From f8f1cbd17f2b0c624d88ee7f7502e544472b4b6e Mon Sep 17 00:00:00 2001 From: Miika Hamalainen Date: Fri, 8 Jul 2011 11:03:37 +0000 Subject: Dynamic Paint: * Canvas and brush can be now enabled simultaneously. This way it's possible for two canvases to interact. * Added basic anti-aliasing support for vertex surfaces. * 3D-view color preview now works even when there's subsurf modifier after Dynamic Paint in modifier stack. * Added a new brush option to use proximity from object center. * Default surface frame range now use scene's start and end values. * Improved ray checks for volume brushes. * Added new "non-closed" option for volume brushes. This way it's possible to use planar meshes as "volume" brushes with predefined ray direction. * New carrot branch splash image by CGEffex. * Improved brush affection code. * Lots of smaller improvements. * Fixed: Weight paint didn't work with particles. * Fixed: Point cache didn't work for non-wave surfaces anymore since last commit. --- release/datafiles/splash.png | Bin 201866 -> 201051 bytes 1 file changed, 0 insertions(+), 0 deletions(-) (limited to 'release/datafiles') diff --git a/release/datafiles/splash.png b/release/datafiles/splash.png index d6ccdb5b733..6ef93bfb041 100644 Binary files a/release/datafiles/splash.png and b/release/datafiles/splash.png differ -- cgit v1.2.3