From 0fed1bea65d0f7f9e2f7ef58fa2e68ac3595e661 Mon Sep 17 00:00:00 2001 From: Leha Date: Thu, 15 Oct 2020 18:48:18 +0200 Subject: Improve Voxel Remesher volume projection artifacts on sharp edges The voxel remesher was using the voxel size to limit the shrink-wrap projection distance. Now that distance is increased to help preserving more detail on hard surface edges. Reviewed By: pablodp606 Differential Revision: https://developer.blender.org/D6204 --- release/scripts/addons_contrib | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'release/scripts/addons_contrib') diff --git a/release/scripts/addons_contrib b/release/scripts/addons_contrib index f2f4a8b3bfa..26a8b2eadc7 160000 --- a/release/scripts/addons_contrib +++ b/release/scripts/addons_contrib @@ -1 +1 @@ -Subproject commit f2f4a8b3bfa36ee49f7bdb3a1acb40ef4b39ee3a +Subproject commit 26a8b2eadc7abb2a30fac50eb5505aa24daf5785 -- cgit v1.2.3