From 6db6011d8920af5fd9dfd8df26d6085ea733dad6 Mon Sep 17 00:00:00 2001 From: Maarten Gribnau Date: Mon, 11 Nov 2002 00:02:52 +0000 Subject: First round of updates to project files. There is a working game player (debug target) as long as you have installed the right libraries. Added project file for Blender Ode. Maarten --- .../kernel/gen_messaging/gen_messaging.dsp | 34 +++----------------- projectfiles/kernel/system/SYS_system.dsp | 36 +++------------------- 2 files changed, 9 insertions(+), 61 deletions(-) (limited to 'projectfiles/kernel') diff --git a/projectfiles/kernel/gen_messaging/gen_messaging.dsp b/projectfiles/kernel/gen_messaging/gen_messaging.dsp index 000a867e3d0..da07c71bc9e 100644 --- a/projectfiles/kernel/gen_messaging/gen_messaging.dsp +++ b/projectfiles/kernel/gen_messaging/gen_messaging.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=gen_messaging - Win32 Profile +CFG=gen_messaging - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=gen_messaging - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "gen_messaging.mak" CFG="gen_messaging - Win32 Profile" +!MESSAGE NMAKE /f "gen_messaging.mak" CFG="gen_messaging - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=gen_messaging - Win32 Profile !MESSAGE "gen_messaging - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "gen_messaging - Win32 MT DLL Release" (based on "Win32 (x86) Static Library") !MESSAGE "gen_messaging - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "gen_messaging - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -64,8 +63,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\kernel\gen_messaging\debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\kernel\gen_messaging\debug" +# PROP Output_Dir "..\..\..\obj\windows\kernel\gen_messaging\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\kernel\gen_messaging\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -128,30 +127,6 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo -!ELSEIF "$(CFG)" == "gen_messaging - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "gen_messaging___Win32_Profile" -# PROP BASE Intermediate_Dir "gen_messaging___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "gen_messaging___Win32_Profile" -# PROP Intermediate_Dir "gen_messaging___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\kernel\gen_messaging" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /I "..\..\..\source\kernel\gen_messaging" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - !ENDIF # Begin Target @@ -160,7 +135,6 @@ LIB32=link.exe -lib # Name "gen_messaging - Win32 Debug" # Name "gen_messaging - Win32 MT DLL Release" # Name "gen_messaging - Win32 MT DLL Debug" -# Name "gen_messaging - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/kernel/system/SYS_system.dsp b/projectfiles/kernel/system/SYS_system.dsp index d05cd8498a0..ecb0e413b5a 100644 --- a/projectfiles/kernel/system/SYS_system.dsp +++ b/projectfiles/kernel/system/SYS_system.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=SYS_system - Win32 Profile +CFG=SYS_system - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=SYS_system - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "SYS_system.mak" CFG="SYS_system - Win32 Profile" +!MESSAGE NMAKE /f "SYS_system.mak" CFG="SYS_system - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=SYS_system - Win32 Profile !MESSAGE "SYS_system - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "SYS_system - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") !MESSAGE "SYS_system - Win32 MT DLL Release" (based on "Win32 (x86) Static Library") -!MESSAGE "SYS_system - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -64,8 +63,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\gameengine\kernel\gen_system\debug" +# PROP Output_Dir "..\..\..\obj\windows\gameengine\kernel\gen_system\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\gameengine\kernel\gen_system\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -78,7 +77,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\gameengine\kernel\gen_system\debug\SYS_system.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "SYS_system - Win32 MT DLL Debug" @@ -128,30 +127,6 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\..\..\..\obj\windows\gameengine\kernel\gen_system\SYS_system.lib" # ADD LIB32 /nologo -!ELSEIF "$(CFG)" == "SYS_system - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "SYS_system___Win32_Profile" -# PROP BASE Intermediate_Dir "SYS_system___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "SYS_system___Win32_Profile" -# PROP Intermediate_Dir "SYS_system___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\lib\windows\string\include" /I "../../../../lib/windows/moto/include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\gameengine\kernel\gen_system\debug\SYS_system.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\gameengine\kernel\gen_system\profileg\SYS_system.lib" - !ENDIF # Begin Target @@ -160,7 +135,6 @@ LIB32=link.exe -lib # Name "SYS_system - Win32 Debug" # Name "SYS_system - Win32 MT DLL Debug" # Name "SYS_system - Win32 MT DLL Release" -# Name "SYS_system - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -- cgit v1.2.3