From 2074128fadbfd58ea13a68cbccaa1f6771bbd710 Mon Sep 17 00:00:00 2001 From: Benoit Bolsee Date: Wed, 8 Apr 2009 15:06:20 +0000 Subject: Patch #18462: Fisheye (Dome) and Spherical Panoramic mode in BGE. User guide: http://wiki.blender.org/index.php/Dev:Source/GameEngine/Fisheye_Dome_Camera Fixed two bugs from original patch: - deleting a text will clear the warp field from Game framing settings - removed spurious black dots along the edge of the cube map in the gameplayer Known limitation: - resizing of the screen doesn't work in the gameplayer Known bugs: - Texture with reflexion are not rendered correctly - Spurious problems with light --- projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'projectfiles_vc9') diff --git a/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj b/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj index c425b5664ad..80c34bef223 100644 --- a/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj +++ b/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj @@ -513,6 +513,10 @@ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConvertPhysicsObjects.cpp" > + + @@ -802,6 +806,10 @@ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConvertPhysicsObject.h" > + + -- cgit v1.2.3