From ab05ef7618492de7844679c66cfc746bc982a9c9 Mon Sep 17 00:00:00 2001 From: Simon Clitherow Date: Wed, 12 Mar 2003 21:40:56 +0000 Subject: - updated MSVC project files to suit the lib dir move - better late than never! - blenderplayer and the web plugin now compile again (now using OpenAL) --- projectfiles/sumo/solid/SM_solid.dsp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'projectfiles/sumo/solid/SM_solid.dsp') diff --git a/projectfiles/sumo/solid/SM_solid.dsp b/projectfiles/sumo/solid/SM_solid.dsp index 2d43f55ca05..dfaa85c35d8 100644 --- a/projectfiles/sumo/solid/SM_solid.dsp +++ b/projectfiles/sumo/solid/SM_solid.dsp @@ -44,7 +44,7 @@ RSC=rc.exe # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\source\gameengine\physics\sumo\SOLID-3.0\include" /I "../../../lib/windows/moto/include" /I "..\..\..\source\gameengine\physics\sumo\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /J /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\source\gameengine\physics\sumo\SOLID-3.0\include" /I "../../../../lib/windows/moto/include" /I "..\..\..\source\gameengine\physics\sumo\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /J /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" @@ -69,7 +69,7 @@ LIB32=link.exe -lib # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\source\gameengine\physics\sumo\SOLID-3.0\include" /I "../../../lib/windows/moto/include" /I "..\..\..\source\gameengine\physics\sumo\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\source\gameengine\physics\sumo\SOLID-3.0\include" /I "../../../../lib/windows/moto/include" /I "..\..\..\source\gameengine\physics\sumo\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c # SUBTRACT CPP /Fr # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" @@ -93,8 +93,8 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "..\..\..\obj\windows\sumo\solid\mtdll_debug" # PROP Target_Dir "" LINK32=link.exe -lib -# ADD BASE CPP /nologo /Gm /GX /ZI /Od /I "..\..\..\source\sumo\SOLID-3.0\include" /I "../../../../lib/windows/moto/include" /I "..\..\..\source\sumo\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c -# ADD CPP /nologo /MDd /Gm /GX /ZI /Od /I "..\..\..\source\gameengine\physics\sumo\SOLID-3.0\include" /I "../../../lib/windows/moto/include" /I "..\..\..\source\gameengine\physics\sumo\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c +# ADD BASE CPP /nologo /Gm /GX /ZI /Od /I "..\..\..\source\sumo\SOLID-3.0\include" /I "../../../../../lib/windows/moto/include" /I "..\..\..\source\sumo\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c +# ADD CPP /nologo /MDd /Gm /GX /ZI /Od /I "..\..\..\source\gameengine\physics\sumo\SOLID-3.0\include" /I "../../../../lib/windows/moto/include" /I "..\..\..\source\gameengine\physics\sumo\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe @@ -117,8 +117,8 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "..\..\..\obj\windows\sumo\solid\mtdll" # PROP Target_Dir "" LINK32=link.exe -lib -# ADD BASE CPP /nologo /GX /O2 /I "..\..\..\source\sumo\SOLID-3.0\include" /I "../../../../lib/windows/moto/include" /I "..\..\..\source\sumo\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c -# ADD CPP /nologo /MD /GX /O2 /I "..\..\..\source\gameengine\physics\sumo\SOLID-3.0\include" /I "../../../lib/windows/moto/include" /I "..\..\..\source\gameengine\physics\sumo\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c +# ADD BASE CPP /nologo /GX /O2 /I "..\..\..\source\sumo\SOLID-3.0\include" /I "../../../../../lib/windows/moto/include" /I "..\..\..\source\sumo\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c +# ADD CPP /nologo /MD /GX /O2 /I "..\..\..\source\gameengine\physics\sumo\SOLID-3.0\include" /I "../../../../lib/windows/moto/include" /I "..\..\..\source\gameengine\physics\sumo\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe -- cgit v1.2.3