { btGeneric6DofConstraint *constraint = reinterpret_cast(con); constraint->setLimit(axis, lower, upper); } -void RB_constraint_set_stiffness_6dof_spring(rbConstraint *con, float axis, float stiffness) +void RB_constraint_set_stiffness_6dof_spring(rbConstraint *con, int axis, float stiffness) { btGeneric6DofSpringConstraint *constraint = reinterpret_cast(con); constraint->setStiffness(axis, stiffness); } -void RB_constraint_set_damping_6dof_spring(rbConstraint *con, float axis, float damping) +void RB_constraint_set_damping_6dof_spring(rbConstraint *con, int axis, float damping) { btGeneric6DofSpringConstraint *constraint = reinterpret_cast(con); @@ -919,7 +919,7 @@ void RB_constraint_set_damping_6dof_spring(rbConstraint *con, float axis, float constraint->setDamping(axis, 1.0f - damping); } -void RB_constraint_set_spring_6dof_spring(rbConstraint *con, float axis, int enable) +void RB_constraint_set_spring_6dof_spring(rbConstraint *con, int axis, int enable) { btGeneric6DofSpringConstraint *constraint = reinterpret_cast(con); -- cgit v1.2.3 From 2c1219dc179567bb3fe6454584196fd1d8646225 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 6 Feb 2013 01:28:56 +0000 Subject: enable xinerama for scons. --- intern/ghost/SConscript | 1 + 1 file changed, 1 insertion(+) (limited to 'intern') diff --git a/intern/ghost/SConscript b/intern/ghost/SConscript index 7e142c4aeab..8b5b1a82cff 100644 --- a/intern/ghost/SConscript +++ b/intern/ghost/SConscript @@ -67,6 +67,7 @@ elif window_system in ('linux', 'openbsd3', 'sunos5', 'freebsd7', 'freebsd8', 'f ## just dont use the PREFIX. # defs += ['PREFIX=\\"/usr/local/\\"'] # XXX, make an option defs += ['WITH_X11_XINPUT'] # XXX, make an option + defs += ['WITH_X11_XINERAMA'] # freebsd doesn't seem to support XDND protocol if env['WITH_GHOST_XDND'] and window_system not in ('freebsd7', 'freebsd8', 'freebsd9'): -- cgit v1.2.3 From a78cf854b4c811d5df24d10cf3b9a0d9d6679ca0 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 6 Feb 2013 04:16:28 +0000 Subject: add missing bullet header to cmake, quiet reports from 'make test_cmake' --- intern/cycles/device/CMakeLists.txt | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'intern') diff --git a/intern/cycles/device/CMakeLists.txt b/intern/cycles/device/CMakeLists.txt index 661d43ab036..fe2368b7ea8 100644 --- a/intern/cycles/device/CMakeLists.txt +++ b/intern/cycles/device/CMakeLists.txt @@ -23,7 +23,9 @@ set(SRC ) if(WITH_NETWORK) - list(APPEND SRC device_network.cpp) + list(APPEND SRC + device_network.cpp + ) endif() set(SRC_HEADERS -- cgit v1.2.3 From 296444e1dc28db95642ab5a804b9b0df606a4725 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 6 Feb 2013 14:02:19 +0000 Subject: style cleanup: some warnigs & spelling. --- intern/cycles/render/session.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern') diff --git a/intern/cycles/render/session.cpp b/intern/cycles/render/session.cpp index e49a4a3ed34..d87f84511b5 100644 --- a/intern/cycles/render/session.cpp +++ b/intern/cycles/render/session.cpp @@ -552,7 +552,7 @@ void Session::run_cpu() } else if(need_tonemap) { /* tonemap only if we do not reset, we don't we don't - * wan't to show the result of an incomplete sample*/ + * want to show the result of an incomplete sample*/ tonemap(); } -- cgit v1.2.3 From d686b1c20f1f5bb3cc587399b0a8dc073bf3b218 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Wed, 6 Feb 2013 21:32:34 +0000 Subject: Fix small memory leak in cycles tile render, a few bytes for each tile. Reported by "aquo" on IRC. --- intern/cycles/render/session.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern') diff --git a/intern/cycles/render/session.cpp b/intern/cycles/render/session.cpp index d87f84511b5..94cb69102d2 100644 --- a/intern/cycles/render/session.cpp +++ b/intern/cycles/render/session.cpp @@ -381,7 +381,7 @@ bool Session::acquire_tile(Device *tile_device, RenderTile& rtile) buffer_params.get_offset_stride(rtile.offset, rtile.stride); - RenderBuffers *tilebuffers = new RenderBuffers(tile_device); + RenderBuffers *tilebuffers; /* allocate buffers */ if(params.progressive_refine) { -- cgit v1.2.3 From 8011cbc751cc8eb3e3355f1037a8609909a53ee9 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Wed, 6 Feb 2013 23:19:14 +0000 Subject: CUDA / sm_20: * Enable Lamp MIS again, it works on a GTX 570 (which is sm_20) with latest SVN. Tested by vitos1k in IRC:. Feedback from GTX 580 users would be appreciated on this. --- intern/cycles/kernel/kernel_types.h | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'intern') diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h index 2ef3d71dd1d..52bdddc72fb 100644 --- a/intern/cycles/kernel/kernel_types.h +++ b/intern/cycles/kernel/kernel_types.h @@ -44,7 +44,6 @@ CCL_NAMESPACE_BEGIN #define __KERNEL_SHADING__ #define __KERNEL_ADV_SHADING__ #define __NON_PROGRESSIVE__ -#define __LAMP_MIS__ #define __HAIR__ #ifdef WITH_OSL #define __OSL__ @@ -56,9 +55,6 @@ CCL_NAMESPACE_BEGIN #if __CUDA_ARCH__ >= 200 #define __KERNEL_ADV_SHADING__ #endif -#if __CUDA_ARCH__ >= 210 -#define __LAMP_MIS__ -#endif #endif #ifdef __KERNEL_OPENCL__ @@ -116,6 +112,7 @@ CCL_NAMESPACE_BEGIN #define __TRANSPARENT_SHADOWS__ #define __PASSES__ #define __BACKGROUND_MIS__ +#define __LAMP_MIS__ #define __AO__ #define __ANISOTROPIC__ #define __CAMERA_MOTION__ -- cgit v1.2.3 From 76b7afd909fc0b01214c37f4b3407309f60ccfba Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 7 Feb 2013 14:10:01 +0000 Subject: removing xinerama on X11 dependency, this wasn't working very usefully. --- intern/ghost/CMakeLists.txt | 7 ----- intern/ghost/SConscript | 1 - intern/ghost/intern/GHOST_SystemX11.cpp | 48 +++------------------------------ 3 files changed, 3 insertions(+), 53 deletions(-) (limited to 'intern') diff --git a/intern/ghost/CMakeLists.txt b/intern/ghost/CMakeLists.txt index c6269d49b47..12dd4c0d3eb 100644 --- a/intern/ghost/CMakeLists.txt +++ b/intern/ghost/CMakeLists.txt @@ -276,13 +276,6 @@ elseif(UNIX) ) endif() - if(WITH_X11_XINERAMA) - add_definitions(-DWITH_X11_XINERAMA) - list(APPEND INC_SYS - ${X11_Xinerama_INCLUDE_PATH} - ) - endif() - elseif(WIN32) ## Warnings as errors, this is too strict! #if(MSVC) diff --git a/intern/ghost/SConscript b/intern/ghost/SConscript index 8b5b1a82cff..7e142c4aeab 100644 --- a/intern/ghost/SConscript +++ b/intern/ghost/SConscript @@ -67,7 +67,6 @@ elif window_system in ('linux', 'openbsd3', 'sunos5', 'freebsd7', 'freebsd8', 'f ## just dont use the PREFIX. # defs += ['PREFIX=\\"/usr/local/\\"'] # XXX, make an option defs += ['WITH_X11_XINPUT'] # XXX, make an option - defs += ['WITH_X11_XINERAMA'] # freebsd doesn't seem to support XDND protocol if env['WITH_GHOST_XDND'] and window_system not in ('freebsd7', 'freebsd8', 'freebsd9'): diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp index 661f5e70dc6..7ba8889fd1e 100644 --- a/intern/ghost/intern/GHOST_SystemX11.cpp +++ b/intern/ghost/intern/GHOST_SystemX11.cpp @@ -50,10 +50,6 @@ # include "GHOST_DropTargetX11.h" #endif -#ifdef WITH_X11_XINERAMA -# include "X11/extensions/Xinerama.h" -#endif - #include "GHOST_Debug.h" #include @@ -241,47 +237,9 @@ getMainDisplayDimensions( GHOST_TUns32& height) const { if (m_display) { - -#ifdef WITH_X11_XINERAMA - GHOST_TInt32 m_x = 1, m_y = 1; - getCursorPosition(m_x, m_y); - - /* NOTE, no way to select a primary monitor, uses the first */ - bool success = false; - int dummy1, dummy2; - if (XineramaQueryExtension(m_display, &dummy1, &dummy2)) { - if (XineramaIsActive(m_display)) { - int heads = 0; - XineramaScreenInfo *p = XineramaQueryScreens(m_display, &heads); - /* with a single head, all dimensions is fine */ - if (heads > 1) { - int i; - for (i = 0; i < heads; i++) { - if ((m_x >= p[i].x_org) && (m_x <= p[i].x_org + p[i].width) && - (m_y >= p[i].y_org) && (m_y <= p[i].y_org + p[i].height)) - { - width = p[i].width; - height = p[i].height; - break; - } - } - /* highly unlikely! */ - if (i == heads) { - width = p[0].width; - height = p[0].height; - } - success = true; - } - XFree(p); - } - } - - if (success) { - return; - } -#endif - - /* fallback to all */ + /* note, for this to work as documented, + * we would need to use Xinerama check r54370 for code that did thia, + * we've since removed since its not worth the extra dep - campbell */ getAllDisplayDimensions(width, height); } } -- cgit v1.2.3 From 52df65b137ebcebb2b693a905cb4ee49a6d8fbcb Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 8 Feb 2013 08:02:05 +0000 Subject: building ghost-sdl works again. --- intern/ghost/intern/GHOST_SystemSDL.cpp | 14 ++++++++++++++ intern/ghost/intern/GHOST_SystemSDL.h | 4 ++++ 2 files changed, 18 insertions(+) (limited to 'intern') diff --git a/intern/ghost/intern/GHOST_SystemSDL.cpp b/intern/ghost/intern/GHOST_SystemSDL.cpp index fdc4f33b784..da1836d88a0 100644 --- a/intern/ghost/intern/GHOST_SystemSDL.cpp +++ b/intern/ghost/intern/GHOST_SystemSDL.cpp @@ -114,6 +114,20 @@ GHOST_SystemSDL::init() { return GHOST_kFailure; } +/** + * Returns the dimensions of the main display on this system. + * \return The dimension of the main display. + */ +void +GHOST_SystemSDL::getAllDisplayDimensions(GHOST_TUns32& width, + GHOST_TUns32& height) const +{ + SDL_DisplayMode mode; + SDL_GetDesktopDisplayMode(0, &mode); /* note, always 0 display */ + width = mode.w; + height = mode.h; +} + void GHOST_SystemSDL::getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const diff --git a/intern/ghost/intern/GHOST_SystemSDL.h b/intern/ghost/intern/GHOST_SystemSDL.h index 43c9129fdd8..776dc2f66a5 100644 --- a/intern/ghost/intern/GHOST_SystemSDL.h +++ b/intern/ghost/intern/GHOST_SystemSDL.h @@ -87,6 +87,10 @@ public: setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y); + void + getAllDisplayDimensions(GHOST_TUns32& width, + GHOST_TUns32& height) const; + void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const; -- cgit v1.2.3