From 575ade22d4de472ccf9e7d2dc1ffca37416c58f6 Mon Sep 17 00:00:00 2001 From: Joseph Eagar Date: Wed, 20 Apr 2022 22:03:45 -0700 Subject: Commit D14179: Revamp Vertex Paint With C++ - Verrtex paint mode has been refactored into C++ templates. It now works with both byte and float colors and point & corner attribute domains. - There is a new API for mixing colors (also based on C++ templates). Unlike the existing APIs byte and float colors are interpolated identically. Interpolation does happen in a squared rgb space, this may be changed in the future. - Vertex paint now uses the sculpt undo system. Reviewed By: Brecht Van Lommel. Differential Revision: https://developer.blender.org/D14179 Ref D14179 --- release/datafiles/locale | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'release/datafiles') diff --git a/release/datafiles/locale b/release/datafiles/locale index 63699f96834..716dc02ec30 160000 --- a/release/datafiles/locale +++ b/release/datafiles/locale @@ -1 +1 @@ -Subproject commit 63699f968344db7dc853d2c5972325beea44900c +Subproject commit 716dc02ec30c0810513f7b4adc4ae865ae50c4e6 -- cgit v1.2.3